Commit Graph

9886 Commits

Author SHA1 Message Date
Atlantiscze
71bfe729fa Compile Fix
- Fixes mistake in previous commit.
2015-05-17 02:59:59 +02:00
Atlantiscze
bcfbfdedba CPU Generation adjustment
- Doubles CPU generation from APCs. Testing revealed that current values are simply too small.
- Decreases DualCPU hardware boost to +50% CPU generated (instead of +100%)
- Minor code clean-up at hardware selection screen.
2015-05-17 02:54:58 +02:00
Zuhayr
14df1e5fb5 Converts beds, chairs and stools. 2015-05-17 03:43:59 +09:30
Zuhayr
dbe8221c60 Merge pull request #9308 from Karolis2011/dev
Made sorting and tagger pipes dispensible
2015-05-17 03:23:10 +09:30
Zuhayr
ae3ad84634 Updated ashtrays and mineral doors. 2015-05-17 03:02:03 +09:30
Zuhayr
8f6666a32e Converted barricades to material system. 2015-05-17 02:01:20 +09:30
Zuhayr
358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30
Karolis2011
645ad1a177 Made tagger pipe dispensible. 2015-05-16 18:05:47 +03:00
Zuhayr
a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr
b8ca15f541 Tweaks/fixes and greyscale icons. 2015-05-17 00:07:29 +09:30
Karolis2011
0999f1ab78 Made sorting pipes dispesible
also fixes #9305
2015-05-16 17:27:39 +03:00
Zuhayr
83570a1a9e Merge branch 'materials' of https://github.com/Zuhayr/Baystation12 into dev 2015-05-16 23:35:05 +09:30
PsiOmega
aad28d63ce Cleans up welder code.
Icon and inhand states should now update properly.
2015-05-16 14:13:24 +02:00
Zuhayr
150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
PsiOmegaDelta
65151ade35 Merge pull request #9298 from Kelenius/ofInflatablesAndDeflate
Inflatables now lose deflate verb when it's used
2015-05-16 13:51:16 +02:00
Zuhayr
f4923e2a20 Renamed twohanded weapons, collapsed bats. 2015-05-16 21:12:54 +09:30
Zuhayr
a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr
8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Zuhayr
0fb27e83b0 Preliminary file for material weapon system. 2015-05-16 20:14:35 +09:30
Zuhayr
f27ddd548f Restructuring a bunch of files in prep for widespread path changes. 2015-05-16 20:09:28 +09:30
Zuhayr
966d797e07 Converts bat to use the material system. 2015-05-16 19:59:21 +09:30
PsiOmega
5c646e8365 Limits wall processing. 2015-05-16 11:27:19 +02:00
PsiOmega
bc0e87ceaa Destroying a camera now also cuts wires randomly. 2015-05-16 11:04:32 +02:00
PsiOmega
729a7a3ec9 Gamestart cleanup.
* setup_economy() was called twice.
* Game state is set to playing just before creating characters, this ensures equipment such as headsets initialize properly().
* Removes the sleep in manifest creation. Prevents duplicate manifest entries from occurring if one joins within 4 seconds of round start.
2015-05-16 10:59:45 +02:00
Kelenius
af14ec1855 Inflatables now lose deflate verb when it's used 2015-05-16 11:43:30 +03:00
PsiOmega
163aab3753 Adds turf processing.
Currently only used by walls. Radioactive walls now irradiate nearby mobs.
2015-05-16 10:27:47 +02:00
Zuhayr
edb1d501d6 Fixes #9217 2015-05-16 17:56:28 +09:30
Zuhayr
00855d636f Fixes #8389 2015-05-16 17:54:21 +09:30
Zuhayr
7e14930209 Merge pull request #9249 from GinjaNinja32/new_tables
Table rewrite
2015-05-16 17:32:47 +09:30
Zuhayr
5d51d0e423 Merge pull request #9267 from Hubblenaut/cameras
Camera Rebalance
2015-05-16 17:28:29 +09:30
GinjaNinja32
76654321e4 Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts:
	code/setup.dm
2015-05-16 08:53:33 +01:00
PsiOmegaDelta
38eb1ad7b9 Merge pull request #9263 from Hubblenaut/dev
Cleans up access and map artifacts
2015-05-16 09:33:11 +02:00
Zuhayr
5b9eefdebf Merge with dev. 2015-05-15 23:22:48 +09:30
Zuhayr
1e1471a601 Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173. 2015-05-15 23:19:57 +09:30
Hubblenaut
4e3e5581f3 Extends janitor access 2015-05-15 15:36:51 +02:00
Hubblenaut
f9cbf1a1fd Cleans up access and map artifacts 2015-05-15 15:36:48 +02:00
Zuhayr
624ffcff4c Fixes #9239 2015-05-15 18:40:32 +09:30
Zuhayr
f3bd251f95 Fixes #9259 2015-05-15 18:29:44 +09:30
Zuhayr
cb73d5b6e9 Fixes #9256 2015-05-15 18:23:00 +09:30
Kelenius
10915eae24 Merge branch 'dev' into ofChemistryAndStuff
Conflicts:
	code/game/objects/effects/chem/chemsmoke.dm
	code/modules/customitems/item_defines.dm
	code/modules/projectiles/guns/launcher/syringe_gun.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
	code/modules/reagents/reagent_containers/food/drinks.dm
	code/modules/reagents/reagent_containers/pill.dm
	maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
Zuhayr
95ea7c110c Fixes several wall issues. 2015-05-15 13:43:00 +09:30
GinjaNinja32
354859b889 Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks 2015-05-15 04:47:18 +01:00
GinjaNinja32
21394e78c4 Merge remote-tracking branch 'upstream/dev' into new_tables 2015-05-15 00:12:40 +01:00
Mloc
cfb51cf198 better nanoui caching + fixes
Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-14 22:35:50 +01:00
GinjaNinja32
63f28ee0e0 Fixes
- Material comparisons done by name rather than reference equality
- get_material_by_name proc that ensures the material list is initialised, initialising it if neccessary
- holographic materials moved into main material list
- table frames are not a source of infinite metal, and can be deconstructed correctly
- gambling table icons are no longer E-W flipped
2015-05-14 22:26:19 +01:00
Ccomp5950
1e6921f924 Merge pull request #9268 from Mloc/lightwrite
fix for "cleaning light"
2015-05-14 15:08:03 -04:00
Chinsky
8d83e8d452 Merge pull request #9202 from Zuhayr/customitems
Custom items refactor.
2015-05-14 21:47:04 +03:00
Hubblenaut
dfd3a679a8 camera rebalance 2015-05-14 20:02:09 +02:00
Mloc
d95701a7b5 fix for "cleaning light"
Signed-off-by: Mloc <colmohici@gmail.com>
2015-05-14 18:03:18 +01:00
Ccomp5950
4ec41c73ca Merge pull request #9195 from atlantiscze/radio-fix
Fixes common channel radios not working.
2015-05-14 12:34:43 -04:00