Zuhayr
8d7b68d1f5
Fixes double space issue with pain emotes.
2014-12-28 17:19:30 +10:30
mwerezak
f3d7e0853c
Replaces a few old for loops with visible_message()
2014-12-28 01:22:49 -05:00
mwerezak
fe348726f2
Alien weed regeneration now mends broken bones
...
Also, weed regeneration is reduced unless xenos are resting.
2014-12-28 01:22:26 -05:00
mwerezak
6f5f92247a
Xeno balancing
...
Makes xenos slightly faster across the board, so that sentinels are now
on par with humans in terms of base speed. Makes facehuggers become
stunned when thrown, removes helmet protection.
2014-12-28 01:22:01 -05:00
Ccomp5950
5e7b95ad14
Merge pull request #7543 from Zuhayr/xenofixes
...
Xeno fixes.
2014-12-27 22:03:38 -05:00
Zuhayr
a7f47e32d7
Merge pull request #7534 from mwerezak/doors
...
Doors and stacks
2014-12-28 13:14:23 +10:30
Zuhayr
85fe8b293b
Merge pull request #7544 from Zuhayr/dev-freeze
...
Several fixes.
2014-12-28 13:10:02 +10:30
Hubblenaut
534befe753
Merge remote-tracking branch 'upstream/dev-freeze' into dev-freeze
...
Conflicts:
baystation12.dme
code/modules/mob/living/carbon/human/unarmed_attack.dm
2014-12-28 00:04:53 +01:00
Ravensdale
358e6c0d70
Wording tweak1
2014-12-27 14:23:59 -08:00
Hubblenaut
88b967f58c
Fixes merge conflict, uses force
2014-12-27 22:51:27 +01:00
Ravensdale
1e90bf460c
Fixes a comment, bleh.
2014-12-27 10:57:13 -08:00
Ravensdale
da6a6961ce
Corrected oversight
2014-12-27 10:45:55 -08:00
Ravensdale
93db93cd51
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into essEssDee
2014-12-27 10:26:24 -08:00
Ravensdale
393593046e
Overhauls SSD mechanic.
2014-12-27 09:16:50 -08:00
Atlantiscze
5c60361f24
Changeling Fix
...
- Fixes #7550 and one other bug which is not on issue tracker
- Uncomments one line of code which caused #7550 , considering reasons for this being commented out no longer apply. (parasting is no longer cheap OP ability you have from start) Changeling rewrite is probably going to occur soon anyway.
- Removes one line which caused bug with "Absorb" ability - victim was immediately absorbed after the "You stab the X with proboscis" part, instead of waiting few seconds as it should.
2014-12-27 15:16:40 +01:00
Atlantiscze
028fc13fa1
Repair time adjustment
...
- 10s delay changed to 3s
2014-12-27 01:38:46 +01:00
Atlantiscze
1ed3a3d998
Icon States
...
- Again, i know. I am an idiot. Changed animation icon states to proper ones.
2014-12-27 01:00:29 +01:00
Atlantiscze
348fd00da1
Minor Adjustments
...
- Fixes updateicon issue
- Adds notification when trying to crowbar working blast door.
2014-12-27 00:49:27 +01:00
Atlantiscze
8ff480657f
Blast Door Repairing
...
- Blast doors can now be repaired with plasteel. 1 sheet repairs up to 150 HP of damage, or up to 10 emitter blasts damage.
2014-12-27 00:40:47 +01:00
Zuhayr
931682f926
Fixes #7327
2014-12-27 10:01:17 +10:30
Atlantiscze
07b5b7af8b
Updates references
...
- Changed referenced to old blastdoor type to new type, removing compile errors
- Fixes small issue in blast door file which caused compile error
2014-12-27 00:03:20 +01:00
Zuhayr
011b9a6c1f
Amending stun commit.
...
Stun will properly be set to 0 if the species has NO_PAIN.
2014-12-27 09:20:12 +10:30
Atlantiscze
17a4425c72
Blast Door Refactor
...
- Blast doors completely refactored and moved to one file.
