Commit Graph

2014 Commits

Author SHA1 Message Date
VivianFoxfoot@gmail.com
99c53b405e Fixes a wrong path
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3430 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 04:41:48 +00:00
VivianFoxfoot@gmail.com
fffd0c5730 Removes bananaium from resource crates
Removes facehuggers until we finally fix the xeno procs, 
and removes the Wish Granter by Neo's suggestion until later discussion.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3429 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 04:31:14 +00:00
VivianFoxfoot@gmail.com
57dcdcbfbc git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3425 316c924e-a436-60f5-8080-3fe189b3f50e 2012-04-10 03:21:08 +00:00
Ren Erthilo
1b54233248 TG: •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them,
I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi
Revision: r2928
Author: 	 polyxenitopalidou
2012-04-10 00:17:14 +01:00
polyxenitopalidou@gmail.com
398a8ee6a0 •CONTRABAND UPDATE: Finalised posters. Bugless and thoroughly tested. They're so simplistic it wasn't really hard.
•How to obtain: 
1.Get the circuitboard of your supply computer
2.Multitool it and set its receiver to the appropriate spectrum
3.Put it back in. You can now order contraband
4.Note that contraband is illegal. Security can do whatever they wish to it, and therefore you for bringing it on board, within logical boundaries.

Apart from that, I would like to start the small project of adding references of every on-wall object to the actual contents of the wall. I think of it as nice if we could have walls drop contents (in some unfinished form, so it actually makes a difference) once deleted so we don't have any more of those pesky hovering-over-nothing decals/machinery/whatever

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3423 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 21:44:29 +00:00
VivianFoxfoot@gmail.com
92fedfe8df An attempt to make the master controller more robust. This shouldn't cause terrible additional lag, given that the master controller doesn't actually fire that often, and can also give us a clue as to what part of the controller has died in case of failure
Modifies do_after to something that fires a lot less, and is hopefully more robust against infinite loops. It is now theoretically possible to run around and then come back to the same place and have it complete, but that's only really valid for extremely long times (like handcuff removal) and if you get lucky and dodge one of the timed checks.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3421 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 18:53:04 +00:00
Ren Erthilo
3b22ebee38 TG: Adds logging in the form of an attack log.log (now enabled by default)
You can now drag PDAs onto yourself to open the screen
Disables the fire damage causing husking.
Revision: r2926
Author: VivianFoxfoot

Other misc changes to logging.
2012-04-09 18:15:16 +01:00
VivianFoxfoot@gmail.com
97ee64f5e9 Fixes a missing " in a file
Adds a borg reset upgrade that can revive a dead borg, valued at roughly half the cost of a new borg body.
The world restart when everyone dies will no longer fire if someone else is revived during the 30 seconds.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3420 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 16:21:47 +00:00
Ren Erthilo
7cb6114eff TG: Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: 	 uporotiy
2012-04-09 17:15:57 +01:00
Ren Erthilo
4a39151e9e TG: Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors'
projections.
A few other misc runtime fixes. r2916
2012-04-09 13:28:45 +01:00
VivianFoxfoot@gmail.com
3385621585 Adds randomlly spawning rooms to the mining asteroid that contain various goodies. (Among them are a modified traitor beacon, a cloaking device and a closet full of resources so you can go build your own honk.)
These rooms will spawn at least out of range of space and the explored pathways, so at the very least some mining is required to even detect them with mesons.
Adds a borg upgrade system. Right now, it just contians a borg reset module that allows the borg to choose their module again.  Adds some support code to borgs to suppot flashproofing and renaming.
Adds a few various admin commands like a quick-list of objects (which is hardcoded) and a command to break the local air group.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3415 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 02:19:28 +00:00
vageyenaman@gmail.com
f9c472c4ee Hopefully should fix some crashing for NTSL.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3413 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-08 18:34:56 +00:00
polyxenitopalidou@gmail.com
45efc957a8 •Adding my stuff so I can work from my parents' computer
Happy easter to everyone. Fucking love you guys

