Albert Iordache
7488bb6aa8
Merge pull request #730 from CIB/master
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Swing attack and Skill System updates
2012-03-25 00:48:49 -07:00
Albert Iordache
196d860c6d
Merge pull request #748 from SkyMarshal/Airlocks
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New Objective system (WIPish), as well as fixes for #747 , #734 , #733 , as well as fixing the portalathe, and moving the be_syndicate var up to the client.
2012-03-25 00:47:36 -07:00
SkyMarshal
a5a7df1c20
Part two of the objective system. Also fixed up AIs on the shuttle, bug #747 , and interacting with windows.
2012-03-25 00:33:38 -07:00
Ren Erthilo
cbe1b079c7
Added hint about sleep toxins for sleepers. Tea now uses tea sprites.
2012-03-25 08:17:30 +01:00
SkyMarshal
09546b7fe0
First commit towards the new objective system.
2012-03-24 21:50:17 -07:00
SkyMarshal
5c0ddb031d
Merge pull request #738 from Erthilo/master
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Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
Ren Erthilo
d1ee3a3b11
Fixed Jetpacks not appearing, and updated to /tg/ features.
2012-03-25 02:01:54 +01:00
SkyMarshal
e7debfe737
Fixed error preventing melee damage.
2012-03-24 17:56:33 -07:00
cib
a55fe84284
Bugfix: Damage was broke
2012-03-24 16:54:35 -08:00
SkyMarshal
f45aff1bae
Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements.
2012-03-24 17:21:31 -07:00
Ren Erthilo
4996811a1c
Fixed solars not tracking. Made pAI recruits unable to manually close window.
2012-03-24 20:51:11 +00:00
Ren Erthilo
7eae871ece
Added colour hints to the sleepers about overdoses. Removed absorption overdose in favour of amount overdose.
2012-03-24 04:36:25 +00:00
Ren Erthilo
69e7a64fb4
Fixed conveyor belts being above crates. Fixed a turret not turning off in the AI core. Added a camera to let the AI see core doors in freelook.
2012-03-24 00:57:23 +00:00
Ren Erthilo
e37009b2a8
Fix RnD infinite material exploit. Groundwork for adamantine if it ever gets used.
2012-03-23 20:49:09 +00:00
Ren Erthilo
c4090c0d3d
Added alternate CMO labcoat which is slightly less blue. Also some test code for implant only weapons, not implemented.
2012-03-23 20:15:24 +00:00
cib
6815be394c
Skill system updates.
2012-03-23 04:10:04 -08:00
cib
7ee2b8f79e
Added a swing mechanic.
2012-03-22 14:53:29 -08:00
Ren Erthilo
176ed8f3ea
Adds facial reconstruction surgery. Config change for custom items.
2012-03-22 20:41:09 +00:00
Mloc
749b412093
Merge pull request #726 from CIB/master
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Alcohol fixes, also more, see commit messages
2012-03-22 05:15:51 -07:00
cib
42e21b3447
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-21 20:10:26 -08:00
cib
f041bc7063
Rebalance of the melee damage system.
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- Heavy objects now take longer to swing and deal more damage.
- A hit to the head is more likely to knock you out.
- A hit to the torso with a heavy object is more likely to knock you down.
2012-03-21 20:10:13 -08:00
cib
a756768dce
Alcohol fixes.
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- Alcohol is now used up faster
- Drinking different types of alcohol now makes you slurr as fast as drinking the same type.
- Cocktails are now subtypes of alcohol, making the code more consistent.
2012-03-21 17:33:54 -08:00
Ren Erthilo
b12d7d68ad
Outfit fixes and changes to RnD powercells.
2012-03-21 22:23:01 +00:00
Ren Erthilo
2227d2e45b
Merge branch 'master' of git://github.com/Baystation12/Baystation12
2012-03-21 20:55:22 +00:00
Ren Erthilo
439367da60
Fix for max sheets button on RnD console.
