Commit Graph

8954 Commits

Author SHA1 Message Date
petethegoat@gmail.com
285bbf6eb4 Fixed airless misc research.
Added an intercom and air alarm to xenobiology.

Fixed a bug which allowed aliens to take and use fire extinguishers from cabinets.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5496 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-08 20:10:07 +00:00
petethegoat@gmail.com
7af1bc4027 Removed some files with old definitions left over from r5494.
Updated the map and all away missions again.

Full (really, this time, i think) list of path changes: http://pastebin.com/raw.php?i=7VJ7UBDh
/obj/item/weapon/storage/flashbang_kit	> /obj/item/weapon/storage/box/flashbangs
/obj/item/weapon/storage/body_bag_box	> /obj/item/weapon/storage/box/bodybags
/obj/item/weapon/storage/chemimp_kit	> /obj/item/weapon/storage/box/chemimp
/obj/item/weapon/storage/trackimp_kit	> /obj/item/weapon/storage/box/trackimp
/obj/item/weapon/storage/seccart_kit	> /obj/item/weapon/storage/box/seccarts
/obj/item/weapon/storage/handcuff_kit	> /obj/item/weapon/storage/box/handcuffs
/obj/item/weapon/cigpacket		> /obj/item/weapon/storage/fancy/cigarettes
/obj/item/weapon/storage/mousetraps	> /obj/item/weapon/storage/box/mousetraps
/obj/item/weapon/storage/PDAbox		> /obj/item/weapon/storage/box/PDAs
/obj/item/weapon/storage/id_kit		> /obj/item/weapon/storage/box/ids
/obj/item/weapon/storage/lightbox/mixed	> /obj/item/weapon/storage/box/lights/mixed
/obj/item/weapon/storage/donkpocket_kit	> /obj/item/weapon/storage/box/donkpockets
/obj/item/weapon/storage/beakerbox	> /obj/item/weapon/storage/box/beakers
/obj/item/weapon/storage/syringes	> /obj/item/weapon/storage/box/syringes
/obj/item/weapon/storage/gl_kit		> /obj/item/weapon/storage/box/rxglasses
/obj/item/weapon/storage/diskbox	> /obj/item/weapon/storage/box/disks
/obj/item/weapon/storage/stma_kit	> /obj/item/weapon/storage/box/masks
/obj/item/weapon/storage/lglo_kit	> /obj/item/weapon/storage/box/gloves
/obj/item/weapon/storage/lightbox/bulbs	> /obj/item/weapon/storage/box/lights/bulbs
/obj/item/weapon/plantbag		> /obj/item/weapon/storage/bag/plants
/obj/item/weapon/storage/satchel	> /obj/item/weapon/storage/bag/ore
/obj/item/weapon/trashbag		> /obj/item/weapon/storage/bag/trash
/obj/item/weapon/secstorage/ssafe/HoS	> /obj/item/weapon/storage/secure/safe/HoS
/obj/item/weapon/secstorage/ssafe	> /obj/item/weapon/storage/secure/safe
/obj/item/weapon/storage/crayonbox	> /obj/item/weapon/storage/fancy/crayons
/obj/item/weapon/secstorage/sbriefcase	> /obj/item/weapon/storage/secure/briefcase
/obj/item/weapon/storage/matchbox	> /obj/item/weapon/storage/box/matches
/obj/item/weapon/storage/monkeycube_box	> /obj/item/weapon/storage/box/monkeycubes
/obj/item/weapon/storage/satchel	> /obj/item/weapon/storage/backpack/satchel
/obj/item/weapon/storage/snappopbox	> /obj/item/weapon/storage/box/snappops

