Commit Graph

2497 Commits

Author SHA1 Message Date
Atermonera
2e623e5aa8 Merge pull request #6854 from Mechoid/XenoarchExpansion
Xenoarch Expansion
2020-03-24 18:42:15 -07:00
Leshana
767e6227f5 Replace all direct setting of mob.stat with mob.set_stat() 2020-03-20 23:45:29 -04:00
Atermonera
efeaf058ff Merge pull request #6840 from Neerti/qol_notification_sounds
QoL: Various Notifications
2020-03-20 12:08:04 -07:00
Mechoid
7e810768ed More work. 2020-03-15 21:34:12 -07:00
Neerti
530ea7f32f Adds various notifications for events. 2020-03-14 19:58:20 -04:00
Neerti
f92324e4ad Adds a bunch of QoL things for projectiles. 2020-03-13 07:48:17 -04:00
ZekeSulastin
3dba9dbc4e Fixes pregame loop with no readied players (#6814)
When the config option for pregame time was added in #6795, the
pregame_timeleft setting was moved out of the do while !setup loop.
If the game does not set up, it would keep decrementing the counter
into the negatives since it was never reset.
2020-03-10 22:35:09 -07:00
Aronai Sieyes
d391d9ab12 Mobs can be incorporeal (#6791)
* Mobs can be incorporeal

Prevents step noises, getting shot, etc. Basically living ghosts. Feel free to add more places this should check, but I think this is a majority.

* Fix missing incorporeal floatyness
2020-03-10 22:33:38 -07:00
Cerebulon
6d186b4f83 New book sprites + inhands 2020-03-08 16:35:42 +00:00
Aronai Sieyes
5b236b1a05 Makes pregame time a config setting
Boo hardcoded values
2020-03-08 01:10:04 -04:00
Arokha Sieyes
5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
TheFurryFeline
fb6394b89d Changeling Item Name/Desc Fixy (#6624)
* Changeling Name/Desc Fixy

Minor var fixes for the changeling combat boots variation. Apparently name and desc were flipped around, resulting in abnormal name output when removed from a dead Beta Replicant.

* Changelog
2020-01-15 23:55:23 -08:00
Mechoid
58e2ce2fb4 Change various global species lists to GLOB versions. 2019-12-05 23:55:22 -08:00
lacune
701509605b Fixes two typoes (rengeration and Extranneous) 2019-11-27 18:03:02 -05:00
Mechoid
7ecdcb40d2 Security / PseudoCargo Expansion (#6482)
* Security Expansion work.

* Weaponized Racism, Stowaways, Meteors

* Fix Fix. Prep modular armor for addition.

* Fix the boots.

* More modular armor work. Now in cargo!

* Fixfix

* Fixfix

* Thank you anxiety very cool.

* Make a Stowaway Antag

* FixFix
2019-11-24 17:22:25 -05:00
Rykka
493b83d5a0 Update Chat System to use to_chat(src, "") instead of src << "" 2019-10-28 15:22:32 -06:00
parasitoide
d3ce71d7a9 Compatable -> Compatible 2019-10-25 19:01:39 -04:00
Unknown
7f4b35580d Blind port of Bay Radiation Subsystem
Figured I would do my part to move everything over to subsystems. Not tested yet.
2019-09-30 23:59:31 -04:00
Andrew
504c28bc84 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 12:58:39 -08:00
Andrew
00557df467 Arcane on Soul Stone 2019-06-28 16:08:56 -05:00
Andrew
fb19721631 Adds Arcane Tech to Cult Items
Cult blade gets combat 1 and arcane 1
All cult armor gets material 3 and arcane 1.
2019-06-28 11:30:50 -05:00
Mechoid
8bce9db1e8 THIS PR IS 7+ DAYS OLD, SEE #6203 . Energy-Swords and Changeling Melee Weapons Can Deflect Projectiles (#6215)
* MakeMeleeGreatAgain

