PsiOmega
49d3f0fcf7
Merge remote-tracking branch 'upstream/dev' into NanoRefactorUmptheen
2015-04-10 15:49:36 +02:00
PsiOmega
1ba8dcbca9
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/vending.dm
2015-04-10 15:25:34 +02:00
PsiOmega
e37c5c22d4
Refactors NanoUI interaction (again)
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Takes NanoUI interaction code and splits it into more manageable modules.
The default handler that checks distances, camera coverage, etc., etc.
Admin NanoUI windows now only check for admin rights, ignoring sight, distance, and anything else.
ERT/mercenary appearance changer now remains open for as long as the mob remains on the admin Z-level.
PDAs and uplinks now require that you keep the item somewhere in your main inventory (or contents to be precise). Hands or ears are fine, inside bags are not.
Rig suits also check that they are in the operator's inventory or that the synthetic operator is somewhere within the suit's contents (recursively).
2015-04-10 11:19:38 +02:00
PsiOmega
990530d118
Ports /vg/'s spell system for the sake of cult porting.
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Does offer a much more pleasant basis to work with in the future, if someone wishes to add more spell-like abilities.
2015-04-09 20:08:06 +02:00
GinjaNinja32
7483b9fcb2
Fixes hardsuits completely breaking all the time
2015-04-09 13:58:10 +01:00
PsiOmega
71a8ddf50e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/modules/paperwork/paper.dm
code/modules/projectiles/projectile.dm
2015-04-08 10:55:26 +02:00
PsiOmegaDelta
fd1b6343f0
Merge pull request #8655 from volas/sanitize_procs2
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sanitize(), part 2
2015-04-06 15:16:17 +02:00
Chinsky
ae75e3555e
Merge remote-tracking branch 'remotes/upstream/dev-freeze' into conscience
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Conflicts:
code/modules/mob/living/carbon/human/human_attackhand.dm
2015-04-05 05:23:14 +03:00
Raptor1628
cf74e22870
Hardsuit Stuff
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Icons for all modules and control modules, two new suits, some modified
stats. Station suits are now split, with their spawned "equipped"
version having modules and access requirements, and their parent type
having neither.
2015-04-04 17:59:10 -04:00
PsiOmega
8e55ad8114
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/mob.dm
2015-04-03 09:33:05 +02:00
volas
2622d2dbfc
sanitize() refactor: fourth pass
2015-04-03 00:40:57 +03:00
Zuhayr
1070a8f63c
Adds weedkiller smoke checks to hydro trays and spreading plants.
2015-04-01 07:25:09 -07:00
Zuhayr
63a2fc6bff
Fixes #8682
2015-04-01 07:05:58 -07:00
Chinsky
65f61122b5
Merge pull request #8604 from Zuhayr/limbs
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Limb objects, severing and cybernetics
2015-03-31 08:38:54 +03:00
mwerezak
9ad533a094
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/living/carbon/monkey/update_icons.dm
code/modules/mob/mob_helpers.dm
code/modules/spells/spellbook.dm
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
2015-03-31 00:16:56 -04:00
Chinsky
5429378703
Added check for second pAi for #8287
2015-03-30 22:55:17 +03:00
PsiOmegaDelta
fefb55db93
Merge pull request #8674 from GinjaNinja32/rig_guns
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Rig weapon fixes
2015-03-30 15:02:22 +02:00
GinjaNinja32
e342bf8a3a
Fixes #8673 , also makes some messages clearer and removes the twin cooldowns on rig weapons
2015-03-30 03:54:18 +01:00
=
d77010221c
Merge with dev.
2015-03-30 08:36:52 +10:30
Zuhayr
0c3a18b0b6
Merge pull request #8380 from volas/sanitize_procs
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[DNM] sanitize() and text.dm refactoring
2015-03-29 00:57:33 +10:30
Techhead0
ac2ded9c86
Voidsuit Suit Storage
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Tanks can now be installed in the suit storage slot of voidsuits, a la
helmets and magboots. Order of removal is Tank>Helmet>Boots.
2015-03-27 21:56:05 -04:00
Zuhayr
59adbae59e
Removes the vox armalis.
2015-03-27 16:41:32 +10:30
Zuhayr
c0887333bc
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2015-03-27 11:13:53 +10:30
Zuhayr
dda3fc8f02
Merge pull request #8469 from mwerezak/robot-emp
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Reduces the effect of EMP on robot power cells, some other things
2015-03-26 19:00:39 +10:30
Zuhayr
97112c8a4c
Replaced display_name with name, worked on severing limbs and damage propagation.
