Commit Graph

19974 Commits

Author SHA1 Message Date
PsiOmega
5c646e8365 Limits wall processing. 2015-05-16 11:27:19 +02:00
Zuhayr
1de493c272 Fixes #9021 2015-05-16 18:45:31 +09:30
Kelenius
b4bfe917eb Fixes #9294 2015-05-16 12:05:14 +03:00
PsiOmega
bc0e87ceaa Destroying a camera now also cuts wires randomly. 2015-05-16 11:04:32 +02:00
Zuhayr
36acf64f18 Partial fix for #8825 2015-05-16 18:33:03 +09:30
PsiOmega
729a7a3ec9 Gamestart cleanup.
* setup_economy() was called twice.
* Game state is set to playing just before creating characters, this ensures equipment such as headsets initialize properly().
* Removes the sleep in manifest creation. Prevents duplicate manifest entries from occurring if one joins within 4 seconds of round start.
2015-05-16 10:59:45 +02:00
Kelenius
af14ec1855 Inflatables now lose deflate verb when it's used 2015-05-16 11:43:30 +03:00
PsiOmega
163aab3753 Adds turf processing.
Currently only used by walls. Radioactive walls now irradiate nearby mobs.
2015-05-16 10:27:47 +02:00
Zuhayr
edb1d501d6 Fixes #9217 2015-05-16 17:56:28 +09:30
Zuhayr
00855d636f Fixes #8389 2015-05-16 17:54:21 +09:30
Zuhayr
e1a14e3c41 Removes xenoarch reconstitutors entirely. "Fixes" #5413 2015-05-16 17:40:49 +09:30
Zuhayr
7e14930209 Merge pull request #9249 from GinjaNinja32/new_tables
Table rewrite
2015-05-16 17:32:47 +09:30
Zuhayr
5d51d0e423 Merge pull request #9267 from Hubblenaut/cameras
Camera Rebalance
2015-05-16 17:28:29 +09:30
GinjaNinja32
76654321e4 Merge remote-tracking branch 'upstream/dev' into new_tables
Conflicts:
	code/setup.dm
2015-05-16 08:53:33 +01:00
PsiOmegaDelta
38eb1ad7b9 Merge pull request #9263 from Hubblenaut/dev
Cleans up access and map artifacts
2015-05-16 09:33:11 +02:00
PsiOmegaDelta
05033b5762 Merge pull request #9278 from Ccomp5950/ravensrequest
Admin log fix:  Something that really annoys ravensdale.
2015-05-16 09:29:15 +02:00
PsiOmegaDelta
07cb2aa1ad Merge pull request #9291 from Techhead0/seeTheInvisible
Invisible people can now be heard by visible_message
2015-05-16 08:57:21 +02:00
mwerezak
413276a4c5 Allows damage to accumulate past max_damage on vital organs
Fixes #9214
2015-05-16 02:05:44 -04:00
RavingManiac
c67ed25b85 visible_message() now affects objects. Holopads, pAIs, AI cards people in mecha should hence be able to see them
Tape recorders record hearable emotes and action messages

Human and robot emotes now use custom_emote()
2015-05-16 16:01:41 +10:00
Ccomp5950
10a8c56c5d Merge pull request #9286 from Zuhayr/dev
Fixes, clothes stripping refactor.
2015-05-16 00:53:14 -04:00
mwerezak
d71a727131 remove_from_mob() considered harmful 2015-05-16 00:32:44 -04:00
mwerezak
5d620ff05b Span classes 2015-05-16 00:21:40 -04:00
mwerezak
3e41d6ff6e Fixes crossbow icon issue
Fixes an issue with the crossbow icon that occurred when releasing the
tension soon after starting to draw it back.
2015-05-15 23:06:29 -04:00
mwerezak
65819302f3 Fixes #8986, one less object verb 2015-05-15 23:06:02 -04:00
mwerezak
29609f7ec6 Fixes #8985, ammo magazine examine grammar. 2015-05-15 23:04:50 -04:00
Techhead0
35e44ab8d9 Invisible people can now be heard by visible_message
Uses blind_message instead of letting the Ninja/whatever do things
unseen.
2015-05-15 21:06:16 -04:00
ccomp5950
19cc6df391 Conversion to admin_attack_log() 2015-05-15 17:07:07 -04:00
Techhead0
ec37652997 Fixes #7999 2015-05-15 13:34:46 -04:00
Zuhayr
f021467f8b Merges two redundant procs. 2015-05-16 01:55:19 +09:30
Zuhayr
890693b839 Allowed accessories to function as custom items using icon_override 2015-05-16 01:37:04 +09:30
Zuhayr
8611499e87 Fixes #8842 2015-05-15 23:53:59 +09:30
Zuhayr
7535e027b9 Fixes #9192 2015-05-15 23:53:38 +09:30
Zuhayr
f65c4e95f6 Fixes #9060 2015-05-15 23:38:01 +09:30
Zuhayr
325bd42c66 Fixes #9233 2015-05-15 23:37:52 +09:30
Zuhayr
256c057608 Fixes #8376 2015-05-15 23:27:33 +09:30
Zuhayr
5b9eefdebf Merge with dev. 2015-05-15 23:22:48 +09:30
Zuhayr
1e1471a601 Removes equip_e effect. Rewrites stripping, refactors cuffing. Fixes #8173. 2015-05-15 23:19:57 +09:30
Hubblenaut
4e3e5581f3 Extends janitor access 2015-05-15 15:36:51 +02:00
Hubblenaut
f9cbf1a1fd Cleans up access and map artifacts 2015-05-15 15:36:48 +02:00
Zuhayr
624ffcff4c Fixes #9239 2015-05-15 18:40:32 +09:30
Zuhayr
f3bd251f95 Fixes #9259 2015-05-15 18:29:44 +09:30
Zuhayr
624a6b0bca Fixes #9250 2015-05-15 18:26:53 +09:30
Zuhayr
cb73d5b6e9 Fixes #9256 2015-05-15 18:23:00 +09:30
Kelenius
10915eae24 Merge branch 'dev' into ofChemistryAndStuff
Conflicts:
	code/game/objects/effects/chem/chemsmoke.dm
	code/modules/customitems/item_defines.dm
	code/modules/projectiles/guns/launcher/syringe_gun.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
	code/modules/reagents/reagent_containers/food/drinks.dm
	code/modules/reagents/reagent_containers/pill.dm
	maps/exodus-1.dmm
2015-05-15 11:28:05 +03:00
PsiOmegaDelta
68d85556d0 Merge pull request #9282 from Zuhayr/dev
Fixes
2015-05-15 08:25:04 +02:00
PsiOmegaDelta
b963e807f6 Merge pull request #9273 from GinjaNinja32/grab_del
Fixes grabs runtiming on qdel()
2015-05-15 08:22:52 +02:00
Zuhayr
fe3f169959 Fixes #9234 2015-05-15 13:53:01 +09:30
Zuhayr
30cda10bb3 Fixes #9226 2015-05-15 13:43:28 +09:30
Zuhayr
95ea7c110c Fixes several wall issues. 2015-05-15 13:43:00 +09:30
GinjaNinja32
354859b889 Generalises shards, makes tables possibly create shards when falling apart, make tablesmash potentially give someone a faceful of broken glass if the table breaks 2015-05-15 04:47:18 +01:00