- Subtypes can be easily created by modifying few variables, instead of overriding ton of procs every time
- TODO: Add dedicated repair for blast doors, using Plasteel.
- Code properly commented, viva la understandable code.
2014-12-26 23:42:11 +01:00
PsiOmegaDelta
3e333ee1dc
Merge pull request #7541 from GinjaNinja32/posilang
...
Fix brain/posibrain languages
2014-12-27 11:29:56 +13:00
Zuhayr
36d5525437
Extremely minor runtime fix.
2014-12-27 08:45:30 +10:30
Zuhayr
49ca5ee0ca
NO_PAIN will now properly stop hard stun from taking effect.
2014-12-27 08:29:58 +10:30
mwerezak
7c65de3e34
Improves power monitor UI
...
Improves power monitor sensor list UI. Fixes #7449
2014-12-26 16:55:03 -05:00
Zuhayr
8acb3b6402
Typo from robotslash commit.
2014-12-27 08:19:16 +10:30
Zuhayr
4a9a6636a0
Fixed incorrect cuff resist time when species with can_shred() resisted.
2014-12-27 08:11:35 +10:30
Zuhayr
e3cec50583
Fixed incorrect role check on leap().
2014-12-27 08:11:18 +10:30
Zuhayr
b073c03708
Added xenomorph exclusions to space suits and helmets.
2014-12-27 08:10:55 +10:30
Zuhayr
86cd10057d
Fixed brain transplant issue.
2014-12-27 08:10:21 +10:30
Zuhayr
0511ea9567
Added proc for can_shred() on robots.
2014-12-27 08:10:05 +10:30
GinjaNinja32
ccaf9a4edf
Change fleshbrains in MMIs to not be able to use :b
2014-12-26 14:18:01 +00:00
GinjaNinja32
ccece63d0b
Fix brain languages
2014-12-26 11:26:07 +00:00
Meyar
116b04dbf5
Fixes Deathsquad suit to be spaceproof again
2014-12-26 01:33:29 -05:00
Meyar
f84759ee5f
Fixes DeathSquad helmet to be spaceproof once more.
2014-12-26 01:32:48 -05:00
Ccomp5950
899b415511
Merge pull request #7539 from mwerezak/shock
...
Fixes traumatic_shock affecting species with NO_PAIN
2014-12-25 23:15:55 -05:00
Ccomp5950
b808c20828
Merge pull request #7535 from mwerezak/disposal-bin
...
Fixes #7111
2014-12-25 23:14:49 -05:00
mwerezak
f8ec11ddb2
Fixes traumatic_shock affecting species with NO_PAIN
2014-12-25 22:02:56 -05:00
mwerezak
b648c31d83
Fixes #7111
2014-12-25 15:46:48 -05:00
mwerezak
07debf9405
Adjusts door repair to use a welding tool
2014-12-25 15:31:15 -05:00
mwerezak
f297f7cd0a
Stack reorganization, use() now dels after yield
...
stack/use() now only deletes an empty stack after the current context
yields, removing the need for some awkward patterns when dealing with
stacks. Also adds procs for transferring and splitting stacks.
2014-12-25 15:09:09 -05:00
mwerezak
64e26b2dbd
Fixes robot stacks transferability
...
Cleans up transferring between stacks and makes robot stacks
transferable with regular ones.
2014-12-25 15:06:31 -05:00
Zuhayr
8978747e53
Moved several globals into the config controller, updated eample config appropriately.
2014-12-25 21:10:30 +10:30
Zuhayr
844c795c7a
Removed unused log var (diaryofmeanpeople).
2014-12-25 20:28:03 +10:30
Zuhayr
3997129390
Tidies up setup.dm, moves a bunch of vars to global.dm, changes the case of a couple.
2014-12-25 20:26:22 +10:30
Zuhayr
930e8c6e5d
Removes an unused debug var.
2014-12-25 20:09:45 +10:30
Zuhayr
f4ada7b869
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
2014-12-25 20:05:01 +10:30
Atlantiscze
4ba6e20b04
Fixes shutters texture when damaged
...
- Damaged shutters no longer transform into blast doors.
- Fixes #7443
2014-12-25 01:37:21 +01:00