2012-03-21 20:55:06 +00:00
CIB
bd745b5e30
Merge pull request #725 from Erthilo/master
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New Engineering Space Suits, health analysers detect bone fractures, pulling lying down people is slower, and some fixes
2012-03-21 13:00:31 -07:00
Ren Erthilo
331900eb87
Fix for the fix for pulling people lying down.
2012-03-21 19:59:20 +00:00
Ren Erthilo
fd338632c5
Fix for machine messages. Fix for previous health analyser commit. Added New Engineering Space Suits. Prevented wasting resources while fixing cyborgs.
2012-03-21 19:30:48 +00:00
CIB
1dd17e60a3
Merge pull request #727 from SkyMarshal/Airlocks
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Made appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 10:02:27 -07:00
SkyMarshal
b86cd6bda4
MAde appendicitis only happen once, jump to explosion link should work, hallucination improvement/sanchecking, increased the damage of things to pre-nerf levels.
2012-03-21 09:46:42 -07:00
Ren Erthilo
9a9d3fc37b
Removing some leftover code.
2012-03-21 16:10:15 +00:00
Ren Erthilo
fdb0abce2a
* > Made health analysers able to detect bone fractures.
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* > Made pulling lying down people slower. Use roller beds people!
2012-03-21 16:08:30 +00:00
Ren Erthilo
c36192773f
Reduce pill amounts due to chemical rebalance and overdose.
2012-03-20 19:40:05 +00:00
Ren Erthilo
db134c759d
Merge commit 'stash'
2012-03-20 17:31:49 +00:00
Ren Erthilo
e90493c41b
On master: Change 01
2012-03-20 17:31:10 +00:00
CIB
d09ed22439
Merge pull request #708 from SkyMarshal/Airlocks
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Fixed give bug, announcement bug, old reaching method, chemicals can now react in mobs, added a light repairing portable-autolathe for janitor.
2012-03-20 06:15:11 -07:00
Albert Iordache
99ca245c50
Merge pull request #723 from CIB/master
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Toolboxes and APCs
2012-03-20 06:00:48 -07:00
CIB
a014b99dbc
Merge pull request #712 from Miniature/master
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More custom items, first two for Fniff, last one for Asanadas. Now with added not destroying ears.
2012-03-20 05:59:46 -07:00
cib
1c5d305bc6
Fixes to the toolbox and APC commits.
2012-03-20 04:40:54 -08:00
cib
a541d32381
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-03-20 03:53:46 -08:00
cib
c2bea1f315
Broken APC covers can be removed with a screwdriver.
2012-03-20 03:53:32 -08:00
Miniature
ddc9798af9
Made disposals not kill people's ears mk2
2012-03-19 21:43:55 +10:30
Ren Erthilo
192fb1fef8
Alcohol port, now makes your vision blurry and also makes you pass out.
2012-03-19 03:56:32 +00:00
Ren Erthilo
43ae8b905a
Mech part name changes for consistency.
2012-03-19 03:12:14 +00:00
Ren Erthilo
d95f8194b5
Fixes Exosuit issues.
2012-03-19 02:53:28 +00:00
Miniature
21edac46d4
Oh, THAT's how that works.
2012-03-19 11:37:42 +10:30
Miniature
b635a7d95f
More custom items, first two for Fniff, last one for Asanadas.
2012-03-19 11:28:07 +10:30
SkyMarshal
0d2b327ded
Chemicals now react in mobs, old reaching restrictions, fixed a give bug, tried to fix a resting bug.
2012-03-18 11:35:52 -07:00
Albert Iordache
6e918f0848
Made lightbulbs weaker, added a subclass for bulbs which gives out a bit more light
2012-03-18 16:35:49 +02:00
Hawk-v3
5685532e8a
Merge pull request #706 from SkyMarshal/Airlocks
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Minor tweaks and bugfixes.
2012-03-17 20:56:42 -07:00