mwerezak
b84bb4ff23
Fixes bubble/hull shield generators not updating air zones, update_nearby_tiles() cleanup.
2014-11-28 19:37:31 -05:00
ccomp5950
eb83d5ccec
Solves a runtime when someone tries to mop up blood.
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proc name: afterattack (/obj/item/weapon/mop/afterattack)
source file: mop.dm,45
runtime error: undefined proc or verb /obj/effect/decal/cleanable/blood/tracks/footprints/clean().
2014-11-22 03:02:40 -05:00
Zuhayr
0f0bca6889
Merge pull request #7038 from mwerezak/diona-scream
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Fixes #7026
2014-11-19 23:11:50 +10:30
PsiOmega
f7bc35f333
Binary Tracking
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The AI can again finally track entities using the binary channel.
2014-11-18 12:24:54 +01:00
mwerezak
af8da7de03
Adjusts glass sheet construction menu input
2014-11-16 22:30:07 -05:00
mwerezak
9eb6dfdef4
Fixes #7026
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Uploads species var from human to carbon mobs.
2014-11-16 14:43:38 -05:00
mwerezak
ab2b4608e0
Fixes #6702 and cleanup
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Makes reinforced glass a subtype of glass, cleans up window creation copypasta.
Cleaned up window initialization leaking outside of the window constructor.
Removes unnecessary init_dir var from windows.
2014-11-12 20:09:04 -05:00
PsiOmega
0f55842d0b
Even less tapping.
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Synths replying to messages through their PDA log or chat window should no longer cause the tapping message to appear.
Unsure if pAIs ever tapped, risk now greatly reduced.
2014-11-05 21:19:21 +01:00
ccomp5950
9363af2a09
"Exploit Menu" uplink fix.
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Double quotes will no longer break the json nanoui uses to display the data.
This fix removes the ability to use html and javascript (exploitable for nefarious reasons)
Specifying exactly what we want instead of assigning nanoui_data["exploits"] = L.fields
which passes by refernce instead of by value.
It allows us to also sanitize the input so everything that gets displayed in nanoui doesn't have html
2014-11-03 01:15:44 -05:00
Ccomp5950
55ddbd10ff
Merge pull request #6923 from mwerezak/climbing
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Fixes #6660
2014-11-01 22:31:57 -04:00
mwerezak
b2dc8f1142
Fixes #6660
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Also makes flipping tables block climbing.
2014-11-01 21:38:04 -04:00
mwerezak
97bdcca033
Fixes bad handcuff check
2014-11-01 17:02:54 -04:00
mwerezak
e7dcda13de
Adds feedback when handcuffs cannot be placed, fixes robot cuffs.
2014-10-30 20:13:01 -04:00
Chinsky
53aa85fa08
Merge pull request #6887 from Glloyd/fixes
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Fixes #5796
2014-10-30 22:13:08 +03:00
Graham Lloyd
d79c0285d4
fixes #5796
2014-10-29 17:03:17 -04:00
PsiOmega
e0796caf56
Fixes #6871 . Fixes #6821 .
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Amended to match the formatting in #6846 , to hopefully avoid merge issues.
2014-10-28 18:46:11 +01:00
Zuhayr
a5e11e208f
Merge pull request #6823 from mwerezak/hoverpod
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Fixes #6820 , #6822 , adds ion trails to hoverpods.
2014-10-24 09:16:44 +10:30
Chinsky
5633ed8c5a
Merge pull request #6827 from Glloyd/pass
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Fixes effect/effect and Children Not Passing Over Tables/Through Grilles
2014-10-23 05:35:40 +04:00
Graham Lloyd
1401877e01
silly me
2014-10-22 17:11:11 -04:00
Graham Lloyd
c764a94073
fixes some annoying punctuation errors.
2014-10-22 15:58:27 -04:00
Graham Lloyd
5f1f3529f0
Fixes extinguisher blasts (and effect/effects in general, like smoke) not being able to pass over tables and through grilles.
2014-10-22 15:44:40 -04:00
mwerezak
604ad08f07
Fixes #6820
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Readds missing check, makes hoverpods their own mech type and moves them
to another folder.
2014-10-22 00:15:42 -04:00
Zuhayr
bd840fc8ec
Merge pull request #6817 from RavingManiac/master
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Changed the wording of the sniper rifle/binoculars zoom messages.