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5495 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-08 19:35:33 +00:00
Chinsky
083e9565e0 Fixed engietape requiring both Atmos AND enginering access. Now need only one. 2013-01-08 23:34:18 +04:00
petethegoat@gmail.com
11b17c4442 Committing suomynonAyletamitlU's storage item standardisation commit: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11746
Standardization of the object tree and some modified functionality.
Moved a lot of storage/*_kit and similar boxes to storage/box/* ; most of these can now be found in boxes.dm. First aid kits remain a separate item type.
Replacement Light boxes pick up lights (for example broken ones) when used on them
Moved weapon/secstorage to storage/secure
Moved plant bags, ore satchel, trash bag, and sheet snatcher to storage/bag, in bags.dm
Fixed reagent_containers and snacks to pass through attackby() so the use_to_pickup code works. This affects plant bags, trash bags, and pill bottles.
Dice packs are now pill bottles, and all pill bottles can pick up dice.
Added error handling to uplink/generate_menu() so that one mistyped string doesn't bork the whole syndie uplink menu, since strings cannot be type-checked at compile time.
Cigarette packs and crayon boxes are now storage/fancy, however they retain existing update_icon() code.
Added a comment to storage.dm so that future people know where to look for use_to_pickup and allow_quick_gather code.

Updated all maps.

I've tried to test this thoroughly but I wouldn't be surprised if there were a few lingering issues. Try not to panic if you encounter any.

Full (i think) list of changed paths:
/obj/item/weapon/storage/flashbang_kit	> /obj/item/weapon/storage/box/flashbangs
/obj/item/weapon/storage/body_bag_box	> /obj/item/weapon/storage/box/bodybags
/obj/item/weapon/storage/chemimp_kit	> /obj/item/weapon/storage/box/chemimp
/obj/item/weapon/storage/trackimp_kit	> /obj/item/weapon/storage/box/trackimp
/obj/item/weapon/storage/seccart_kit	> /obj/item/weapon/storage/box/seccarts
/obj/item/weapon/storage/handcuff_kit	> /obj/item/weapon/storage/box/handcuffs
/obj/item/weapon/cigpacket		> /obj/item/weapon/storage/fancy/cigarettes
/obj/item/weapon/storage/mousetraps	> /obj/item/weapon/storage/box/mousetraps
/obj/item/weapon/storage/PDAbox		> /obj/item/weapon/storage/box/PDAs
/obj/item/weapon/storage/id_kit		> /obj/item/weapon/storage/box/ids
/obj/item/weapon/storage/lightbox/mixed	> /obj/item/weapon/storage/box/lights/mixed
/obj/item/weapon/storage/donkpocket_kit	> /obj/item/weapon/storage/box/donkpockets
/obj/item/weapon/storage/beakerbox	> /obj/item/weapon/storage/box/beakers
/obj/item/weapon/storage/syringes	> /obj/item/weapon/storage/box/syringes
/obj/item/weapon/storage/gl_kit		> /obj/item/weapon/storage/box/rxglasses
/obj/item/weapon/storage/diskbox	> /obj/item/weapon/storage/box/disks
/obj/item/weapon/storage/stma_kit	> /obj/item/weapon/storage/box/masks
/obj/item/weapon/storage/lglo_kit	> /obj/item/weapon/storage/box/gloves
/obj/item/weapon/storage/lightbox/bulbs	> /obj/item/weapon/storage/box/lights/bulbs
/obj/item/weapon/plantbag		> /obj/item/weapon/storage/bag/plants
/obj/item/weapon/storage/satchel	> /obj/item/weapon/storage/bag/ore
/obj/item/weapon/trashbag		> /obj/item/weapon/storage/bag/trash

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5494 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-08 19:11:56 +00:00
petethegoat@gmail.com
ef8369409e Committed Cael Aislinn's proposed commit: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11641
- Xenos suit and helm (completely obscuring, and almost indistinguishable from drones) (admin spawned only for now). 
- Facehuggers now have different icon states for being thrown and after impregnation. 
- New death, unconscious and sleeping icons for aliens. 
- New icon (and projectile type) for neuroxotin. 
- New infection overlay images for telling aliens about pregnant humans (3 icons, showing the progression of the infestation). 
- New system for handling alien impregnation (alien embryos are an object inside the mob, instead of a disease). 
- Players can be operated surgically to remove the alien embryos (targetting the chest: scalpel, surgical saw, hemostat, retractors. If the embryo is nearly fully developed, it might come out alive though. 
- Corgis can now get impregnated. 
- There is a short animated overlay of a chestburster when it comes time to burst chests. 
- Alien larva now have three different icon sets, depending on their growth (25% they are bloody and pale, 25% - 75% they are pale, 75% onwards they are deep red).


