Commit Graph

6756 Commits

Author SHA1 Message Date
Loganbacca
cbd73c9845 Fix item drop layer bug
Similar to the handcuff resisting layer bug.

When removing an item from your inventory that has associated inventory slots, items that were dropped from the extra inventory slots would be dropped with incorrect layer variables (set to 20 so they were rendered over the UI).
Now when the extra items are dropped, it calls the drop_from_inventory() proc, which correctly changes their layer back.
2014-01-30 23:42:21 +13:00
Loganbacca
48e4b9a698 Fix handcuff resist - layer bug
Fixes #4324

Resisting out of handcuffs was leaving the handcuffs layer set to 20 (over top of the UI).
Changed it to use the drop_from_inventory() proc so it handles the drop event correctly.
2014-01-30 21:35:38 +13:00
Chinsky
6da9f68a7a Merge pull request #4329 from Ccomp5950/gun_fixes
Sniper Rifle fixes
2014-01-23 09:07:53 -08:00
Ccomp5950
8ae4e41aaa Derp merge deconflict error I made when merging master into dev-freeze. 2014-01-23 01:36:32 -06:00
Ccomp5950
c028db481e Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/monkey/diona.dm
	code/modules/reagents/Chemistry-Machinery.dm
2014-01-23 00:05:53 -06:00
Ccomp5950
2d25c94900 Sniper Rifle Zoom proc documentation comments. 2014-01-22 23:46:05 -06:00
Ccomp5950
b260d511fb Gun fixes.
You die, you are zoomed out

You have welding equipment on, you can't zoom in.
2014-01-22 23:40:32 -06:00
Ccomp5950
fbcf162416 Sniper Rifle fix.
You have no HUD when zoomed.  None, I'm unable to move every HUD element while zoomed in so you lose it.  Consider it part of your concentration while zoomed in.

If you move while zoomed in you automatically zoom out, you lose concentration.

If the rifle isn't in your active hand you can't zoom in.
2014-01-22 22:40:21 -06:00
Ccomp5950
84eefc3b31 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into gun_fixes 2014-01-22 22:39:16 -06:00
DJSnapshot
e76838bd6e fix for muting deadme as well. 2014-01-20 22:42:56 -08:00
DJSnapshot
64e3c3d6b9 Admin requested addition of a global dsay toggle. 2014-01-20 18:27:12 -08:00
Ccomp5950
0870844898 SMES fix, AI's can now use them.
Thinking this was a typo, though quite honestly I'm not sure why this test
is even here as distance checks are built into nanoUI but since feradan put it in
I'm kinda not wanting to remove it.
2014-01-19 21:26:15 -06:00
Loganbacca
7f89f602b2 Fixed rad collector toxin drain bug
Removed bad code modifying variables directly and replaced it with a proc that correctly modifies the gas volume.
2014-01-20 16:16:02 +13:00
DJSnapshot
04b47fa6a0 Merge pull request #4302 from Ccomp5950/mouse_antagHUD
AntagHUD restrictions, disallow players becoming mice.
2014-01-15 22:23:38 -08:00
Ccomp5950
90ce5b2b69 SPACE2TAB modules/projectiles/guns/energy/special.dm
No changes other then space2tab is done in this commit.
2014-01-15 23:42:55 -06:00
Ccomp5950
039d2d75bf Merge pull request #4288 from BcTpe4HbIu/master
Fix for broken on spawn chem_dispenser
2014-01-15 20:44:57 -08:00
Ccomp5950
775d75d2f4 Merge pull request #4301 from Loganbacca/bayfix-master
Multiple typo and bug fixes
2014-01-15 14:04:10 -08:00
Ccomp5950
78c032b317 AntagHUD restrictions, disallow players becoming mice.
If antagHUD respawn restrictions are enabled, players will no longer be able
to use the "become mouse" verb if they have enabled their antagHUD's.

Observers were able to use antagHUD then become mice and die resetting their "has_used_antagHUD" variable allowing them to respawn bypassing the restrictions by becoming a mouse as well as respawning later.
2014-01-15 03:25:13 -06:00
Loganbacca
5827e5a022 Fixes #4296 2014-01-14 15:59:58 +13:00
Mloc
57a83eae70 Fix for #4194
Signed-off-by: Mloc <colmohici@gmail.com>
2014-01-13 14:27:44 +00:00
Mloc
e25c60f930 Fix for #4289
Signed-off-by: Mloc <colmohici@gmail.com>
2014-01-12 23:23:04 +00:00
Mloc
e826458900 Merge remote-tracking branch 'upstream/master' into dev-freeze 2014-01-12 21:55:11 +00:00
Igor Golubkov
a0b909926b Fix for broken on spawn chem_dispenser
Remove ~83 minute before RnD chem_dispenser starts recharging.
Fix chem_dispenser logic.

