Chinsky
4f173c52a8
Good God, cult code is atrocious....
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For now made all words into one list, instead of separate vars for each.
Brought back awesome Urist runes. Down with crayon doodles!
Need to look into making rune NOT check what rune it is EVERY TIME it is activated... making subclasses or some shit like that.
The more I stare in that code the louder screams in my head, maybe that's intended?
2013-01-11 02:01:23 +04:00
Chinsky
c15b5aee0f
Changed way dripping blood works a little.
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Now there could be 5 drips on a tile.
Drip #6 makes it into blood puddle.
Now if you bleed out you won't lie in 3 drops of blood, bubt in proper puddle
2013-01-10 14:23:01 +04:00
Cael_Aislinn
7efc1aafef
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
icons/turf/areas.dmi
maps/RandomZLevels/stationCollision.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 22:26:24 +10:00
Cael_Aislinn
e263f273f1
cleanup and re-integration of character creation options and client preferences, tiny bit of WIP work on skin_styles, gave soghun access to a couple of new hairstyles, fixed a longstanding bug with supply_packs, update some map paths, some work to integrating mod rank with new tg permissions system (not finished)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 21:39:34 +10:00
Zuhayr
f7f014df6f
Added binary talk for positronic brains, fixed mech destruction error, added positronic brain design to protolathe.
2013-01-07 14:47:29 -08:00
Zuhayr
45f0c2823d
Removed an errant 'else' and included the baystation12.dme.
2013-01-06 15:41:02 -08:00
Cael_Aislinn
990090326d
compile fixes and cleanup
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 02:36:52 +10:00
Cael_Aislinn
aae42d928a
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/__HELPERS/type2type.dm
code/__HELPERS/unsorted.dm
code/datums/datumvars.dm
code/datums/disease.dm
code/datums/organs/organ_external.dm
code/datums/supplypacks.dm
code/defines/obj.dm
code/game/area/areas.dm
code/game/atoms.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/civilian.dm
code/game/machinery/alarm.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/objects/effects/decals/contraband.dm
code/game/objects/effects/signs.dm
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/PDA/cart.dm
code/game/objects/items/weapons/photography.dm
code/game/objects/structures/door_assembly.dm
code/game/objects/structures/window.dm
code/game/sound.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/DetectiveWork/evidence.dm
code/modules/DetectiveWork/footprints_and_rag.dm
code/modules/DetectiveWork/scanner.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminpm.dm
code/modules/awaymissions/gateway.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/client/preferences.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mint.dm
code/modules/mining/ores_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/say.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/setup.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/powerarmor/powerarmor.dm
code/world.dm
html/changelog.html
icons/effects/96x96.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/turf/areas.dmi
icons/turf/walls.dmi
maps/RandomZLevels/fileList.txt
maps/RandomZLevels/spacebattle.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 00:23:22 +10:00
Zuhayr
981e7ff3d7
Description fix for posibrains, reset timer on posibrain search, minor fix for Gau's seedbag.
2013-01-06 12:20:51 -08:00
Zuhayr
491821f8f7
Forgot the actual positronic brain file. Yay.
2013-01-06 10:53:29 -08:00
Zuhayr
4f93d392f4
Added sprites and basic code for positronic brains.
2013-01-06 04:04:25 -08:00
Chinsky
24a02f90b9
Ported coats pockets
2013-01-04 05:31:14 +04:00
Chinsky
08605251b2
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-01-02 17:54:12 +04:00
Chinsky
8d0384ece4
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-01-02 17:50:53 +04:00
Hawk-v3
2bf16b7241
Merge pull request #2122 from GauHelldragon/master
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Farmbots! Adds new file farmbots.dm
2012-12-31 18:42:20 -08:00
Hawk-v3
c612dd60da
Merge pull request #2114 from GauHelldragon/master
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Robot HUD fixes
2012-12-30 08:54:45 -08:00
Cael_Aislinn
0e9d6c163d
runtime fix. the original code here was intended to make projectiles work with autopsy, but instead it just caused runtimes and made some mobs invulnerable
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 14:00:46 +10:00
Cael_Aislinn
c270fdb2ba
compile and misc other fixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 13:23:43 +10:00
Cael_Aislinn
c0102cf13e
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/defines/procs/global_lists.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/space_ninja.dm
code/game/mecha/working/ripley.dm
code/modules/mob/living/carbon/human/human_attackalien.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/new_player/preferences.dm
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-29 13:06:03 +10:00
GauHelldragon
50489f28ed
Fixes cyborg display when items are disabled due to power.
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Previously the hud would not be updated when power drops below 100 and items are disabled.
