Zuhayr
722a336e2a
Attempted fix to non-refreshing window.
2013-06-25 23:30:13 -07:00
Zuhayr
30cce4fc03
Fixes simple animal pinning.
2013-06-25 22:29:44 -07:00
Zuhayr
a0624c4c4d
Fixes pinning without embedding.
2013-06-25 22:27:40 -07:00
Zuhayr
a0aa02b815
Fixes broken vox raid spawning, hopefully.
2013-06-25 22:15:32 -07:00
cib
b0cabba481
Fixed a severe bug with robot components.
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There were several desyncs between robot.cell and robot.components["power cell"].installed, leading to very annoying bugs.
2013-06-25 15:00:58 +02:00
Segrain
29903c46e3
Quickfix for multitile doors.
2013-06-25 11:40:01 +03:00
Zuhayr
aa60c58ecb
Allows robots to understand all alien languages.
2013-06-24 22:57:36 -07:00
Whitellama
f3224bba2e
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-24 21:48:33 -07:00
Zuhayr
289bb33432
Merge branch 'feature' of https://github.com/Zuhayr/Baystation12
2013-06-24 21:07:57 -07:00
Zuhayr
479d7a058f
Fixes #3154
2013-06-25 14:07:54 -07:00
Zuhayr
59119fea07
Fixes #3146
2013-06-24 22:09:03 -07:00
Zuhayr
2265e8e0b9
Fixes #2815
2013-06-24 21:55:21 -07:00
Zuhayr
b3ba567099
Fixes #3145
2013-06-24 21:31:38 -07:00
Zuhayr
f5cc695c19
Merged airlock assembly changes and ZAS changes, hopefully.
2013-06-24 21:06:51 -07:00
Zuhayr
bff96e3fb7
Added holobadges, Security-imprintable display accessories.
2013-06-24 20:55:24 -07:00
Zuhayr
12daf1f245
Merge pull request #3158 from Furlucis/master
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Again with the changeling stab aiming
2013-06-24 20:45:25 -07:00
SkyMarshal
aa85e757d4
Added a better framework for multi-tile doors, pulling works strangely though.
2013-06-24 17:21:55 -07:00
Zuhayr
9f487038f2
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-24 16:18:01 -07:00
Furlucis
674269e315
Made changeling absorbing leave proper wounds and be aimable.
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Signed-off-by: Furlucis <Logman115@gmail.com >
2013-06-24 17:35:55 -04:00
Segrain
f97f3596a6
Punctuation fix.
2013-06-24 12:03:47 +03:00
Segrain
ca635a37f3
Conflict fix. I hope.
2013-06-24 12:02:03 +03:00
Segrain
0d6e49742a
Typo fix.
2013-06-24 06:06:00 +03:00
SkyMarshal
702fea234a
Forgot the files, doh!
2013-06-23 19:53:59 -07:00
SkyMarshal
6d2b9882e4
ZAS fixes, implements multi-tile doors (That work perfectly!)
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That multi-tile firedoor needs love. Lots of love. (It is missing a lot of icon states)
2013-06-23 19:49:42 -07:00
Chinsky
d3c6101775
Merge pull request #3144 from Kilakk/bleeding-edge-freeze
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Crew manifests will now put alternate titles of jobs into their correct departments
2013-06-23 14:50:03 -07:00
Zuhayr
7a9b501bc0
Dartgun tweaks, vials.
2013-06-24 02:04:44 -07:00
Segrain
65731b232b
Quickfix and changelog.
2013-06-23 20:52:19 +03:00
Segrain
7fec5309f7
Airlock construction update.
2013-06-23 20:42:58 +03:00
Segrain
1f7d39d99f
Stacks update.
2013-06-23 20:31:55 +03:00
Kilakk
1bce99656c
Fixes crew manifests showing alt titles as misc
2013-06-23 13:26:25 -04:00
Chinsky
c9f6894163
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
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Conflicts:
html/changelog.html
maps/tgstation.2.1.0.0.1.dmm
2013-06-23 11:17:03 +04:00
Chinsky
b4822e1600
Merge pull request #3126 from CIB/bleeding-edge-freeze
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Implemented robot components(organs)
2013-06-22 22:58:04 -07:00
Zuhayr
cfcc3dc689
Merge pull request #3134 from caelaislinn/master
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Xenoarchaeology tweaks
2013-06-22 21:58:55 -07:00
meyar
6f84917a58
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-23 00:17:13 -04:00
meyar
7647dbd9ab
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12
2013-06-23 00:16:57 -04:00
Cael Aislinn
de91fba835
halved the length of xenoarch scans, scans actually shut down when they exceed the safety by too much
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2013-06-23 10:27:48 +10:00
Cael Aislinn
73cf13745d
depth scanner should now properly show the responsive material of a find
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2013-06-23 10:25:41 +10:00
Cael Aislinn
6ccaae583f
excavation gear belts can now hold pick sets, pick sets can no longer hold hand picks (they spawn in the locker instead), picks and measuring tapes now work much faster
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Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
2013-06-23 10:25:16 +10:00
cib
3aa3da29be
A few fixes to robot organs.
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- Forgot .dme
- Made sure repairs and damage only work on installed modules.
- Removed is_functioning() because it was a silly proc to have.
2013-06-22 21:41:41 +02:00
Chinsky
6e09f90a24
Merge pull request #3127 from SkyMarshal/master
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Maploader improved: Now loads faster by skipping space tiles and properly parses lists from the mapfile.
2013-06-22 07:21:58 -07:00
Chinsky
7e19adb045
Merge pull request #3129 from Zuhayr/master
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Various fixes.
2013-06-22 07:15:58 -07:00
Zuhayr
f77d208d04
Fixes #3131
2013-06-22 22:19:52 -07:00
Zuhayr
146462cbc6
Fixes #2740
2013-06-22 21:55:22 -07:00
Zuhayr
513a9d7ee8
Fixes #3052
2013-06-22 20:22:19 -07:00
Zuhayr
be16c8eff3
Fixes #2957
2013-06-22 20:07:21 -07:00
Zuhayr
f59faa04a0
Fixes #3125
2013-06-22 17:50:18 -07:00
Whitellama
83ab2c430b
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-22 00:19:43 -07:00
Whitellama
424c9a0161
Space Ninja Gamemode Implementation
2013-06-22 00:19:32 -07:00
meyar
accc3447dd
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-22 02:29:26 -04:00
cib
b58326c8fa
Implemented robot components(organs)
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Features:
- You now have to open up a cyborg after constructing it and insert all the components
- Cyborgs have per-component damage rather than total damage.
- Too much damage can fry a component, making it non-functional
- Components consume power
- You can disable a component to save power
- Actuator component allows you to move
- Camera component allows you to see
- Comms component allows you to use :b
- Radio component allows you to use radio
- The same placeholder icon for all components
2013-06-22 07:11:02 +02:00