Commit Graph

9733 Commits

Author SHA1 Message Date
elly1989@rocketmail.com
d0e0ec56da Added Xmas trees to the canteen and chapel.
Added Xmas and Xmas Eve holiday-features:
>If ALLOW_HOLIDAYS is in config.txt, random (harmless) wrapped presents will be placed under all xmas trees on z-level 1. :3
>Ian will start wearing a santahat
Added content for the end of the Mayan Calander.
Fixed the spelling of -invisible- pens



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5226 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-29 14:07:41 +00:00
giacomand@gmail.com
9184e82927 -Fixes Issue 1136. The bus had the wrong frequency.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5225 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-29 08:55:45 +00:00
d_h2005@yahoo.com
a1aaafaaff Fixes the slime sprites that got ruined by uploading them to the forums. Adds 'coreless' slime sprites. Also nerfs scythe force a little.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5224 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-29 05:37:31 +00:00
Kortgstation@gmail.com
0c4f441cb5 Added Cheridan's slime sprites to replace roros. Replaced all mentions of roro/metroid with slime. Once Cheri has the rest of the sprites/Phol gets mutant race sprites I'll start work on redoing metroid/slime code with Giacom and adding breeding.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5223 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-29 04:12:22 +00:00
johnsonmt88@gmail.com
3f1fc2ef62 Reduced EMP grenade range.
- Traitor grenades: 10 heavy range and 20 light range is now 4 heavy range and 10 light range

- Chem grenades: Chemists can no longer make EMP grenades as powerful as traitor grenades unless they use two large beakers. They used to be able to make EMP grenades as powerful as traitor grenades, or twice as powerful with two large beakers. Now they make slightly weaker versions unless two large beakers are used.

- Updated the list of uplink items to show that EMP grenade boxes hold 7 grenades since someone forgot to change it.

- EMP grenade boxes cost 4 crystals instead of 3.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5222 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-29 02:20:09 +00:00
giacomand@gmail.com
bdbee287aa Improved the scanner report, which scanners print out.
http://i.imgur.com/aMUUl.png

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5221 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 22:23:54 +00:00
MrYeti
1c3d72e471 Added My own Custom item and Misterbook's pipe spawning in his backpack.
Also deleted some stuff that were requested for deletion.
2012-11-28 16:38:40 -05:00
sieve32@gmail.com
e1815db93a -Fixed a runtime involving helperbots being hit by TK-thrown objects and mobs
-Door assemblies can now be named with a pen, and the finished door with have that name

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5220 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 21:30:22 +00:00
GauHelldragon
17440ff756 Fixed blood regen bug
Nutriment is stored in reagents. Vessel is only for blood.
2012-11-28 12:37:27 -08:00
giacomand@gmail.com
6fa2a7a56b -Reverted my change with the camera in Misc Research. I'm sorry I didn't know it was used for the nearby telescreen.
-General improvements to the flare and I decreased the flare fuel. I keep under-estimating how long it lasts and I'm sorry for always changing it. I tested it in game and I'm happy with the duration.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5219 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 18:57:56 +00:00
giacomand@gmail.com
a8eed08476 -Removed some debug messages which I forgot remove... AGAIN.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5218 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 17:55:05 +00:00
GauHelldragon
2c47afc22e Roboitems - Printing Pen
Allows service borg to rename paper. Click on pen to toggle between writing and renaming mode.
2012-11-28 03:03:20 -08:00
RavingManiac
e924aa8fc3 "Hidden" HE pipes added. HE piping in the kitchen cold room allows a freezer unit just outside the cold room to lower the room's temperature. A human inside the cold room with the temperature set to minimum will typically expire within a few minutes. 2012-11-28 16:33:06 +08:00
giacomand@gmail.com
4fc9dba7cd Fixed a bug where you couldn't toggle mimic voice/digital camo due to not having enough chemicals. This was because you needed chemicals to turn them off. I just made the procs free to use since they already drained your chemicals when you used them.
Fixed a bug with pda messages being garbled.