Fixed up table smashing, and added rack smashing in the same way.
Added new north/south facing for the large alien queen.
Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5493 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-08 16:30:45 +00:00
Cael_Aislinn
6aa245f716 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	code/game/gamemodes/gameticker.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-08 23:08:52 +10:00
Cael_Aislinn
2ad36df02a fixed up a bunch of miscellaneous derps that broke compiling (several unticked files, as well as one mistakenly removed file)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-08 23:03:48 +10:00
Kortgstation@gmail.com
6ae1348790 Fixed the slime core runtimes.
Made the summon extract NPCs all have the same faction so they will attack players, not eachother.

Gave victims of the advanced mutation toxin universal_speak

Fixed adamantine golem sprites

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5492 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-08 00:03:13 +00:00
giacomand@gmail.com
53f11d0137 PACMAN generators will drop fuel. Added an eject button too. Fixes 1232
Gave human made cameras a c_tag on construction. Fixes 1222

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5491 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 23:35:18 +00:00
Kortgstation@gmail.com
0983ee8912 Added four new slime types (sprites by Reisyn, SuperElement, and LePinkyFace)
Fixed the backwards pumps in misc research, shuffled the xenobio surgical area around to be easier to use.

Fixed being able to strip items with canremove = 0

Added a new mutantrace that ties into the new slime extracts (sprites by SuperElement)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5490 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 21:22:44 +00:00
giacomand@gmail.com
1434a0154c -Added a config option, which defaults to off, which will let the gamemodes Wizard, Malf and Rev carry on playing without round interruption. Meaning...
The wizard round will carry on even if the wizard dies
The malf round will carry on even if the AI dies. When the AI dies the shuttle will become callable. If the AI takesover the station or causes the station to explode, the round will end like normal.
Rev will carry on playing even when all heads or all rev heads die. The shuttle will become callable when this is true.

