Neerti
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1950d9341a
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Fixes beam proc. (#5797)
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2018-12-30 13:28:36 -08:00 |
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kevinz000
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8ee0adff8f
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compile
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2018-12-10 04:18:48 -08:00 |
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Anewbe
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cfeab054f6
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Fixes a compile error with the Initialize() proc
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2018-12-08 19:29:21 -06:00 |
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Neerti
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452fd9afb8
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Adds several new map/event oriented objects (#5757)
* Adds some helpful effects to enhance PoI construction.
* Adds several features for mappers.
* Test map please go
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2018-12-07 17:48:09 -06:00 |
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kevinz000
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8da11c17a2
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Makes math helpers defines for performance (#5654)
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2018-12-06 13:13:59 -08:00 |
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Leshana
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7e4b5901ec
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Ports the Paradise rewrite of TG rewrite of the Beam() proc
* New proc is more efficient and also supports:
- Multiple simultaneous beams from the same source.
- Doesn't block the thread while the beam is on.
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2018-01-13 18:34:33 -05:00 |
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