Atlantiscze
71bfe729fa
Compile Fix
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- Fixes mistake in previous commit.
2015-05-17 02:59:59 +02:00
Atlantiscze
bcfbfdedba
CPU Generation adjustment
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- Doubles CPU generation from APCs. Testing revealed that current values are simply too small.
- Decreases DualCPU hardware boost to +50% CPU generated (instead of +100%)
- Minor code clean-up at hardware selection screen.
2015-05-17 02:54:58 +02:00
Zuhayr
14df1e5fb5
Converts beds, chairs and stools.
2015-05-17 03:43:59 +09:30
Zuhayr
dbe8221c60
Merge pull request #9308 from Karolis2011/dev
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Made sorting and tagger pipes dispensible
2015-05-17 03:23:10 +09:30
Zuhayr
ae3ad84634
Updated ashtrays and mineral doors.
2015-05-17 03:02:03 +09:30
Zuhayr
8f6666a32e
Converted barricades to material system.
2015-05-17 02:01:20 +09:30
Zuhayr
358867f3b5
Major sheet and material refactor.
2015-05-17 01:46:53 +09:30
Karolis2011
645ad1a177
Made tagger pipe dispensible.
2015-05-16 18:05:47 +03:00
Zuhayr
a101855343
Converted over hatchets and scythes.
2015-05-17 00:15:46 +09:30
Zuhayr
b8ca15f541
Tweaks/fixes and greyscale icons.
2015-05-17 00:07:29 +09:30
Karolis2011
0999f1ab78
Made sorting pipes dispesible
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also fixes #9305
2015-05-16 17:27:39 +03:00
Zuhayr
83570a1a9e
Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev
2015-05-16 23:35:05 +09:30
PsiOmega
aad28d63ce
Cleans up welder code.
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Icon and inhand states should now update properly.
2015-05-16 14:13:24 +02:00
Zuhayr
150b24023e
Renamed kitchen utensils.
2015-05-16 21:24:36 +09:30
PsiOmegaDelta
65151ade35
Merge pull request #9298 from Kelenius/ofInflatablesAndDeflate
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Inflatables now lose deflate verb when it's used
2015-05-16 13:51:16 +02:00
Zuhayr
f4923e2a20
Renamed twohanded weapons, collapsed bats.
2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062
Renamed knives.
2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb
Renamed shards, katanas, claymores.
2015-05-16 20:36:33 +09:30
Zuhayr
0fb27e83b0
Preliminary file for material weapon system.
2015-05-16 20:14:35 +09:30
Zuhayr
f27ddd548f
Restructuring a bunch of files in prep for widespread path changes.
2015-05-16 20:09:28 +09:30
Zuhayr
966d797e07
Converts bat to use the material system.
2015-05-16 19:59:21 +09:30
PsiOmega
5c646e8365
Limits wall processing.
2015-05-16 11:27:19 +02:00
PsiOmega
bc0e87ceaa
Destroying a camera now also cuts wires randomly.
2015-05-16 11:04:32 +02:00
PsiOmega
729a7a3ec9
Gamestart cleanup.
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* setup_economy() was called twice.
* Game state is set to playing just before creating characters, this ensures equipment such as headsets initialize properly().
* Removes the sleep in manifest creation. Prevents duplicate manifest entries from occurring if one joins within 4 seconds of round start.
2015-05-16 10:59:45 +02:00
Kelenius
af14ec1855
Inflatables now lose deflate verb when it's used
2015-05-16 11:43:30 +03:00
PsiOmega
163aab3753
Adds turf processing.
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Currently only used by walls. Radioactive walls now irradiate nearby mobs.
2015-05-16 10:27:47 +02:00
Zuhayr
edb1d501d6
Fixes #9217
2015-05-16 17:56:28 +09:30
Zuhayr
00855d636f
Fixes #8389
2015-05-16 17:54:21 +09:30
Zuhayr
7e14930209
Merge pull request #9249 from GinjaNinja32/new_tables
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Table rewrite
2015-05-16 17:32:47 +09:30
Zuhayr
5d51d0e423
Merge pull request #9267 from Hubblenaut/cameras
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Camera Rebalance
2015-05-16 17:28:29 +09:30
GinjaNinja32
76654321e4
Merge remote-tracking branch 'upstream/dev' into new_tables
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Conflicts:
code/setup.dm
2015-05-16 08:53:33 +01:00
PsiOmegaDelta
38eb1ad7b9
Merge pull request #9263 from Hubblenaut/dev
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Cleans up access and map artifacts
2015-05-16 09:33:11 +02:00
Zuhayr
5b9eefdebf
Merge with dev.
2015-05-15 23:22:48 +09:30
Zuhayr
1e1471a601
Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173 .
2015-05-15 23:19:57 +09:30
Hubblenaut
4e3e5581f3
Extends janitor access
2015-05-15 15:36:51 +02:00
Hubblenaut
f9cbf1a1fd
Cleans up access and map artifacts
2015-05-15 15:36:48 +02:00
Zuhayr
624ffcff4c
Fixes #9239
2015-05-15 18:40:32 +09:30
Zuhayr
f3bd251f95
Fixes #9259
2015-05-15 18:29:44 +09:30
Zuhayr
cb73d5b6e9
Fixes #9256
2015-05-15 18:23:00 +09:30
Kelenius
10915eae24
Merge branch 'dev' into ofChemistryAndStuff
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Conflicts:
code/game/objects/effects/chem/chemsmoke.dm
code/modules/customitems/item_defines.dm
code/modules/projectiles/guns/launcher/syringe_gun.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
code/modules/reagents/reagent_containers/food/drinks.dm
code/modules/reagents/reagent_containers/pill.dm
maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
Zuhayr
95ea7c110c
Fixes several wall issues.
2015-05-15 13:43:00 +09:30
GinjaNinja32
354859b889
Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks
2015-05-15 04:47:18 +01:00
GinjaNinja32
21394e78c4
Merge remote-tracking branch 'upstream/dev' into new_tables
2015-05-15 00:12:40 +01:00
Mloc
cfb51cf198
better nanoui caching + fixes
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-14 22:35:50 +01:00
GinjaNinja32
63f28ee0e0
Fixes
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- Material comparisons done by name rather than reference equality
- get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary
- holographic materials moved into main material list
- table frames are not a source of infinite metal, and can be deconstructed correctly
- gambling table icons are no longer E-W flipped
2015-05-14 22:26:19 +01:00
Ccomp5950
1e6921f924
Merge pull request #9268 from Mloc/lightwrite
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fix for "cleaning light"
2015-05-14 15:08:03 -04:00
Chinsky
8d83e8d452
Merge pull request #9202 from Zuhayr/customitems
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Custom items refactor.
2015-05-14 21:47:04 +03:00
Hubblenaut
dfd3a679a8
camera rebalance
2015-05-14 20:02:09 +02:00
Mloc
d95701a7b5
fix for "cleaning light"
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Signed-off-by: Mloc <colmohici@gmail.com >
2015-05-14 18:03:18 +01:00
Ccomp5950
4ec41c73ca
Merge pull request #9195 from atlantiscze/radio-fix
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Fixes common channel radios not working.
2015-05-14 12:34:43 -04:00