-Properly fixed the PDA runtime without adding special snowflakes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5489 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 20:53:03 +00:00
aranclanos@hotmail.com
2f90aa3959 Runtime fixes for using sechuds to examine people with wallets and null PDAs.
If the selected mob is wearing a PDA, it will pick the PDA owner instead of the ID inside of the PDA.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5488 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 19:36:59 +00:00
petethegoat@gmail.com
ef129f53ac Fixed up dept sec so latejoining works. Dept sec also get their snazzy armbands!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5487 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 19:29:44 +00:00
Chinsky
bab9132ab6 Fixed messages for reinforcing grab not appearing. 2013-01-07 20:52:53 +04:00
Chinsky
7f1e7ca954 Moved most admin verbs from admin_verbs_default to admin_verbs_admin.
Reason is to make moderators possible without Game Masters losing basic admin verbs.
Now default admin verbs only have bare bone functionality, and each next permission adds more.
2013-01-07 20:41:45 +04:00
Cael_Aislinn
7efc1aafef Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	icons/turf/areas.dmi
	maps/RandomZLevels/stationCollision.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 22:26:24 +10:00
Cael_Aislinn
986652ae3e Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-01-07 22:17:07 +10:00
Cael_Aislinn
3186ff344e added dwarf fortress music for the title screen and mining asteroid
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 22:13:24 +10:00
aranclanos@hotmail.com
75b8a38977 Runtime fix for inputing the number of sheets that you want to add into a protolathe, when the sheet doesn't exist.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5486 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 12:06:31 +00:00
aranclanos@hotmail.com
6bb146262c Runtime fix for wiring a constructable frame with cables who were deleted.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5485 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 11:44:31 +00:00
Cael_Aislinn
e263f273f1 cleanup and re-integration of character creation options and client preferences, tiny bit of WIP work on skin_styles, gave soghun access to a couple of new hairstyles, fixed a longstanding bug with supply_packs, update some map paths, some work to integrating mod rank with new tg permissions system (not finished)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 21:39:34 +10:00
aranclanos@hotmail.com
26b7c43cb6 Runtime fix for using the spell teleport to an area without suitable turfs, it's the same failcheck than the scroll of teleportation.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5484 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 10:47:08 +00:00
aranclanos@hotmail.com
bd6657ebca Runtime fix for delivery chutes checking the vars of a weapon/dummy before cancelling the proc in Bumped()
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5483 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 10:11:48 +00:00
Hawk-v3
be47b96d63 Merge pull request #2150 from Ravensdale/master
4-way manifolds, manual transfer valves and pipe caps!
2013-01-06 21:13:30 -08:00
Hawk-v3
19b63ade1b Merge pull request #2151 from comma/master
Implants
2013-01-06 21:09:56 -08:00
Zuhayr
0c3f3e84ef Whoops, forgot to add the designs.dm file. 2013-01-07 14:51:06 -08:00
Zuhayr
f7f014df6f Added binary talk for positronic brains, fixed mech destruction error, added positronic brain design to protolathe. 2013-01-07 14:47:29 -08:00
d_h2005@yahoo.com
c3c1c94d7e -Adds sprites and defines for departmental armbands, attachable to jumpsuits.
-Fixes backwards police-baton inhand sprites.
-Nudges the lusty xeno poster over a few pixels, so it fits better in-game.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5481 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-07 03:14:35 +00:00
Chinsky
9b4e923a30 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-01-07 02:31:45 +04:00
Chinsky
97de14114e Fixed advanced scanners to detect implants 2013-01-07 02:31:19 +04:00
petethegoat@gmail.com
bd385e6d0f Custom votes now display the vote question when they are initiated.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5480 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-06 21:48:25 +00:00
Zuhayr
45f0c2823d Removed an errant 'else' and included the baystation12.dme. 2013-01-06 15:41:02 -08:00
baloh.matevz@gmail.com
0a1b16f620 - Moved access definitions for jobs to the job datum. In addition, I added an extra access definition: minimal_access and access. Minimal access is intended for servers with large populations. All jobs have the bare minimum access they need to survive. access, on the other hand, is a far more generous list of accesses, intended for servers with lower populations, where players are expected to do more than just the job they were assigned. Also for servers which don't want to allow people to hide in their own ultra secure departments, where no one can get to them.
I did not go through the list to assign 'access' yet, so the two are currently identical.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5479 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-06 16:38:45 +00:00
Cael_Aislinn
990090326d compile fixes and cleanup
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 02:36:52 +10:00
Cael_Aislinn
aae42d928a Merge branch 'incremental_tg' r5200 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/__HELPERS/global_lists.dm
	code/__HELPERS/type2type.dm
	code/__HELPERS/unsorted.dm
	code/datums/datumvars.dm
	code/datums/disease.dm
	code/datums/organs/organ_external.dm
	code/datums/supplypacks.dm
	code/defines/obj.dm
	code/game/area/areas.dm
	code/game/atoms.dm
	code/game/gamemodes/cult/cult_structures.dm
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/ninja_equipment.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/game_mode.dm
	code/game/gamemodes/gameticker.dm
	code/game/hud.dm
	code/game/jobs/access.dm
	code/game/jobs/job/civilian.dm
	code/game/machinery/alarm.dm
	code/game/machinery/cloning.dm
	code/game/machinery/computer/cloning.dm
	code/game/machinery/computer/medical.dm
	code/game/machinery/computer/syndicate_shuttle.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/machinery/telecomms/machine_interactions.dm
	code/game/objects/effects/decals/contraband.dm
	code/game/objects/effects/signs.dm
	code/game/objects/items/devices/PDA/PDA.dm
	code/game/objects/items/devices/PDA/cart.dm
	code/game/objects/items/weapons/photography.dm
	code/game/objects/structures/door_assembly.dm
	code/game/objects/structures/window.dm
	code/game/sound.dm
	code/game/verbs/ooc.dm
	code/global.dm
	code/modules/DetectiveWork/detective_work.dm
	code/modules/DetectiveWork/evidence.dm
	code/modules/DetectiveWork/footprints_and_rag.dm
	code/modules/DetectiveWork/scanner.dm
	code/modules/admin/player_panel.dm
	code/modules/admin/verbs/adminhelp.dm
	code/modules/admin/verbs/adminpm.dm
	code/modules/awaymissions/gateway.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/client/preferences.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mining/machine_processing.dm
	code/modules/mining/machine_stacking.dm
	code/modules/mining/mint.dm
	code/modules/mining/ores_coins.dm
	code/modules/mining/satchel_ore_boxdm.dm
	code/modules/mob/living/carbon/alien/alien.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/carbon_defines.dm
	code/modules/mob/living/carbon/human/human_damage.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/say.dm
	code/modules/mob/mob.dm
	code/modules/mob/mob_cleanup.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/mob_transformation_simple.dm
	code/modules/mob/new_player/login.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/mob/new_player/preferences_setup.dm
	code/modules/mob/new_player/savefile.dm
	code/modules/mob/new_player/sprite_accessories.dm
	code/modules/paperwork/folders.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photocopier.dm
	code/modules/projectiles/guns/energy/special.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	code/setup.dm
	code/unused/mining/datum_processing_recipe.dm
	code/unused/powerarmor/powerarmor.dm
	code/world.dm
	html/changelog.html
	icons/effects/96x96.dmi
	icons/mob/head.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/suit.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/hydroponics.dmi
	icons/obj/items.dmi
	icons/turf/areas.dmi
	icons/turf/walls.dmi
	maps/RandomZLevels/fileList.txt
	maps/RandomZLevels/spacebattle.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-07 00:23:22 +10:00
Chinsky
7abec8d3bc Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-01-06 12:15:30 +04:00
Chinsky
87d6ad1b7a Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-01-06 12:13:28 +04:00
Chinsky
5f0c39f1cf Added implant removal surgery.
If you fail the step, has small chance of activating implant.
Gives you a sound and ~15 ticks to run away like hell.

