Commit Graph

1379 Commits

Author SHA1 Message Date
Anewbe
05e6ef5ad8 Merge pull request #2988 from Anewbe/boots
Boots are now a subtype of shoes
2017-03-05 14:13:47 -06:00
Neerti
d5438dc36d Fixes two bugs. 2017-03-03 10:09:45 -05:00
Neerti
0f781e36a7 Adds Multi-Z Test Map 2017-03-03 09:40:34 -05:00
Anewbe
25b925f04c Merge branch 'master' of https://github.com/PolarisSS13/Polaris into boots
# Conflicts:
#	maps/northern_star/polaris-1.dmm
#	maps/northern_star/polaris-2.dmm
2017-03-02 16:53:29 -06:00
Anewbe
bb2adf1290 Merge pull request #3021 from Neerti/2/23/2017_porting_map_datum_system
Ports a large chunk of the map datum system that europa/bay uses.
2017-03-02 16:32:02 -06:00
Anewbe
8875c5ce1f Merge pull request #3027 from VOREStation/implanters
Make implanters able to be created
2017-02-28 20:26:48 -06:00
Arokha Sieyes
50a8b94294 Make implanters able to be created
Under 'medical' in the autolathe. 1 sheet metal, 1 sheet glass (syringes were 2 sheets total so just keeping with that).
2017-02-28 16:25:55 -05:00
Neerti
12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Leshana
dbd3622588 Enhances the Paper Shredder
* Makes the paper shredder constructable and deconstructable.
* Switches to some new sprites which are animated!
* Machine now requires power, icons respond to power on/off etc.
2017-02-21 19:21:32 -05:00
Anewbe
7417bef794 Boots are now a subtype of shoes 2017-02-05 16:17:41 -06:00
Anewbe
3833a404c7 Antag announcement papertrail 2017-02-05 01:13:07 -06:00
Anewbe
ac4b355f5e Surgical tools will no longer cause damage on help intent 2017-01-21 18:34:05 -06:00
Anewbe
fda82d4b17 Hood tweaks 2017-01-18 17:02:01 -06:00
Anewbe
d53cfc4773 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into theUnboxingBegins
# Conflicts:
#	code/modules/mob/new_player/sprite_accessories.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
#	icons/mob/human_face.dmi
#	icons/mob/suit.dmi
2017-01-17 22:05:38 -06:00
Anewbe
cedf6b41a0 Fixes the longjohn shirt sprite 2017-01-16 21:20:49 -06:00
Anewbe
a4471556b1 Ports a bunch of Baystation's underclothes and hair 2017-01-11 19:12:49 -06:00
Neerti
e45fb628f4 Adds Telecomms Logging to EPv2
The Exonet Node now has a log window, showing all successful message transmissions that pass through it.  Each line contains information about the origin address, target address, the message type, and the contents of the message.
Changes the documentation for some procs to be more clear on what they're actually doing.
2017-01-07 13:21:03 -05:00
Anewbe
2c86a0a465 Returns the Vox, who now breath Phoron 2017-01-06 17:49:39 -06:00
MagmaRam
aa0ae1c676 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into fifty_stacks 2016-12-18 13:43:20 -06:00
Anewbe
a45b1ab846 Merge pull request #2861 from MagmaRam/defibcrate
Adds a crate with defibrilators for 30 points
2016-12-18 13:40:42 -06:00
MagmaRam
190a2bc70c Replaces [stack]/fifty atoms with atoms that spawn the normal stack
The stack/fifty objects were really buggy, this should fix all of that in one go.
2016-12-17 17:27:04 -06:00
MagmaRam
d3be058c5d Adds a crate with defibrilators for 30 points 2016-12-17 09:46:05 -06:00
Neerti
68b1a3e355 Vending machines now correctly throw products 2016-12-17 03:30:14 -05:00
ForFoxSake
451f48e621 Enable overriding of the underwear icon file. 2016-12-09 13:30:38 +00:00
woodratt
454e6870d9 1.6.3 Ports of Bay's suit clothing
- Whole scale port of clothing items from bay.
- Solgov armor vests, as well as a 'tactical vest' (None avail. in game)
- Alternate atmos, engineering, mining, medical, and security suits. (Due to their stats, only available through cargo).
- Three new hazard vest colors, blue, green, white. (Load out option)
- 'Service jackets' Black and Green (Load out option).
- Solgov fleet dress uniforms, surgical apron, marshal jacket (None avail. in game, may change with the surgical apron in the future.)