Managed to change most things from using usr to use src instead.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5217 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 07:22:35 +00:00
giacomand@gmail.com
fb8f3de22a Fixed an exploit with the Chem Master.
Added some general improvements.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5216 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 05:04:01 +00:00
giacomand@gmail.com
b924004e97 -Fixed AIs not being able to change some values on telecommunication machines.
-Changed a camera network in Misc Research. "misc" -> "SS13"

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5215 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 03:19:18 +00:00
elly1989@rocketmail.com
75673cfcb8 !(bitfield & FLAG) is a NAND
(bitfield & ~FLAG) is not a NAND

Should fix some things colliding with directional windows when moving parallel on the same turf.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5214 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 03:10:28 +00:00
giacomand@gmail.com
7b4b0f743f -Fix to telecomms infinite looping.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5213 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 02:06:01 +00:00
cib
e11bab8ed7 Balancing emergency air tanks.
- Reduced volume by 33%, since testing revealed they currently last nearly 10 minutes
- Made *everyone* spawn with emergency air tanks, as opposed to random jobs like lawyer etc.
2012-11-28 02:32:04 +01:00
johnsonmt88@gmail.com
8a580647d1 Added an emp_act() to gloves. Stungloves will lose their charge in the event of an EMP. Fixes issue 1131.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5212 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-28 00:29:50 +00:00
johnsonmt88@gmail.com
5bae081fdd The gateroom area is now /area/gateway instead of /area/teleporter/gateway. This should fix wizards ending up in the teleporter room when trying to teleport to the gateroom.
Fixed a runtime where Poly would try to perch with no perch.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5211 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-27 23:55:22 +00:00
GauHelldragon
09f1d74566 Fixed typo in tray description 2012-11-27 15:24:44 -08:00
GauHelldragon
5e74a9803c Modified Service Bot's Tray to actually be useful
Service Borg's tray now can load and unload items.
2012-11-27 15:16:59 -08:00
MrYeti
8442a9359e Merge branch 'master' of https://github.com/Baystation12/Baystation12 2012-11-27 15:17:06 -05:00
MrYeti
69992184d3 Deleted the items! 2012-11-27 14:16:21 -05:00
Kortgstation@gmail.com
a55b8b6ad7 Ported the last of the critters to simple_animal.
Removed all critter code/replaced it with their simple animal paths where applicable.

Replaced the critters on the maps with simple_animal versions.

If I missed any vars/icons/etc when I ported them over, let me know.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5210 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-27 19:06:15 +00:00
elly1989@rocketmail.com
c243250daa Added a missing verb to adminverbs. Credits to Intigracy (iirc - sorry if I got names mixed up)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5209 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-27 16:28:58 +00:00
giacomand@gmail.com
bf84f0c684 -Manifested ghosts get random names now. Removed naming ghosts. Fixes 991.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5208 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-27 13:51:16 +00:00
GauHelldragon
c896fd6fcb Added feedback messages for when service bot auto-refills their drink containers.
Tweaked battery charge usage for refilling, and fixed bug where it would not refill if you empty it completely.
2012-11-27 05:47:43 -08:00
petethegoat@gmail.com
e30b79a7a4 Removed /obj/item/weapon/bodybag as it wasn't used, and updated the descriptions of the folded bodybag and normal bodybag.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5207 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-27 12:56:44 +00:00
Hawk-v3
0e52548c9e Merge pull request #2019 from CIB/master
Fix stuff
2012-11-27 03:42:59 -08:00
cib
7bc9d60c0e Possible fix for air tanks running out too quickly. 2012-11-27 12:36:52 +01:00
d_h2005@yahoo.com
ffe7bc7a90 -Adds scythes
-Adds weed control crates, orderable by cargo techs, for the purpose of kudzu control.
-You can now construct folders with cardboard sheets.
-Moves newspaper sprites out of weapons.dmi

