GinjaNinja32
0423691ca2
Missed a span
2015-06-15 12:20:16 +01:00
GinjaNinja32
4da75dba68
Fixes some more unbalanced HTML
2015-06-15 10:48:30 +01:00
GinjaNinja32
3c525e907a
'Fixes' NanoUI locking up on medical/security records
2015-06-14 14:44:38 +01:00
mwerezak
ad24805eb8
Mob fire temperature fix, tweaks
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Mob fires are now guaranteed to burn at least as hot as a cold flame -
no more merely warming mobs up slightly with low fire stacks.
Also made mob fires burn hotter overall and resisting slower.
2015-06-13 15:45:52 -04:00
Zuhayr
cef958cac2
Fixes #9503
2015-06-10 23:14:33 +09:30
Zuhayr
018c3fc2aa
Fixes #9517 and #9542
2015-06-10 23:14:33 +09:30
PsiOmegaDelta
e7faa19ea3
Merge pull request #9779 from Baystation12/master
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Dev-freeze.
2015-06-10 11:04:54 +02:00
PsiOmegaDelta
1efd3f9394
Merge pull request #9775 from mwerezak/mrowl
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Fixes tajaran name generation, tweaks
2015-06-10 07:59:10 +02:00
mwerezak
58d512d1e6
Fixes tajaran name generation, tweaks
2015-06-10 00:53:24 -04:00
PsiOmega
3591bd5599
Travis now builds using version 508.1287
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throw is now a keyword. Updates usages where necessary to allow compilation.
2015-06-09 15:36:27 +02:00
PsiOmegaDelta
97f49bb982
Merge pull request #9756 from Baystation12/master
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Dev-freeze
2015-06-09 12:12:40 +02:00
PsiOmega
13cb32fa7f
Another MayRespawn() fix.
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Being unable to reenter your body now allows you to respawn, even if your body lives.
2015-06-08 17:39:25 +02:00
GinjaNinja32
d6677d4389
Merge pull request #9739 from PsiOmegaDelta/150608-NoPowerNoControl
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AI restrictions and rejuvenation.
2015-06-08 10:08:55 +01:00
PsiOmegaDelta
5d058be2e6
Merge pull request #9741 from Baystation12/master
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Dev-freeze
2015-06-08 09:56:24 +02:00
PsiOmegaDelta
cad9b59c25
AI restrictions and rejuvenation.
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Ensures the AI cannot use Topics() while unpowered.
Ensures the AI is properly rejuvenated by the AI verb, as a functional AI will now never be lying down.
2015-06-08 09:10:33 +02:00
Techhead0
9f93abbaf3
Removes Beehive and Pompadours from Unathi hairstyles.
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As per Unathi Loremaster Ikky's request. Tested to not corrupt savefiles.
2015-06-07 12:31:55 -04:00
PsiOmega
fbc4bfbe9c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/tanks/tanks.dm
code/setup.dm
2015-06-07 10:30:27 +02:00
PsiOmegaDelta
2e920bce69
Merge pull request #9711 from mwerezak/syringelog
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Syringe gun logs, logging helper reorganization
2015-06-07 09:00:21 +02:00
Zuhayr
2eb14e037f
Merge pull request #9709 from PsiOmegaDelta/150606-GhostSpawn
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Fixes #9685 .
2015-06-07 15:06:09 +09:30
mwerezak
0725b0cc3e
Moves admin attack log helpers to admin module, makes admin_attack_log more resilient against null arguments
2015-06-06 11:53:12 -04:00
PsiOmega
cbead4224b
Fixes #9685 .
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Observer from the lobby do not have minds, while observers that once lived do.
Re-arranges the MayRespawn() logic to handle these situation.
2015-06-06 15:44:49 +02:00
PsiOmega
711eb0501c
Fixes #9697
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Replaces and closes the <span>
2015-06-05 21:17:11 +02:00
PsiOmegaDelta
6c903907c0
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-04 08:10:49 +02:00
Zuhayr
da3ee37df9
Merge pull request #9638 from PsiOmegaDelta/150602-LawSets
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Allows all synths to view the alternative law sets.
2015-06-03 04:00:11 +09:30
PsiOmegaDelta
3f26eeac99
Allows all synths to view the alternative law sets.
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This does not include laws such as the syndicate, spider clan, etc. laws.
Makes it less of a headache for a synth to state the standard NT laws while subverted, etc.
2015-06-02 14:48:08 +02:00
PsiOmegaDelta
fcb0841646
Reduction of admin right-click verbs.
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Removes verbs which only works on specific mob types from the admin right-click context.
