Commit Graph

8886 Commits

Author SHA1 Message Date
cib
b6f16cb62a Fix for the emote fix. 2012-11-15 19:07:45 +01:00
cib
866a113494 Fixes for issue #1872 2012-11-15 18:40:24 +01:00
cib
1213a50298 Removed alien player limit.
I don't want to know what will happen now, considering medbay *already* was more than 50% non-humans most of the time.
2012-11-15 18:09:33 +01:00
Mloc
7af340aa59 Merge pull request #1950 from comma/master
Fixes, fixes.
2012-11-15 08:49:09 -08:00
cib
0e11e0c041 Fix for issue #1947
Fire alarms now clear from computers when cancelled.
2012-11-15 17:48:13 +01:00
Mloc
a2bced69bc Merge pull request #1949 from CIB/master
Fixes
2012-11-15 08:45:45 -08:00
giacomand@gmail.com
78887723ca -New corridor airlocks! They will replace the regular glass airlocks in the corridor but they have an extra feature. They stay open by default and close/open automatically based on the local area's air alarm alert.
-Got rid of a magic number in implants.
-Robots cannot hide their items in food anymore.
-Updated changelog with disease naming.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5077 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-15 16:40:54 +00:00
cib
f48822e5a2 Fixes issue #1900
There are now two roboticist spawn slots.
2012-11-15 16:39:39 +01:00
Chinsky
0fe526aa91 Fixed something with artifacts.
I have no idea what but it was broken and now is fixed.
Possibly runtime, most likely just artifact's effect is not working on any organ.
2012-11-15 18:04:54 +04:00
Chinsky
7a516a4cf8 Can fix limbs with welders again. And attack mobs with welders at all.
Fixes #1886
2012-11-15 18:04:03 +04:00
Chinsky
0748a0424e Tweak for medical doctors spawn.
Now MDs spawn with pants on.
Reverted my 'spawn naked' change.
2012-11-15 17:33:52 +04:00
Chinsky
3f0eb4836f Ported some crate types frpm pre-merge.
Moved posters to arts crate and lipstick with cigs to party crate.
Contraband crate now has killer tomato seeds, illegal booze and drugs.
2012-11-15 17:17:56 +04:00
Cael_Aislinn
addb95137c made autoinjectors visible again, fixed medibot construction, fixed tajaran ears while lying down
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-11-15 21:02:04 +10:00
aranclanos@hotmail.com
8af0cf02fd Fixes Issue 1099 - Not being able to build rWalls with plasteel. I slipped it there, sorry.
Deleted beach.dm and moved the code to floor_types.dm, the turf/simulated/beach is now turf/simulated/floor/beach.
Changed the turfs in the holodeck beach to the new type.
Falsewalls and walls have the right descriptions and names now.
'bananium' and 'sand' falsewalls are deleted, we already have 'honk' and 'sandstone', that are the same thing
Deleted a bunch of code that does the same thing in girders.dm (This still needs a lot of work, I'm unhappy of how it ended up)


I'll keep working with sheets of minerals, they are really messy, I think some of them are defined twice (!) and there are large chunks of code that does the same thing when they are used. But, as always, to be continued~

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5073 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-15 09:38:06 +00:00
giacomand@gmail.com
9afc2cbe7f -Chemical implants can now hold 50 units instead of 10.
-Made mutagen a catalyst instead of an ingredient. Fixes Issue 1100.
-Spellbook and Teleport Scroll doesn't show up for other players now.
-Added a syndicate intercom in the wizard's den.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5072 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-15 08:03:05 +00:00
giacomand@gmail.com
67906a03a0 -You can now name your advance diseases. You can only name unnamed diseases.
-Removed the mutagen requirement from a metroid recipe so it does not conflict with the mix_virus recipe.
-When deaf, you'll get a notice when you see someone talking but you don't hear them. Being blind and deaf will give you no message, because you won't be able to tell. Talking while deaf will give you a message, even while blind.
-Diseases can't be cured by having a high body temperature now.
-I cut down the copy+paste on the meter code.
-Advance diseases now have a limit of 3 in a single mob, increased the amount of symptoms you can have to compensate.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5069 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-15 02:30:29 +00:00
petethegoat@gmail.com
ad5e92d3cd Fixed a bug where building and deconstructing a wall on top of atmospheric pipes would cause them to disappear.
See issue 1096 for some info, though it's not technically a related issue.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5068 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 22:53:08 +00:00
d_h2005@yahoo.com
15e001d19d New sprites for electropacks. Readds transparent-case PDAs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5067 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 22:22:22 +00:00
Mloc
9ca5caa419 Fixed the fix of the movement fix thing. Or something.
Signed-off-by: Mloc <colmohici@gmail.com>
2012-11-14 21:39:49 +00:00
Mloc
7cd054e09a Merge pull request #1941 from CIB/master
Ported autopsy
2012-11-14 13:29:20 -08:00
cib
0d03f87958 Made autopsy age estimates use station time. 2012-11-14 21:40:46 +01:00
petethegoat@gmail.com
1a4d38dfab Added stomping sound effects to the mech toys. Thanks to Skasi for the idea.
Click them inhand to make a stomp, and click them with your other hand to make a turn.