2012-12-28 13:51:09 -08:00
GauHelldragon
a116225433
Fixes cyborg HUDs security and medical HUDs
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The images now go away when the module isn't active
2012-12-28 13:37:17 -08:00
Cael_Aislinn
31349fb7d3
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
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removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)
Conflicts:
baystation12.dme
code/__HELPERS/type2type.dm
code/controllers/configuration.dm
code/datums/datumvars.dm
code/datums/helper_datums/getrev.dm
code/defines/obj.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job_controller.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/card.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/turrets.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/turfs/turf.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/holder2.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/assembly/igniter.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/jobs.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/modules/reagents/Chemistry-Machinery.dm
code/setup.dm
code/stylesheet.dm
code/world.dm
config/admins.txt
config/config.txt
html/changelog.html
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/suits.dmi
icons/turf/areas.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 14:13:11 +10:00
Cael_Aislinn
e6c70937e5
Merge branch 'incremental_tg' r4967 (27/10/2012) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/game.dm
code/__HELPERS/type2type.dm
code/datums/helper_datums/getrev.dm
code/game/atoms.dm
code/game/gamemodes/events.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/newscaster.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/telecomms/telemonitor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/objs.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/verbs/adminsay.dm
code/modules/admin/verbs/getlogs.dm
code/modules/awaymissions/zlevel.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/flufftext/TextFilters.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mine_items.dm
code/modules/mining/mint.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/monkey/life.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
code/modules/mob/mob.dm
code/modules/paperwork/filingcabinet.dm
code/modules/paperwork/photocopier.dm
code/modules/power/gravitygenerator.dm
html/changelog.html
icons/mob/head.dmi
icons/mob/human_face.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 01:07:36 +10:00
cib
03b52e77e6
Fix two compile errors.
2012-12-24 21:07:04 +01:00
cib
55c1ec2300
Added a display of active players in a job for latejoin.
2012-12-24 20:32:28 +01:00
cib
c5fb6aaf60
Low blood levels now actually make your nutrition drop.
...
This'll help make people low on blood eat something.
2012-12-24 20:20:15 +01:00
cib
d581ebe767
IV drips now can take blood as well as give it.
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This makes blood donations much easier.
2012-12-24 18:25:48 +01:00
Hawk-v3
0917269fe3
Merge pull request #2101 from Ravensdale/master
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Port: Ai cores
2012-12-22 09:29:53 -08:00
Ravensdale
0ec910729c
Porting of old AI cores. Introduces Triumverate, Serithi's TRIBUNAL sprite made public with permission.
2012-12-22 09:25:47 -08:00
Hawk-v3
5f77acd30e
Merge pull request #2095 from comma/inspace
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Inspace
2012-12-22 08:27:42 -08:00
Hawk-v3
9df91430fd
Merge pull request #2097 from comma/surgery
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Surgery
2012-12-22 08:27:18 -08:00
Chinsky
6635fc2a83
Merge branch 'master' into inspace
2012-12-21 01:26:02 +04:00
Chinsky
b3580e8265
Merge branch 'master' into surgery
2012-12-21 01:07:36 +04:00
cib
84fe7c01af
Fixed two issues with bullet hit chance.
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- Bullet hit chance was too low at close distance
- Missing wouldn't actually prevent the damage
2012-12-19 21:44:05 +01:00
cib
b0289ce66d
Bullets can now also miss, even after entering the same tile.
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This means that aiming for the head with a gun only makes sense from a short distance or when the target is restrained. Otherwise, you're likely to miss unless aiming for the chest.
2012-12-19 21:20:07 +01:00
cib
596d944414
Added a mechanic that makes it possible to miss in melee.
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Only happens when the target is neither laying nor restrained. In this case, there are various chances to miss the targetted organ, and either hit nothing, or a different organ.
2012-12-19 20:40:29 +01:00
cib
d0735e9a87
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into feature
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Conflicts:
code/ZAS/ZAS_Zones.dm
code/game/gamemodes/events.dm
2012-12-16 15:10:04 +01:00
cib
933e53aa98
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into minor_feature
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Conflicts:
code/game/gamemodes/events.dm
2012-12-16 15:02:54 +01:00
cib
679c715482
Merge branch 'master' of github.com:Baystation12/Baystation12 into minor_feature
2012-12-16 14:57:54 +01:00
cib
7cf3244316
Fixes issue #2059
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Mob transform into monkey no longer uses hardcoded DNA size of 14.
2012-12-16 04:57:32 +01:00
cib
cc2057240a
Fixed two compile errors.
2012-12-16 04:23:57 +01:00
cib
9c4a48ffe5
Gibbing now creates actual limbs instead of decals.
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Especially useful for the head, but also pretty nice in that you can now pick the limbs up and mail them to security.
2012-12-16 03:25:26 +01:00
Cael_Aislinn
d1cf168480
Merge remote-tracking branch 'remotes/Baystation12/Baystation12/master' into work_in_progress
2012-12-15 00:39:07 +10:00
cib
8b90cd6fa8
Experimental: Disable temperature exchange with space and add low
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pressure damage.
This'll stop the ridiculous cold temperatures from opening an airlock
for half a second.
2012-12-11 14:57:28 +01:00
cib
f664e7c99d
Fixes issue #2033
2012-12-11 12:07:11 +01:00
Cael_Aislinn
d6a1bade5b
Merge branch 'features' into work_in_progress
2012-12-11 12:39:22 +10:00
Cael_Aislinn
21c9f55654
Merge remote-tracking branch 'remotes/Baystation12/Baystation12/master' into work_in_progress
2012-12-11 12:38:58 +10:00
Mloc
9d60a87ee4
Merge pull request #2020 from GauHelldragon/master
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Service Borg Upgrade
2012-12-10 08:44:33 -08:00
Chinsky
5cda793bc4
In space, no one can hear you scream now.
...
Well, people adjacent to you can. And people on radio...
Seems kinda pointless now that I think about it, but eh.
2012-12-08 18:47:16 +04:00
Cael_Aislinn
f7d41058ed
Merge branch 'work_in_progress' of github.com:caelaislinn/Baystation12 into features
2012-12-03 18:56:16 +10:00