* Where is melee defined?!
2019-06-18 04:50:47 -05:00
Neerti
9ccfdf6dde Merge pull request #6072 from Mechoid/Start_Conversion_To_Good_RNG
[RNG is the new RNG] Converts a bunch of events to the Game Master datum system.
2019-05-13 22:56:04 -04:00
Unknown
76625319de Merge remote-tracking branch 'PolarisSS13/master' into spriteadd 2019-04-23 13:28:07 -04:00
Mechoid
c35eedefe7 Wormholes. 2019-04-22 23:33:54 -07:00
Heroman3003
18ec889481 Fixes gamemode checking list itself, not entries 2019-04-23 13:02:40 +10:00
Unknown
d4c0dd5d69 Merge remote-tracking branch 'PolarisSS13/master' into spriteadd 2019-04-22 20:20:56 -04:00
Neerti
c5254bb7a8 Makes gamemode player requirements be able to be overridden in the config 2019-04-18 21:07:11 -04:00
Unknown
677f91fdce Updates Part Four 2019-04-07 20:53:30 -04:00
Novacat
349dd89396 Adds New Alert Levels (#6019)
* Adds New Alert Levels
2019-03-30 15:28:27 -07:00
Anewbe
aade8c356f Items are now assumed to be conductive, rather than the opposite 2019-03-02 20:34:49 -06:00
Neerti
76b077af4a Finishes seperating ZAS logic from CanPass(). 2019-02-10 01:46:38 -05:00
Atermonera
a69058d2a6 Merge pull request #5896 from Mechoid/A_Tale_Of_Jackets_And_Changelings
Changeling & Straight Jacket modifications.
2019-01-26 11:12:27 -08:00
Mechoid
08da232ffb Updoot in line with Ater-review. 2019-01-25 21:57:04 -08:00
Mechoid
f0cbeb2bc2 Makes Straight Jackets and Ling Revive resist compatible. 2019-01-22 18:25:38 -08:00
kevinz000
c06a1eb504 Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2019-01-16 08:19:12 -08:00
kevinz000
0f4b976d43 Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2019-01-16 08:13:58 -08:00
kevinz000
46c79c7d3e [READY]Makes a bunch of processes subsystems instead (#5814
* Converts various New() definitions to Initialization()
* Adds absolute pathing
2019-01-15 22:58:06 -08:00
Mechoid
cde46ca3cf Be Smart 2019-01-15 22:25:33 -08:00
Mechoid
94c53b0887 Fix Technomancer Refunding 2019-01-15 16:51:34 -08:00
Neerti
274b3c3c93 Merge pull request #5776 from Atermonera/spacesuit_pressure_limits
Adds pressure protection bounds to clothing.
2019-01-13 02:28:36 -05:00
kevinz000
7053dbad27 Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2019-01-10 10:26:59 -08:00
kevinz000
ae64d73972 Upgrades SDQL2 and refactors it to a datum (#5793)
* SDQL2
2019-01-09 18:12:12 -08:00
kevinz000
1315bfff2c Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2019-01-06 23:12:48 -08:00
Spades
81c3036140 Guns sounds refactor and improvements (#5803)
* Gun sound updates

Grenade Launcher sound source:
https://freesound.org/people/LeMudCrab/sounds/163458/

* Actually, this is a better way to handle this.

* Fixed accidental inconsistent indentation

* Renames shotgun.ogg to Gunshot_shotgun.ogg

Also actually changes the file names like I was supposed to last night.

* *peers* Didn't I just fix this shit?

* Actually fixes the missing files this time

* Update audible_deception.dm

* Changed tungsten core projectile sound by request

* Actually no this line is stupid and makes me angry

Simplifies dumb code that was badly copypasted.

Also fixed missing D'eagle fire_sound

* Smarter code

Less copypasta, more runtimes prevented in case somebody decides to make
a soundless gun whether done intentionally or not.

* Update gun.dm
2019-01-06 18:27:24 -08:00
kevinz000
e408250296 Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2018-12-23 11:31:48 -08:00
Neerti
c2a2590c44 Finishes work on sounds. 2018-12-20 20:19:00 -05:00
Neerti
68d3406898 Merge pull request #5773 from Neerti/identification_system
Adds Identification System, New Autoinjectors
2018-12-14 21:06:06 -06:00
atermonera
694726f77e Adds pressure protection bounds to clothing. 2018-12-11 21:06:02 -08:00
kevinz000
90e3dd4cc8 Merge remote-tracking branch 'polaris/master' into pixel_projectiles 2018-12-10 15:54:00 -08:00