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3412 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-08 09:22:07 +00:00
Ren Erthilo
61cc933a38 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-04-08 08:06:03 +01:00
Travis Whitehead
fa1b9855d3 Added game kit to crew quarters + Fixed genetics inner shutters 2012-04-08 09:22:14 +03:00
Ren Erthilo
36991d7644 Adds a variety of cool belt bags. Fixes chemist jumpsuit world icon. 2012-04-07 19:46:49 +01:00
Ren Erthilo
d52701ee84 Adds objects: office chairs, feathery pen, glass and normal research airlocks, showers, styrofoam cups. Adds clothes: Fez, cheerleader outfits, captain mal uniform, hazmat suits, wedding dress, AI bliss icon. New icons for captain, head of security, security, and warden's lockers. 2012-04-07 09:58:54 +01:00
Albert Iordache
e285612c4f Moved the age var from humans to /mob/living 2012-04-07 00:24:53 +03:00
Albert Iordache
324a024d52 Commented out the no name check for mobs in proc/getmobs(). Too annoying 2012-04-06 23:52:12 +03:00
daniel.cf.hultgren@gmail.com
219565eac6 Updated Cell charger and recharger
Cell charger and Recharger are now wrenchable to make them moveable
Cleaned up autolathe code, removed the delay when inserting sheets, using any item on it while maintence cover is open will result in cable window opening.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3406 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-06 10:11:50 +00:00
SkyMarshal
5b3ad2a925 Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness. 2012-04-05 21:55:41 -07:00
d_h2005@yahoo.com
11a30e09b4 Bugfix: Pumpkins no longer disappear while growing in trays.
Bugfix: Potatoes and Pumpkins can be picked up in plant bags again.
Bugfix: Trying to make one of the new hydroponics items when the object is not on the ground (in-hand, backpack, etc) now works properly.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3405 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-06 00:14:09 +00:00
kortgstation@gmail.com
3ecdea3708 Fixed the icons on cult walls.
Should have fixed Shades being deaf.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3404 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-05 08:53:22 +00:00
SkyMarshal
e8f5e13bd2 Further improved stuff for dealing with associative lists. You can now modify the contents of an associative list. Removed static background noise. Added CarbonCopy command from oldcode. 2012-04-04 23:02:24 -07:00
Ren Erthilo
ebebfaabb3 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
2012-04-04 20:19:23 +01:00
SkyMarshal
f009f9928c More fixes and improvements. Removed several "src."s, added some proper sorting for mobs on player lists stuff and admin stuff. Added a timestamp to player info/notes, made flavor text play nice with the new examine system. Nerfed stunning against armored targets. 2012-04-03 21:22:21 -07:00
kortgstation@gmail.com
0246848123 Cult floors and walls.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3399 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-03 10:01:23 +00:00
SkyMarshal
9e694e545b Some more changes/improvements. Proper torso sprite for monkeys 2012-04-02 21:52:30 -07:00
quartz235@gmail.com
1f2e67f9ff Runtime fixes
Moved delete to trial admins because they can already mass delete and that's not particularly as helpful as regular delete (but a lot more destructive)
Trialmins can now toggle adminhelp sounds without observing