2014-10-22 08:46:13 +10:30
RavingManiac
3e61102908
another minor change to the sniper rifle zoom message
2014-10-22 02:28:23 +08:00
RavingManiac
782e9f520d
Changed the wording of the sniper rifle/binoculars zoom messages.
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Updated changelog.
2014-10-22 02:19:38 +08:00
GinjaNinja32
5b7cb1f117
Fix AI PDA showing tap messages
2014-10-21 16:46:48 +01:00
GinjaNinja32
c585a97162
Let's actually use these barsign sprites.
2014-10-20 23:58:26 +01:00
Chinsky
61e50ab72a
Merge pull request #6790 from mwerezak/robot-radio
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Fixes robot radio component not using power
2014-10-20 03:53:10 +04:00
Chinsky
f1f730894c
Merge pull request #6789 from mwerezak/binary-talk
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Allows properly keyed radios to broadcast in robot talk and/or hivemind + some cleanup
2014-10-20 03:50:12 +04:00
mwerezak
9424d892ba
Fixes robot radio component not using power
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Also shifts power usage so binary talk uses less power while radio uses
more.
2014-10-19 00:50:13 -04:00
PsiOmega
4507be1430
Fixes #6735
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Moves the open/closing sounds up the class hierarchy, from the statis bag to the body bag.
2014-10-16 10:03:48 +02:00
Mloc-Argent
4871a3a850
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/ATMOSPHERICS/pipes.dm
icons/atmos/pipes.dmi
2014-10-15 22:13:44 +01:00
PsiOmega
68f4f1809e
AI PDA tapping fix
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An AI should no longer tap on a non-existing screen with its non-existing fingers while writing PDA messages.
2014-10-15 17:38:54 +02:00
Menshin
70b2c9a1fa
Who thought it was a good idea to omit multiplier for 1x ?!?
2014-10-14 22:48:48 +02:00
Menshin
6387c96bb5
Ambiguous expression readded.
2014-10-14 22:31:19 +02:00
Menshin
eb707ea9b6
Prevent stacks multiplier href exploit
2014-10-14 18:34:53 +02:00
Zuhayr
4c070bad02
Bunch of xeno fixes, details in PR.
2014-10-13 17:32:13 +10:30
Zuhayr
cd2b5e761d
Fixes being unable to knock on windows.
2014-10-13 11:21:37 +10:30
Zuhayr
9b23315359
Fixes #6644
2014-10-11 07:44:48 +10:30
Zuhayr
37cb78eefa
Fixes #6613 and #6492
2014-10-08 23:10:12 +10:30
Zuhayr
df038c9fe8
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-10-06 20:15:59 +10:30
Zuhayr
d0b3a3a39b
Merge pull request #6601 from Mloc/bs12-calert
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donut boxes now update their icon to properly reflect their contents
2014-10-06 19:37:24 +10:30
Mloc
9faec14707
donut boxes now update their icon to properly reflect their contents
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Signed-off-by: Mloc <colmohici@gmail.com >
2014-10-05 19:24:30 +01:00
Chinsky
41ce4fc57d
Merge pull request #6588 from RavingManiac/dev
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Sniper scope improvements, binoculars
2014-10-05 03:37:33 +04:00
RavingManiac
756e9ae030
Zooming with an item is now done with a general proc zoom(). This applies to binoculars and sniper rifle.
2014-10-04 17:38:38 +08:00
RavingManiac
2aab019cba
Binoculars zoom no longer a right-click menu option. Already supplanted by attack_self().
2014-10-04 04:05:26 +08:00
Gamerofthegame
a47ec82103
Merge repair
2014-10-03 16:04:31 -04:00
RavingManiac
f0da0380a5
Sniper rifle zoom now adds a client.pixel_x/y offset in addition to zoom. Currently 11 tiles in the direction the user is facing. Zooming can now be done through the right-click menu.
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Binoculars added. Functionally similar to sniper scope. Adminspawn-only as of this commit.
2014-10-04 04:01:56 +08:00
Zuhayr
e283fa850f
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2014-10-03 06:58:53 +09:30
PsiOmega
fd060cc5fe
Fixes #6546
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Replaces iffy cartridge type checks with access checks.
2014-10-02 09:29:04 +02:00