Added a cooldown to riot shield bashing, as it does actually seem to cause lag. Kor was right! Who knew?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5066 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 20:37:43 +00:00
cib
19d2e9d390 Made the autopsy report for projectiles a bit clearer. 2012-11-14 21:33:09 +01:00
cib
2b5d3cac39 Fixed a few organ getter bugs. 2012-11-14 20:59:38 +01:00
petethegoat@gmail.com
242cd37c4b Hulks now only yell when breaking shit. They have a 2/5 chance of yelling over the radio.
Replaced the vault katana with a replica.

(svn actually managed a map merge, if it's broken please just revert to r5064's map, and replace the katana in the vault with a replica)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5065 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 19:41:38 +00:00
cib
7ae7099098 Ported autopsy. 2012-11-14 20:31:31 +01:00
giacomand@gmail.com
69ceec33db Committing for Skasi:
Blue Toolboxes will have t-ray scanners instead of analysers.
Atmostech toolbelts will have t-ray scanners instead of analysers.

Map Changes By Skasi:

Adjusted a cable at teleporter room. (power comes from left)
Southern chapel vent active by default.
Roro pen door was missing stripes on the right side of the entrance.
Moved genetics exit button a few pixels. Many players don't know it exists.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5064 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 19:11:37 +00:00
Hawk-v3
317e40795a Merge pull request #1939 from CIB/master
Misc stuff
2012-11-14 10:29:57 -08:00
Hawk-v3
31a40885b5 Merge pull request #1938 from SkyMarshal/bugfixes
Fixed a compile warning, Possible fix for adminhelp-IRC relay, readded unbolting AI and associated traitor checks, reverted my grenade changes.
2012-11-14 10:29:21 -08:00
petethegoat@gmail.com
ed5dd1eeb5 Added a cyborg rename module, and amended the names of all the cyborg modules to be lowercase, and reference "cyborgs" instead of "borgs".
Removed an outdated robot.dm comment.

Fixed the assume direct control logging.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5063 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 18:06:33 +00:00
cib
a63e26651f Merge git://github.com/comma/Baystation12 2012-11-14 18:16:41 +01:00
cib
0491390edc Corrected the blood warning levels in medical scanner. 2012-11-14 18:13:04 +01:00
cib
c96d245f2d Fixed a bug where all organs would heal always. 2012-11-14 18:01:55 +01:00
cib
397f010de5 Buff bandage healing speed. A LOT. 2012-11-14 16:51:58 +01:00
cib
09cbf1f684 Fixed a compile error. 2012-11-14 16:45:22 +01:00
cib
450248864b Added lung rupturing and lung surgery. 2012-11-14 16:20:47 +01:00
aranclanos@hotmail.com
6bd913a6a5 Some small changes and fixes on my last commits.
-Removed the extra dot on mineral wall descriptions
-Uranium walls can be dismantled with objects again
-Moved around the commented out code in walls_mineral.dm
-Improved the code by changing the typesof() procs to ispath()
Thanks to Carn and Sieve

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5062 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 14:07:34 +00:00
aranclanos@hotmail.com
440c782a94 - Fixes Issue 910
- Changed mineral walls, they have their own type by mineral instead of a variable
- Now you can spawn the different mineral walls with the game panel
- Fixed the examining in walls, they will now show the text on the 'desc' var

 There are still some stuff out there with mineral walls, ugly chunks of code that does the same thing, two vars that have the same value and stuff like that. All of that will be purged, but, as always, to be continued~

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5061 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 13:29:30 +00:00
cib
e5b62c98c6 Restructured alien removal surgery.
This way it later can be used for lung surgery.
2012-11-14 13:54:18 +01:00
cib
b4d335e077 Merge github.com:Baystation12/Baystation12 2012-11-14 13:33:01 +01:00
Chinsky
3caa7a14d3 Added science alt_titles 2012-11-14 15:21:56 +04:00
Chinsky
eaeb8a1bd6 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-11-14 14:59:07 +04:00
Chinsky
29c295fee9 Made Virologist an alt_title of MD. 2012-11-14 14:58:41 +04:00
CIB
274d422cd4 Nerfed suffocation speed. 2012-11-14 11:26:56 +01:00
SkyMarshal
2fece529af Fixed a compile warning, reverted my grenade changes as requested by mangled, readded unsecuring-of-the-AI-with-a-wrench and the associated traitor objective checks, tweaked my previous commit re:adminhelps. 2012-11-13 22:46:43 -07:00
SkyMarshal
508f94a072 Possible fix for why IRC is not getting adminhelps. 2012-11-13 22:14:10 -07:00
johnsonmt88@gmail.com
b86d90c6c2 Couple of bugfixes:
Wizards can no longer cast spells when muzzled. Fixes issue 843.

You can no longer take bags of holding or mechs to the clown planet. Fixes issue 1061.

Removed the infared sensor from the autolathe construct list. Fixes issue 1092.
- The infared sensor already does nothing, the code for it seems to have been removed ages ago, so there's no harm in doing this.
- Commenting out the define caused a few problems that I couldn't quite figure out. I'll leave it for now with a warning.

Removed the ability for pAI's to set arrest status. Dead players really shouldn't be allowed to grief people like that. Fixes issue 1093.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5060 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 01:17:40 +00:00
MrYeti
2b56956d67 Added Smash Recipe Custom Item 2012-11-13 19:56:52 -05:00
giacomand@gmail.com
87ceb9d751 -Emergency revert of r5051.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5059 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-14 00:18:16 +00:00
Kortgstation@gmail.com
a22846684c Added a config option for assistants having maint access. Default is them not having it.
Added a config option for the delay on the gateway opening. Default is still half an hour.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5058 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-13 23:36:23 +00:00