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3397 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-03 00:09:44 +00:00
Ren Erthilo
af9a80cce4 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/obj/storage.dmi
	maps/tgstation.2.0.8.dmm
2012-04-02 00:37:54 +01:00
d_h2005@yahoo.com
3e6b0a2e61 More Hydroponics content, mostly!
-Added pumpkin pie and slices. Made with 5 milk, 5 sugar, 1 pumpkin, 1 flour, 1 egg.
-Added carved pumpkins/jackolanterns. Carve them with any of the usual things you use to carve things. They work similarly to hardhats.
-Eating corn now makes corn cobs. Carve them with a saw, a knife, or a hatchet to make a corncob pipe. Set up class for smoking pipes to make it easy for others to add more pipes as desired.
-Added the bit of transparency to biohelmets that they were always supposed to have, fixed the scientist helmet being over too far by 1 pixel when facing right (OCD)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3389 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-01 18:50:27 +00:00
elly1989@rocketmail.com
fcb10e6e32 Runtime fix for paint
Shuttle call/recall announcements are now more noticeable. Removed a few ways they could be spammed.
Cats and Dogs can see in the dark.
Recommitted some of the poop stuff by Doohl because, hell it's only one day and I don't hate fun.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3382 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-01 06:39:22 +00:00
SkyMarshal
a90173c628 Part one of bugfixes for the new damage system. 2012-03-31 22:01:21 -07:00
d_h2005@yahoo.com
2d1bae935e Modest update to Botany.
-Enabled potato batteries. Make them by adding wiring. They're weak and unreliable, but might be useful in emergency outages.
-Added potency and bitesize variables to many plants that were missing it, along with some other minor adjustments to vegetation defines. Removed (unnecessary) default potency from grass seeds. Gave Ambrosia Vulgaris seeds default potency, but lowered the yield a bit.
-Deathberries now contain some lexorin as well as toxin, and as such are especially true to their name.
-Added splat ability to blue tomatoes and blood tomatoes. Blood-tomatoes will leave a blood stain on the floor. Blue-tomatoes will spill their slippery contents. Watch your step!
-Removed the undefined opium from poppies, replaced it with a painkiller that actually works (bicaridine).
-Bug that prevented tower caps from spawning as random weeds fixed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3378 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-31 01:08:07 +00:00
vageyenaman@gmail.com
af2512a26d Extra functionality for pill containers. They work like ore satchels now; click a tile full of pills to scoop them up.
Sec officers start with maintenance access now. GASP!

Properly fixed shutters/blast doors not reacting to buttons, while not destroying my optimization.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3377 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-31 01:04:42 +00:00
Ren Erthilo
4c8d454a45 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-30 23:58:50 +01:00
Ren Erthilo
477ec2b394 Edited storage books and bibles to be more like boxes. 2012-03-30 16:52:14 +01:00
Ren Erthilo
ae57f8db64 Merging SkyMarshal's stuff. 2012-03-30 16:26:04 +01:00
VivianFoxfoot@gmail.com
79b537ce5b Adds a dummy process() to /obj/machinery/door so that doors aren't removed from the machine list. Best guess, all machines call process automatically, and because doors didn't have an explicit one defined, they automatically called the one that removed them from the list.
Adds a borg deathsquad to the map.
Few more fixes to the tensioner.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3374 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-30 06:19:30 +00:00
Ren Erthilo
7cf7c7775a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-03-30 06:18:37 +01:00
Ren Erthilo
aba0e9d8f6 Adds advanced medical kit sprites and uses. Will be in-game later. Also fixes security rig inhands. 2012-03-30 05:47:38 +01:00
SkyMarshal
ab575b2fe1 Fixes the no-original-name cloning bug. 2012-03-29 21:27:39 -07:00
SkyMarshal
08a060501b Merged in Erthilo's stuff. 2012-03-29 21:11:17 -07:00
SkyMarshal
b24d17ddeb Fixed a small error. 2012-03-29 21:00:06 -07:00
SkyMarshal
61820bc5ec Final commit of the examine/damage overhaul. 2012-03-29 20:44:10 -07:00
SkyMarshal
01d2d5f339 WIP bloodloss and scaring system. 2012-03-29 20:42:08 -07:00
Ren Erthilo
6952bef874 Reverting disabilities, headsets, murder sydie pack, photo removal, isbreathing and internals. 2012-03-30 04:19:22 +01:00
quartz235@gmail.com
a3bf2d0a03 Runtimes goin down for the count
Lookin at the ground
I think they a hater

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3371 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-29 22:17:00 +00:00
Ren Erthilo
63c027aca9 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-03-29 08:37:47 +01:00
SkyMarshal
736c3f46e1 Final commit of the examine/damage overhaul. 2012-03-28 22:37:08 -07:00