Commit Graph

2014 Commits

Author SHA1 Message Date
Erthilo
247869324a TG: -Moved signs and status displays off of windows and onto walls
-Moved cameras out of maintenance shafts
-Clarified ambiguous defined area names
-New defined areas (and APCs) for sleeper room & engineering break room to take
a load off atmos and medbay
Revision: r3657
Author: 	 ericgfw...@hotmail.com
2012-05-26 00:18:08 +01:00
Erthilo
6e289dabfc TG: Sanitized a large number of input()s.
- Hopefully this will cut down on the server spamming/crashing escapades
happening on other servers. (This wont stop that from happening, this just makes
it less severe)
- Some of the sanitizes were probably unnecessary, but better safe then sorry.

Added MAX_NAME_LEN constant which is initialized to 26.
- Please use MAX_NAME_LEN instead of typing in 26 when cutting inputs short.
26's are annoying when they have to be changed and you have to hunt through over
a hundred files and tens of thousands of lines of code to find them all.

Moved uplink_kits.dm to code/game/objects/storage

Moved uplinks.dm to code/game/objects
- The stuff inside uplinks.dm could really be chopped up and split into separate
dm files but this will do for now.

*********************************************************
**********************Important**************************
*********************************************************
When you create code that asks the user for an input consider whether or not it
gets shown to the user through html or the like.

If it does please sanatize() or strip_html() it. Also use copytext() to cutoff
spam by using MAX_NAME_LEN and MAX_MESSAGE_LEN as the cutoff var.
Revision: r3652
Author: 	 johnsonmt88
2012-05-26 00:09:56 +01:00
Erthilo
ca62d85b83 TG: - Crew monitoring computer pup-up screen is wider.
Revision: r3651
Author: 	 baloh.matevz
2012-05-25 22:47:34 +01:00
baloh.matevz@gmail.com
c2c7a3bcda - Variable declaration standardization. Big commit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3671 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 19:26:36 +00:00
baloh.matevz@gmail.com
cfa1d1ed1f - Some runtime-prevention tweaks so that impatient coders don't just break everything somewhere down the line.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3665 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 16:34:10 +00:00
baloh.matevz@gmail.com
4348d6f0cb - Fixing some code typos.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3664 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 15:35:05 +00:00
baloh.matevz@gmail.com
a30aca4327 - Standardized var definition for RND and radio code (possibly some other stuff)
- Removed all cases (that I saw anyway) of flags being defined by static numbers.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3663 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 14:48:47 +00:00
petethegoat@gmail.com
4413e5456d Replaced engineering rig suits with sexy new environment suits, sprites courtesy of Baystation 12.
Fixed Erro's backpack derp- backpacks are wearable once again.

Added a obj/structure ex_act(), blob_act(), and meteorhit().

Made gasmasks block visibility of glasses and ears.

Fixed being able to wear plasma tanks on your back.

Fixed the gas mixer sprite not lining up with horizontal pipes correctly.

Removed a bunch of pointless text()s from a few files. I was going to get rid of all of them, but I gave up after a while. Most of the diffs are this.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3662 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 14:40:43 +00:00
baloh.matevz@gmail.com
18ccabb33a - Removed support for the ONBACK and ONBELT flags.
- Replaced them with a whole range of inventory slot flags. These now govern whether an item can or can't be placed in a certain inventory slot. See setup.dm for information on the flags. These flags only affect humans tho, as humans are the only beings with an inventory to talk of.
- Standardized some gun code and some other pieces of code as I came accross them. I hate indented variable definitions!

This commit should not bring any change whatsoever to the game from a player's perspective.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3659 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 07:38:36 +00:00
ericgfwong@hotmail.com
afd2dacb03 -Moved signs and status displays off of windows and onto walls
-Moved cameras out of maintenance shafts
-Clarified ambiguous defined area names
-New defined areas (and APCs) for sleeper room & engineering break room to take a load off atmos and medbay

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3657 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-25 04:43:34 +00:00
Erthilo
c9ea8a4c3d Fix for duplicate health analysers in the NanoMed dispensers, and changelog. Also changes old hud storage boxes to solid. 2012-05-25 04:09:17 +01:00
johnsonmt88@gmail.com
fd529891ca Sanitized a large number of input()s.
- Hopefully this will cut down on the server spamming/crashing escapades happening on other servers. (This wont stop that from happening, this just makes it less severe)
- Some of the sanitizes were probably unnecessary, but better safe then sorry.

Added MAX_NAME_LEN constant which is initialized to 26.
- Please use MAX_NAME_LEN instead of typing in 26 when cutting inputs short. 26's are annoying when they have to be changed and you have to hunt through over a hundred files and tens of thousands of lines of code to find them all.

Moved uplink_kits.dm to code/game/objects/storage

Moved uplinks.dm to code/game/objects
- The stuff inside uplinks.dm could really be chopped up and split into separate dm files but this will do for now.


*********************************************************
**********************Important**************************
*********************************************************
When you create code that asks the user for an input consider whether or not it gets shown to the user through html or the like.

