Commit Graph

25 Commits

Author SHA1 Message Date
Cerebulon
d4134ced6f Ports various downstream clothes (#9044)
* Ports various downstream clothes

* Two dresses by schnayy + more fixes

* Standardize loadout selection lists, var tracked cloaks, stray jacket pixels
2023-05-28 10:52:38 -08:00
listerla
e2d8e444ae Adds plastic clogs to loadout
Replaces sprite with one from https://github.com/Baystation12/Baystation12/pull/30926
2023-04-04 12:20:33 -04:00
Cerebulon
70d3e185ed Basic Uniform Polish: Cargo 2022-11-06 02:58:15 +00:00
Cerebulon
345e4587d7 further tweaks and fixes 2022-10-06 10:45:12 +01:00
Cerebulon
3748572e9e Consolidates Loadout Lists (#8714)
* Consolidates loadout listings significantly

* requested tweaks

* Requested tweaks II
2022-10-02 14:57:37 -08:00
Frenjo
412572aa63 Fixes/standardises loadout option naming
Renames almost every loadout option to the new "category, type" system.
2022-08-30 00:23:56 +01:00
Frenjo
461651948f Tweaks loadout part I
Renames the "gloves, work" loadout option to "duty gloves" to more accurately reflect the item being selected and for consistency with the "duty boots".

Fixes a typo in the name of the "jackboots, thigh-length" loadout option.

Tweaks the loadout point costs of the following items:
- Phase Pistol: 5 -> 4 (for consistency with knives, phase is only useful against wildlife whereas knives affect all)
- Black Gloves: 1 -> 2 (for consistency with other functional gloves)
- Duty Gloves: 3 -> 2 (same as above)
- Jackboots (all variants): 1 -> 2 (for consistency with other functional item variants)
- Workboots (all variants): 1 -> 2 (same as above)
- Umbrella: 3 -> 1 (an umbrella is arguably the same amount of functional as a briefcase)
- Custom Laptop: 7 -> 5 (follows the custom tablet having the same cost as the advanced tablet, custom laptop has the same as the advanced laptop)
2022-08-28 19:48:01 +01:00
Greenjoe12345
74538d383e adds the ability to give loadout items a custom name/description 2020-08-31 01:20:59 +01:00
listerla
d56974cb92 Colony Director -> Site Manager 2020-08-25 20:12:29 -04:00
listerla
c3f9b4061d The great Aurora shoe heist 2020-08-10 17:28:07 -04:00
mistyLuminescence
a610e06762 Loadout item role tweaks (#5998)
* Loadout ItemRoles tweak
2019-03-30 01:09:51 -07:00
Neerti
3aca2c38e2 Yet Another Circuit Update (#5549)
* Circuit updates, adds new components, improves printer, new assemblies.

* Finishes powernet circuit.

* Adds wearable assemblies.

* Finialization before merging with GLOB port.

* Finishes circuit update, hopefully.

* Forgot to undo map.

* Removes debug output.
2018-09-12 20:51:32 -05:00
Schnayy
36236e1883 Sivian Western Sprite Pack (#4970)
* Adds: flamenco dress, bustle dress, cowboy duster, sheriff badge, tiny cowboy hat. To be added: 2 pairs of cowboy boots, stick horse.

* Adds 2 cowboy boots and a stick horse. yeehaw.

* Attempting to squash conflict that was caused by one of my OWN prs. For shame.

* attempting to fix conflict ft. anewbe
2018-02-27 14:24:20 -06:00
Belsima
28ab1e51f3 Removes some loadout items that have colorable versions. (#4173)
* Removes the 5000 flats options.

* Removes the 5000 hair flower pin options.
2017-11-01 22:19:20 -05:00
mistyLuminescence
e76447a719 Loadout stuff, but done right! (#4094)
* Loadout and accessory path tweaks.

* updated: armbands

* except it's better now

* no ian shirt and psych medHUD, travis fixed?

* OKAY ROUND THREE
2017-10-19 09:36:15 -05:00
Dhaeleena
7f773b0099 Adds Winter boots for every department! Adds said boots to the loadout. Adds boots to all the closets and wardroves that had winter jackets. Adds boots and jackets to some closets that had neither and fitted in. 2017-06-05 16:46:54 -03:00
Bromuzl
48f668de95 Adds ported high-tops to loadout
Extends the high-top port to load-outs,
2017-05-27 04:38:15 -05:00
Schnayy
8bb5924481 Adds greyscale sprites for heels worn/held/on the ground. (#3133)
* Adds greyscale sprites for heels worn/held/on the ground. Still needs coding. First commit, hope I do it right!

* Fixed capitalization, added coding.

* Rennamed heelsheld to heels, as per anewbe's request.
2017-03-25 16:48:39 -05:00
Anewbe
7417bef794 Boots are now a subtype of shoes 2017-02-05 16:17:41 -06:00
woodratt
ad92bc899b 1.6.6 shoes and gloves
Adds shoes and gloves from Bay.

Forensic gloves added to the loadout, detective only.
Work gloves added to the loadout.
Tactical gloves added, not to loadout.
Cowboy boots added (existing sprite, loadout)
Jungle boots and Duty boots added, (loadout).
Dress shoes added white and black, (loadout).
Fixed pathing issue with purple beret.
2016-12-08 20:59:04 -08:00
redstryker
a1c4dc58ae Colorable Flats 2016-09-23 20:32:10 -04:00
redstryker
adf4d6a00e Shoes 2016-09-21 18:08:52 -04:00
redstryker
a4eb69a1d8 Adds Multiple New Clothing Items 2016-08-20 15:17:07 -04:00
Anewbe
1d3a57cd76 Pathing Tweaks (#1719)
* Edits some pathing references

* Cleans up a spacing thing

* Map thing

* Adds the \improper tag to NT breacher gear, for improved grammar
2016-05-28 17:17:41 +01:00
Zuhayr
7453414faa Added new panel for loadout. 2016-02-09 00:09:39 +10:30