Fixes #9627 .
Fixes #9628 .
2015-06-02 14:20:14 +02:00
PsiOmegaDelta
4a69d0a4f7
More MayRespawn checks.
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Astral projecting wizards/cultists may no longer respawn as something else.
2015-06-02 13:40:53 +02:00
Chinsky
ff592c751a
Merge pull request #9483 from PsiOmegaDelta/150526-EndGameTweaks
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End game tweaks
2015-05-31 23:55:08 +03:00
Techhead0
9047bbe2a2
Removes O2 tank and spare mask from Vox boxes.
2015-05-31 14:17:24 -04:00
Techhead0
0f0fcf2d46
Re-adds extended oxygen tanks to relevant jobs.
2015-05-31 14:08:46 -04:00
Techhead0
99e9172d31
Cleans up Vox survival gear, adds belt icons to emergency nitrogen tanks.
2015-05-31 13:04:32 -04:00
Techhead0
3620c49b08
Fixes #9462
2015-05-31 12:41:39 -04:00
Zuhayr
bf1733640a
Fixes #9586
2015-05-31 02:56:54 +09:30
PsiOmega
5e84bfa57c
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/modules/clothing/spacesuits/rig/suits/ert.dm
2015-05-30 15:59:54 +02:00
Zuhayr
40780165a2
Merge pull request #9569 from comma/master
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Fixes corpses and unconscious people still showing typing indicators.
2015-05-30 12:36:14 +09:30
Chinsky
44db730482
Fixes corpses and unconscious people still showing typing indicators.
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Indicator also has same visibility as the owner, so no magicaly sensing where someone is going to talk soon (chat bubbles works well enough)
Since images do not have visibility, had to make it an object decal. Also since it's set per mob, it's no longer global. Shouldn't really be much of an issue, since it's only created when mob tries to speak (so ~60 objects total on high-usual load)
2015-05-30 03:13:45 +03:00
Zuhayr
21a019b34f
Cleanup
2015-05-30 05:35:00 +09:30
Zuhayr
97cbcff3df
Fixes #9124
2015-05-30 05:29:33 +09:30
Zuhayr
b67622b23c
Fixes 9077
2015-05-30 05:06:43 +09:30
Zuhayr
5f2cf7b4a3
Fixes limbs and wounds not being visible on limbs.
2015-05-30 04:59:12 +09:30
Zuhayr
ce36d07f79
Fixes #9180
2015-05-30 04:58:49 +09:30
GinjaNinja32
daff60f8e3
Merge pull request #9563 from mwerezak/malflimb
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Adjusts malfunctioning limb stance damage
2015-05-29 17:48:18 +01:00
Zuhayr
fa7c43bf39
Merge pull request #9549 from atlantiscze/bright-solution
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Refactor floodlights
2015-05-30 02:11:10 +09:30
Atlantis
477204e8c8
Fixes two newmalf-related issues
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- Fixes APC runtime. I am an idiot. I know.
- Fixes potentional power issue with AI powersupply object, caused by AI having more than one powersupply. This sometimes caused AI to use 100kW instead of 50kW
2015-05-29 12:23:39 +02:00
mwerezak
ad5c5680a2
Adjusts malfunctioning limb stance damage
2015-05-28 22:57:36 -04:00
GinjaNinja32
562651a876
Fixes #8162
2015-05-28 23:11:00 +01:00
Atlantis
30e4550e2e
Refactor floodlights
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- Fixes #9543
- Removes ugly floodlight/proc/updateicon() and replaces it with proper floodlight/update_icon() which is standard on all objects/items. Does the same refactor for power cells and adjusts the proc call in relevant files (hence the amount of 1-line changes in various files)
- Makes floodlights properly use CELLRATE. Their load is 200 watts. Cell adjusted accordingly, it starts with 1k cell, which is enough for ~40 minutes (roughly)
- Floodlights with almost discharged cell (less than 10%) ocassionally "flicker", dimming for few seconds. This serves as indicator that the power cell is running low.
- Floodlight luminosity adjusted. They now shine slightly more, espicially closer to the floodlight.
2015-05-28 21:45:54 +02:00
Atlantis
7981777c41
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-28 20:16:12 +02:00
mwerezak
68e205e7b3
Fixes robot limbs spamming sparks and messages endlessly
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Fixes robot limbs spamming malfunctioning messages and spark effects
endlessly if one arm is malfunctioning while holding an item in the
other arm.
2015-05-27 01:15:14 -04:00
mwerezak
7d4c3235dc
Fixes #9460
2015-05-27 01:13:53 -04:00