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5206 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-27 02:20:20 +00:00
MrYeti
f1b328f1fb Finished up Roaper's Custom item
Now ready to push!
2012-11-26 18:55:54 -05:00
MrYeti
ded839e0f7 Added Custom Item: Monogrammed Handkerchief 2012-11-26 17:15:03 -05:00
MrYeti
fda5be14de Added Roaper's Custom Item
Deleted some unwanted custom item stuff as well
2012-11-26 16:40:19 -05:00
Kortgstation@gmail.com
45193ef97b Added simple animal hostile aliens. Drones, hunters, sentinel (ranged), queen (ranged rapid), and empress (large queen sprites, even slower than the queen and more health, time for boss fights!)
Added a move delay var to hostile simple animals, so you can set the move_to speed easily. So far everything but the simple aliens use the default of 2.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5204 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 20:53:35 +00:00
elly1989@rocketmail.com
ec0376097a Replaced src=%holder_ref% with _src_=holder
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5203 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 19:24:03 +00:00
Mloc
1923260b5e Merge pull request #2012 from comma/master
Fixes for surgery
2012-11-26 08:59:20 -08:00
elly1989@rocketmail.com
1d6d5d28ad Resolves Issue 1083 - Dynamic lighting will no longer revert custom areas back to their previous state.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5202 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 13:46:21 +00:00
Kortgstation@gmail.com
09e9762e40 Added a check for the items w_class when you try equipping it to a suit storage slot. This means the ion rifle, SAW, and staff of change will no longer fit on armour.
Added a new gun/projectile which deals brainloss as well as causes hallucinations.

Replaced the pulse rifle in stationCollision with the new gun.

Gave the HoS gateway access so he can banish people.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5201 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 12:50:25 +00:00
elly1989@rocketmail.com
ee67e6a0d8 Runtime fix for null.occupations undefined var
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5200 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 12:44:02 +00:00
ericgfwong@hotmail.com
1327ddb017 Detectives can once again use Security Records computers.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5199 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 03:02:05 +00:00
elly1989@rocketmail.com
87814b9258 Reordered world/New() a little to hopefully fix the issues with hair and facial-hair style-preferences 'resetting'.
Added CHAT_GHOSTSIGHT to toggles default
Added some .cd stuff to preferences savefiles. Doubt it'll fix anything.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5198 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 02:52:44 +00:00
giacomand@gmail.com
1f5a5e2e18 Fixed a runtime with fingerprints.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5197 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 02:39:47 +00:00
ericgfwong@hotmail.com
09e2c5b069 Added Gateway access. Only the RD, HoP, and Captain start with this.
New access levels in the brig:
    -Brig access now opens the front doors of the brig, as well as other lower-risk security areas.
    -Security access allows you into the break room and equipment lockers.
    -Holding Cells allows you to use brig timers and lets you in the Prison Wing.
    -The Detective no longer has Security Equipment access.

Significantly increased max cloneloss penalty for fresh clones to 40%.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5196 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-26 01:18:28 +00:00
giacomand@gmail.com
7cd6d5eaa4 -Added the previously unobtainable hallucigen disease to the virus crate. Increased the virus crate from 20 to 25.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5194 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-25 21:56:18 +00:00
giacomand@gmail.com
03dad49037 -I forgot a symptom file and the .dme.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5193 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-25 21:33:40 +00:00
giacomand@gmail.com
af523d3e8f Added a new symptom with a high level, so that it's not possible to gain through mutations.
Gave the high level symptoms their own preset diseases and added them to the virus crate, along with a bottle of mutagen.

Several disease fixes, such as disease stages going below 0. Diseases which spread by blood will longer spread when you touch someone (i.e: click on someone)

I also did some cleaning up with comments.

Made handheld radios broadcast if their messages aren't sent on the same level as they're on, meaning that turning off the relay to the station will not make it impossible to communicate with others with radios.

Made some events only effect people on the station Z level.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5192 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-25 21:32:07 +00:00
petethegoat@gmail.com
d9480a1407 New unarmed beartrap sprites by Cheri.
Slightly improved beartrap code while I was there, mostly standardisation and formatting stuff as usual.

Fixed the Chaplain's PDA spawn.

Reduced the chance of stealthy hulk wall smashing. All but one of the messages will attempt to go over the radio now.
Changed hulk resist text colour to red because it was barely readable in green.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5191 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-25 20:57:08 +00:00