* Redoes the suit-wearing bugs, renaming them to the Zaddat.
(If this shows up on the main Polaris repo, I fucked it again, please yell at me until I unfuck it)
* finishes the zaddat species pending someone yelling at me and or me getting more/better sprites
adds three new accessories of dubious stylistic value for the gaudy-ass suit people
* i lied
engineers and other Zaddat who start with a hat will no longer burn in the harsh light of the station.
scarves and other decor items can now be equipped to space suits. cape, half-cape, and sash items now have valid slot flags
* gives zad a larynx
* gives Zaddat assisted languages
* zad sprites now have weird growths
* activate starvation mode
* mask is now red-faced so as not to give the zaddat skin cancer
* adds shrouds and zaddat hypos to cargo. renames zaddat hypos to glucose hypos since like, technically anyone can use them
* aand adds zad hypos to the fitness machines. thanks for letting us not starve, spacer guild
* adds zad hypos to the fitness vendor
* new purple zaddat icons (untested, probably fine)
* appeases anewbe
* something bad has happened
* Updates Zaddat per forum discussion
Flashes now deal significant burn to zaddat, enough to put them in crit with two flashes
Zaddat (and diona and vox) can no longer wear rigs
Shrouds no longer protect against shock damage, but do protect against radiation damage
Prometheans can now wear shrouds
Sprites are much prettier
* adds changelog
* Update zaddat.yml
* appeases anewbe
Created a first name list for Skrell, to replace the syllable assembler.
Created a surname list for Skrell to replace the syllable assembler.
Replaced the Skrell namegen with pre-written namelists, instead of the old syllable assembler.
* Adds Tajaran Akhani language.
Fixes plural form of Tajaran (Tajara->Tajaran) in about 50 places.
* Gives the language a colour distinct from Siik.
* Changelog
* Adds a lot of languages.
* Removes the languages I just added.
Instead updates old ones.
* Fixes a minor typo.
* how the hell did i accidentally remove sinta'unathi
Returns that stuff.
* Fixes two things.
* doesnt actually change name length
More tweaks to IPC fixes.
Merge resolution/compile fixes.
Further work on properly integrating, updating and fixing prosthetic options.
Repathed internal organs to organ/internal.
More work on full synthetics, changelings, overheating.
Working on getting organs to qdel properly and spawn properly when robotized.
Finalized some overheating values, added remaining prosthetic icons.
Finalizing the testing version of the full prosthetic bodies branch.
Added suit cyclers to the autolathe and map.
Fixing runtime errors.
Fixing errors.
Changelog.
Replacing limb and organ strings with constants.
Prevented brainless species from becoming full cyborgs.
Fixed issues with brain/MMIs renaming themselves inappropriately.
Various fixes and oversights.