- As a side change the Construction, HAZMAT, Biohazard, and EMT voidsuits are also now available from cargo. HAZMAT and Biohzard come with slightly adjusted stats to sort of reflect what they are designed for.
2016-11-24 19:19:26 -08:00
Anewbe
5397b162c8 Merge pull request #2777 from SpadesNeil/crate-fix
Fixes stupid naming of weapon crates
2016-11-19 12:03:00 -06:00
Spades
fbfeba71c3 Fixed 2016-11-19 12:34:42 -05:00
Spades
5bf58cda40 Fixes stupid naming of laser weapons crate
This was confusing and dumb. Now it's not.
2016-11-19 11:39:41 -05:00
Anewbe
7d532f573e Merge pull request #2751 from Kholdstare34/outbox
Clothing additions, minor clothing tweaks, and undershirts
2016-11-16 17:29:36 -06:00
Anewbe
be4aa63263 AP bullets 2016-11-15 19:50:28 -06:00
Kholdstare34
f37251496e Adds several feminine undershirts, tweaks the warden and HoS jumpskirt to bring them in line with the other departmental jumpskirts, and adds white short shorts and a denim skirt. 2016-11-15 19:08:27 -06:00
Anewbe
189a9a4329 Brand disks now come in their own crates, prices increased 2016-11-13 16:03:03 -06:00
Anewbe
940ecb2b80 Surplus crates will no longer make more surplus crates 2016-11-07 21:07:57 -06:00
Neerti
7dadc5f6f9 Merge pull request #2658 from Anewbe/waistcoat
Waistcoats are accessories
2016-10-24 19:33:12 -04:00
Anewbe
510cf17723 Waistcoats are accessories 2016-10-19 22:29:22 -05:00
PapaDrow
560edb9687 Adds striped underoos in the same pattern as the striped socks, as it says on the tin. Should support recolouring. 2016-10-19 18:36:56 -04:00
Anewbe
ced74308e9 Fixes some Cargo crate issues 2016-10-16 13:21:05 -05:00
Anewbe
771d8b9e4b Adds a smaller device cell for use in non-weapon devices 2016-10-08 15:34:18 -05:00
Spades
85e3f0e40e Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into jukebox-v2
# Conflicts:
#	polaris.dme
2016-10-06 23:54:45 -04:00
Anewbe
673e75832a Merge pull request #2602 from SpadesNeil/death-to-the-administrator
Replaces Station Administrator with Colony Director, NASA Approved
2016-10-06 22:31:14 -05:00
Spades
2330968176 Replaces Station Administrator 2016-10-06 22:38:02 -04:00
Anewbe
1a442aa7cc Merge things 2016-10-06 21:37:10 -05:00
Anewbe
0f51fda83a Energy weapons can be reloaded 2016-10-06 21:30:52 -05:00
Anewbe
7e79d9b5f8 Merge pull request #2596 from Neerti/10/5/2016_event_system
Cleans Up WIP Event System + New Grid Check For It
2016-10-06 20:45:55 -05:00
Neerti
337ef499a1 Cleans Up WIP Event System + New Grid Check For It
Separates the 'count and assess everything' stuff to it's own datum, called the metric datum, which I plan to add on to in the future to make counting and metrics easier.
Makes decision process a bit more weight-based, will probably continue tweaking later.
Makes the admin debug UI have links to change settings easily.
Adds replacement for grid check event, which works similar to the old one, but is now based on a physical machine in the game world, that Engineering can hack to make the event end faster, if so desired.  Note that the machine is not mapped in, and won't be mapped in until the event system is ready for launch.
Adds grid_check variables to SMESes and APCs to make them stop doing work without draining the battery.
Grid checks in the new system are caused by a "power spike" which originates from the engine and will cause bad things, should no grid checker machine be connected to the power-net.  These power spikes occur when the GM decides that a grid check is a good event to have.
The grid checker can be built and deconstructed using the standard machine construction methods.
2016-10-05 21:40:07 -04:00
Spades
c2dba72caf Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into jukebox-v2 2016-10-04 16:06:18 -04:00
Spades
efc9011407 Merge remote-tracking branch 'refs/remotes/origin/master' into jukebox-v2 2016-10-04 16:04:09 -04:00
Anewbe
0d0322b93c Adjusts shotgun ammo box contents 2016-10-03 21:48:16 -05:00
Anewbe
6ba07bbb45 Merge pull request #2565 from SpadesNeil/supply-crates
Fixes supplypacks.dm invalid group
2016-10-02 12:29:36 -05:00
Spades
05c6be93ec Operations doesn't exist 2016-09-30 02:33:30 -04:00