Signed-off-by: Igor Golubkov <bctpe4hbiu@bctpe4hbiu.org>
2014-01-13 00:25:45 +04:00
Ccomp5950
dc7e32a646 Merge pull request #4271 from Loganbacca/master
Plasma glass stacking fix
2014-01-11 19:39:22 -08:00
Ccomp5950
dfe96b3702 Merge pull request #4260 from Zuhayr/sandwiches
Sandwiches!
2014-01-11 19:15:56 -08:00
Chinsky
7a80f02670 Merge pull request #4278 from Faerdan/dev
SMES NanoUI
2014-01-11 19:04:18 -08:00
Ccomp5950
83ef93c41c Merge pull request #4270 from Baystation12/master
Merge master into Dev
2014-01-11 18:18:03 -08:00
Mark Aherne (Faerdan)
1f50cae6c2 SMES NanoUI
* Converted SMES to NanoUI.
2014-01-12 01:28:03 +00:00
Zuhayr
bd28c0c70b Merge pull request #4263 from Furlucis/master
Talisman icon fix
2014-01-11 07:54:22 -08:00
Zuhayr
2dd2ce8ed1 Merge pull request #4262 from Ccomp5950/mouse_runtime
Runtime fix for people that jump back in their body before hitting respawn
2014-01-11 07:53:51 -08:00
Loganbacca
909928f3f9 Plasma glass stacking fix 2014-01-11 18:14:51 +13:00
Ccomp5950
3d34567d56 Merge pull request #4269 from LightningIron/master
Bugfixes
2014-01-10 19:28:23 -08:00
Ccomp5950
cbcd3d1468 Merge pull request #4265 from SkyMarshal/heatfix
Heatfix
2014-01-10 18:47:53 -08:00
LightningIron
cbd3f280af Forgot to include the /spray/ part of the chemsprayer path. 2014-01-10 20:43:27 -06:00
LightningIron
5119882536 Fixes #4286. 2014-01-10 20:36:20 -06:00
Zuhayr
adaccb3c3e Merge branch 'master' of https://github.com/Baystation12/Baystation12 2014-01-11 10:45:57 +10:30
SkyMarshal
9cae391e0e Adds developer-level access to ZAS settings.
Fixes bug which would always let heat move through doors.
2014-01-10 16:48:16 -07:00
Furlucis
4340e4a6b5 Talisman icon fix
Makes talismans keep looking like talismans for more than a tick.
2014-01-10 17:09:01 -05:00
Ccomp5950
bc6561b9e4 Runtime fix for people that jump back in their body before hitting respawn or just stay in their body for 30 minutes.
Who does that?  People that cause runtimes, that's who!

(Jerks)
2014-01-10 15:59:40 -06:00
DJSnapshot
4219b597b6 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	code/modules/customitems/item_defines.dm
2014-01-10 13:52:07 -08:00
Mloc
6f01e97161 Merge pull request #4248 from Zuhayr/dev
Dionaea changes (microwave recipe, holder procs) and resist verb.
2014-01-10 13:47:46 -08:00
Mloc
efa5a600e3 Merge pull request #4252 from RKF45/ears
Tiny objects on ears
2014-01-10 13:47:10 -08:00
DJSnapshot
e524d2112f Merge pull request #4244 from LightningIron/master
Ninja bugfixes/minor code cleaning/energy cost changes
2014-01-10 13:42:42 -08:00
DJSnapshot
46c6145cf7 Made it so asay is not the same color as adminlogs. 2014-01-10 13:39:40 -08:00
DJSnapshot
f911f84bbd Replaces modwho and adminwho with staffwho.
(Also, stealthfix.)
2014-01-10 12:49:32 -08:00
Mloc-Argent
4c1e17649e Merge remote-tracking branch 'upstream/master' into dev 2014-01-10 20:07:47 +00:00
Chinsky
76dc0c4c49 Merge pull request #4234 from Mloc/bs12-quicklist
[TG] Optimized and refactored list2text, text2list, and replacetext.
2014-01-10 11:55:33 -08:00
Zuhayr
5cddea72f0 Colour fix for bread slices. 2014-01-11 02:50:49 +10:30
Zuhayr
212eed7e1c Icon fixes, shards hidden in food will now lacerate random body parts because damage code is weird. Stop eating chocolate cake sandwich with your left food. 2014-01-11 02:47:12 +10:30
Zuhayr
16a28b7338 Added filling_color var to food items for use in sandwiches. 2014-01-11 02:35:10 +10:30