If it does please sanatize() or strip_html() it. Also use copytext() to cutoff spam by using MAX_NAME_LEN and MAX_MESSAGE_LEN as the cutoff var.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3652 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-24 19:34:04 +00:00
Erthilo
a4686e9cff HUD Update
TG: - User interface updates.
Revision: r3646
Author: 	 baloh.matevz

TG: - Added a character setup option which allows you to pick between the Midnight,
Orange and Old icon sets for the user interface.
- Deleted most of the unneeded icons from screen1_Midnight.dmi Use that as the
reference for making new icon sets.
Revision: r3647
Author: 	 baloh.matevz
2012-05-23 22:58:52 +01:00
baloh.matevz@gmail.com
293e8cf53a - User interface updates.
(Screenshots do not use the right icon set.)

Screenshots:

The new minimal interface can be seen here:
http://www.kamletos.si/hud%20update%204%20-%20minimum%20interface.png

The full interface can be seen here: (except the nutrition indicator is not visible)
http://www.kamletos.si/hud%20update%203.1.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3646 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-23 17:57:42 +00:00
Erthilo
b7b33fc91a /obj/item/weapon/spacecash change to /obj/item/weapon/money
Can now split and stack money properly.

Fixes genetics/research access door and also money path changes.
2012-05-21 23:56:48 +01:00
Erthilo
7fd99c7d3a TG: -Bunch of new/updated locker sprites. Most noticeable in mining and engineering
-New wardrobe closets for several departments
Revision: r3633
Author: 	 ericgfw...@hotmail.com
2012-05-21 20:40:08 +01:00
Erthilo
c84aa96cc4 TG: The new 'sleek' user interface is going live.
OLD screenshots (Actual hud uses black/orange scheme):
Humans:
http://www.kamletos.si/ss13%20hud%2018%20human%20standard.png
http://www.kamletos.si/ss13%20hud%2018%20human%20full.png

Borgs:
http://www.kamletos.si/ss13%20hud%2018%20borg.png

Aliens:
http://www.kamletos.si/ss13%20hud%2018%20larva.png
http://www.kamletos.si/ss13%20hud%2018%20alien.png

Monkeys:
http://www.kamletos.si/ss13%20hud%2018%20monkey.png
Revision: r3630
Author: 	 baloh.matevz
2012-05-21 20:29:35 +01:00
Erthilo
911cd7fca7 TG: -Added some positive reagents to certain foods.
Revision: r3627
Author: 	 d_h2...@yahoo.com
2012-05-21 17:13:29 +01:00
Erthilo
0d8521a25e Revert "Turns control_freak on. No idea if this'll work though."
This reverts commit 7c4a49af59.
2012-05-21 16:55:42 +01:00
Erthilo
7c4a49af59 Turns control_freak on. No idea if this'll work though. 2012-05-21 15:40:11 +01:00
ericgfwong@hotmail.com
b6a70eab34 -Bunch of new/updated locker sprites. Most noticeable in mining and engineering
-New wardrobe closets for several departments
-Showers now have soap. Don't drop it!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3633 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-21 11:54:51 +00:00
caelaislinn
b626812c83 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/game/machinery/computer/lockdown.dm

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-05-21 17:48:12 +10:00
baloh.matevz@gmail.com
3394098496 The new 'sleek' user interface is going live.
Screenshots:
Humans:
http://www.kamletos.si/ss13%20hud%2018%20human%20standard.png
http://www.kamletos.si/ss13%20hud%2018%20human%20full.png

Borgs:
http://www.kamletos.si/ss13%20hud%2018%20borg.png

Aliens:
http://www.kamletos.si/ss13%20hud%2018%20larva.png
http://www.kamletos.si/ss13%20hud%2018%20alien.png

Monkeys:
http://www.kamletos.si/ss13%20hud%2018%20monkey.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3630 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-21 00:04:08 +00:00
Erthilo
eb599dd33a Merge pull request #1119 from SkyMarshal/BugFixes
Bug fixes
2012-05-20 14:42:30 -07:00
SkyMarshal
58570a0f65 As many bugfixes as I could cram into here. 2012-05-20 14:23:10 -07:00
Erthilo
56db1fdff8 Adds Soghun/Tajaran whitelisting. Stick key and race into alienwhitelist.txt like so 'byondguy - Soghun' to allow soghun, etc. 2012-05-20 20:51:38 +01:00
caelaislinn
aa67c605dc fixed lockdown computer.
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-05-21 02:11:47 +10:00
d_h2005@yahoo.com
f77c11ea92 In response to the feedback on nutrition:
-Snack machine amounts lowered from 10 each to 6 each, which should still be more than enough.
-Normalized nutriment amounts. Many of the values had were quite inflated...
-Added some positive reagents to certain foods. Most notably, brainburgers and braincakes heal brain damage.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3627 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-20 15:56:03 +00:00
caelaislinn
2c2bc1729d - tweaked heatshield, then removed it because of derp.
- added some new engineering areas, worked on antiqua engineering (antiqua is now ready for - wiring).

Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-05-20 22:16:00 +10:00
Erthilo
229fad369e Adds right-click verbs for pick up and closet open/close. 2012-05-20 00:25:05 +01:00
Erthilo
3582f9cb44 Normalizes AI and MMI vers, credit to @sunfall.
Original Commit Message:
For... whatever reason, these two lists of verbs were being maintained
seperately.  @Erthilo over at BS12 made them match, but I decided to
go one further and split them out into a global list, so it only has
to be changed in a single location.

My attempt to make that list a const showed me that lists cannot
ever be const.  Which was the only reason we were still potentially
dragging around code/var/const.dm, so I nuke that here as well.

BYOND.  Sigh.
2012-05-19 23:00:28 +01:00
cib
bc782cb575 Merge github.com:Baystation12/Baystation12
Conflicts:
	html/changelog.html
2012-05-19 19:42:30 +02:00
cib
e57851fbaf Fixed a few bugs with meme. 2012-05-19 16:47:09 +02:00
caelaislinn
1587ad0abc Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-05-19 20:00:05 +10:00
Erthilo
0cec252e5b Rearranged satchel stuff. 2012-05-19 01:58:53 +01:00
Erthilo
d538d91137 TG: - Office chairs are now unanchored and can be pulled around, even when there is
someone on them, making them the perfect prisoner transport vehicle~
- The extinguisher will now tell you when it's empty
- Office chairs and extinguishers.... OH HOW COULD I RESIST. Yes, you can have
extinguisher derby races with office chairs :)

(Shame there are currently no office chairs on the map)
Revision: r3615
Author: 	 baloh.matevz
2012-05-19 01:54:24 +01:00
baloh.matevz
759a761813 - More stuff from Bay 12. Their satchels!
Screenshots:
http://www.kamletos.si/bay12%20satchels.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3617 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-19 00:52:15 +00:00
Erthilo
4f0763ada4 TG: - Wallets once again spawn in the satchels in the cabinets in the dorm.
- Wallets now fit in pockets
- If you are clicking on a storage item in your pocket with an empty hand it
will return that item to your hand
Revision: r3610
Author: 	 baloh.matevz
2012-05-19 01:44:24 +01:00
baloh.matevz
db3c2d3771 - Office chairs are now unanchored and can be pulled around, even when there is someone on them, making them the perfect prisoner transport vehicle~
- The extinguisher will now tell you when it's empty
- Office chairs and extinguishers.... OH HOW COULD I RESIST. Yes, you can have extinguisher derby races with office chairs :)

(Shame there are currently no office chairs on the map)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3615 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-19 00:01:04 +00:00
baloh.matevz
c61ddfd74f - Yet another Bay 12 port. This one adds their comfy and office chairs. :)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3614 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-18 23:17:03 +00:00
baloh.matevz
b31ce8e533 - Ported BS12 code for smart tables. They now include T tables and full tables which continue into 1-tile thick tables. You still can't do everything ever but you can at least make T shaped table pieces.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3612 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-18 22:08:49 +00:00
baloh.matevz
8e3a2630cb - Wallets once again spawn in the satchels in the cabinets in the dorm.
- Wallets now fit in pockets
- If you are clicking on a storage item in your pocket with an empty hand it will return that item to your hand

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3610 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-18 20:07:25 +00:00
caelaislinn
453ffce556 added WIP birdmen, tweaked / cleaned up gas turbine gens, tweaked lockdown computers and poddoors.
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-05-19 03:22:42 +10:00
caelaislinn
869da0db36 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-05-19 01:19:50 +10:00
cib
05f3330b0c Added more meme abilities. 2012-05-18 13:46:19 +02:00
Erthilo
fa8e8decb4 Made rollerbeds collapsible. They don't fit in containers, so it's just easier to take to location. Added new sprites and sounds for cable cuffs, and new sounds for table smashy. 2012-05-18 00:56:53 +01:00
Erthilo
6130ce6d4a Adds camera film which can be used to refill cameras. Added to detectives wardrobe and arts and crafts crate. Minor grammar and punctuation fixes. 2012-05-17 21:32:34 +01:00
ericgfwong@hotmail.com
44cf5ee86d -Individual dorms now have a button inside that bolts/unbolts the door
-Door control buttons give the user a message if they lack the access
-Virology door controls now properly restrict access
-Large beaker cost reduced to 5000u glass
-Shooooorts! They're comfy and easy to wear!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3602 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-17 20:10:22 +00:00
Erthilo
e9c3c990b1 Ported Animus Station's currency system, credit to @EditorRUS. ATM's now require a pin which is generated and stored in mob notes. Space cash renamed to stack of credits, and same value credits can be stacked together. Credits are generated randomly between 500 to 2000 credits. Credits or coins can be inserted and converted to credits. Still not used for anything! 2012-05-17 20:50:47 +01:00
caelaislinn
afc7e796b6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-05-18 04:10:14 +10:00