Changes I did to other parts to make this possible:
-Implants are now organ-based, not mob-based
-Part of implant working code is moved to appropriate activate() procs
2013-01-06 11:25:53 +04:00
giacomand@gmail.com
f614122778 -Added a new button to NTSL's IDE which will clear the server's memory.
-Changed the broadcast function using a precreated human. The human would still be existing and a new one was created for every use of the broadcast. Garbage collecting it was almost impossible and deleting it everytime a broadcast is made would be laggy so I modified the broadcast code to not need a mob reference.
-Added some checks in the events.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5477 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-06 06:55:52 +00:00
Ravensdale
4dcf0f0c76 alright, 4-way manifolds, manual t-valves, pipe caps. 2013-01-05 21:39:39 -08:00
Ravensdale
3c9d5b161c Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-01-05 20:50:47 -08:00
Kortgstation@gmail.com
bc56419710 Fix for slime steroids not working.
Fix for slime monkey spawning only spawning one monkey (it spawns 3 now).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5476 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-06 01:27:58 +00:00
Hawk-v3
ac229bb38e Merge pull request #2148 from Zuhayr/master
Posibrain fix, seedbag fix.
2013-01-05 17:18:26 -08:00
Zuhayr
981e7ff3d7 Description fix for posibrains, reset timer on posibrain search, minor fix for Gau's seedbag. 2013-01-06 12:20:51 -08:00
giacomand@gmail.com
e4478711e4 -Added a logging message for a node having a null powernet.
-Misc stuff.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5475 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-06 00:08:51 +00:00
Hawk-v3
62bd0e8a68 Merge pull request #2146 from comma/master
Violence and carnage
2013-01-05 15:58:45 -08:00
Hawk-v3
d1fbc74a11 Merge pull request #2145 from GauHelldragon/bleeding
Seedbags!
2013-01-05 15:56:34 -08:00
Zuhayr
491821f8f7 Forgot the actual positronic brain file. Yay. 2013-01-06 10:53:29 -08:00
Zuhayr
4f93d392f4 Added sprites and basic code for positronic brains. 2013-01-06 04:04:25 -08:00
Zuhayr
6751c1a6be Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 2013-01-06 03:12:48 -08:00