2015-03-25 19:07:22 +10:30
volas
e3d41c3112
Merge remote-tracking branch 'upstream/dev' into sanitize_procs
2015-03-25 01:06:32 +03:00
volas
5fee41d4ba
sanitize() refactor: third pass (misc)
2015-03-25 01:05:21 +03:00
Zuhayr
3fe4162719
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into limbs
2015-03-25 00:29:59 +10:30
PsiOmegaDelta
89965420bb
Merge pull request #8603 from Baystation12/dev-freeze
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Dev freeze
2015-03-24 14:00:57 +01:00
Zuhayr
b9072baa97
Merge with dev.
2015-03-24 14:41:07 +10:30
Zuhayr
45f28d5372
Fixes #8485
2015-03-24 13:20:24 +10:30
mwerezak
dc1f05a9da
Tweaks rig emp effect, breach_threshold
2015-03-23 02:49:34 -04:00
volas
855755f808
sanitize() refactor: first pass (sanitize)
2015-03-22 23:31:19 +03:00
Zuhayr
2c269e5159
More work on Heist. Remapped the Vox shuttle and added a base for it. Tweaked spawn values etc.
2015-03-21 11:13:48 +10:30
Zuhayr
e0f23aead5
Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
2015-03-11 21:17:51 +10:30
Chinsky
c837505e8b
Merge pull request #8328 from PsiOmegaDelta/LessIsMore
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Cleans up access handling.
2015-03-03 10:21:16 +03:00
PsiOmega
318f5e1a92
Cleans up access handling.
2015-03-02 18:55:03 +01:00
PsiOmega
02a1e1d129
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/spacesuits/rig/suits/light.dm
2015-03-01 21:15:47 +01:00
mwerezak
8d1a92a0f5
Hardsuit tweaks
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Spider fang blade uses power faster.
Light hardsuits (minus ninja suit) have voidsuit-level breach thresholds.
If the suit is malfunctioning when it runs out of power then you will need someone to cut you out.
2015-02-28 14:04:53 -05:00
mwerezak
a026922115
More hardsuit fixes, ion rifle fix
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Fixes modules being usable when destroyed.
Fixes charge display for fractional charge values.
Fixes ion rifles EMPing themselves.
2015-02-28 04:15:29 -05:00
mwerezak
7dd82f8763
Merge remote-tracking branch 'upstream/dev-freeze' into backup
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Conflicts:
code/modules/clothing/spacesuits/rig/rig.dm
code/modules/clothing/spacesuits/rig/rig_pieces.dm
2015-02-28 03:39:38 -05:00
mwerezak
55a3b94995
Hardsuit adjustments, fixes
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Default inherited offline_slowdown set to 3, as most hardsuits use this
value. ERT no longer get rad immunity, they have enough advantages -
instead only ERT engineers get that.
ERT engineer gauntlets are also now insulated, allowing them to do
wiring work in space.
Fixed a compile error.
Fixed mounted laser cannons taking too long to recharge.
2015-02-28 03:36:00 -05:00
mwerezak
a8c315ad52
Updates rig emp_act
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EMPing hardsuits drains a bit of charge. Module damage is dealt to
damaged modules first. Various other adjustments.
2015-02-28 03:17:47 -05:00
Chinsky
7f01af6b7d
Merge pull request #8297 from PsiOmegaDelta/CameraCoverage
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Camera coverage fixes.
2015-02-27 13:11:21 +03:00
PsiOmega
2c032cacaf
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-02-27 09:52:51 +01:00
PsiOmega
7e498e1cf7
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/hydroponics/seed_datums.dm
code/modules/hydroponics/trays/tray_apiary.dm
code/modules/power/apc.dm
code/setup.dm
2015-02-27 09:06:48 +01:00
PsiOmega
98f6a4cae5
Camera coverage fixes.
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Fixes issues with AI cameras coverage not updating properly in several instances during EMPs, destruction, etc.,
2015-02-26 11:39:41 +01:00
PsiOmega
e7653e1ed5
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-02-26 08:22:25 +01:00
mwerezak
d06b2a0a12
EMP briefly blocks switching/engaging modules
2015-02-26 00:05:04 -05:00
PsiOmega
4dca85b17c
Fixes camera network changes not always being reflected in camera consoles.
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Cameras with altered networks would not necessarily show up on camera consoles, primarily affecting cameras joining/leaving alarm zones.
2015-02-25 19:50:07 +01:00