PsiOmega
5de22ace82
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/gloves/miscellaneous.dm
2015-05-10 10:43:46 +02:00
PsiOmegaDelta
928b0a8be5
Merge pull request #9162 from volas/admin_stuff3
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Admin dice
2015-05-10 10:11:29 +02:00
MrSnapwalk
753d63439c
Removes the leading comma in software.dm.
2015-05-10 02:24:10 -05:00
volas
a0f119b9dc
Admin dice
2015-05-10 10:11:07 +03:00
MrSnapwalk
34eb2872b6
Makes the code compile by adding a comma and removing some unused lines.
2015-05-10 02:03:28 -05:00
Zuhayr
c0bb92bf34
Merge pull request #9146 from PsiOmegaDelta/AlarmConsoles
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Station alarm monitor changes.
2015-05-10 15:37:50 +09:30
Zuhayr
90fd4d584e
Merge pull request #9164 from comma/sterile
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Made sterile gloves actually start sterile
2015-05-10 15:11:29 +09:30
MrSnapwalk
89aa07fdf9
Adds new pAI sprites by WalterJe, adds a few more emotions (neutral, silly, :^), smirk, exclamation points, and question mark). Adjusts Tudoreleuu's custom item sprite to fit the new screen sprites.
2015-05-10 00:40:13 -05:00
MrSnapwalk
7e8a173fd4
Adds 7 new AI core sprites.
2015-05-09 18:02:30 -05:00
Chinsky
6618b225a0
Made sterile gloves actually start sterile
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Fixes #9163
2015-05-09 22:10:39 +03:00
Techhead0
95aef467a0
Magboots can be worn over shoes
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Equipping magboots or a voidsuit with magboots installed will place them
over any existing shoes. Existing shoes are replaced on feet when magboots
are unequipped. Magboots cannot be worn over other magboots.
Fixes #9125
Changelog for this and my previous voidsuit changes included.
2015-05-09 14:20:03 -04:00
volas
9fadad7b33
Player age now displayed also in notes
2015-05-09 19:33:11 +03:00
volas
84696567d8
Ability to select job equipment in 'Select Equipment'
2015-05-09 19:29:26 +03:00
PsiOmega
be91976e30
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-05-09 11:13:05 +02:00
Kelenius
fedd0342a0
Minor chem fixes
2015-05-09 12:03:22 +03:00
PsiOmegaDelta
2a53f6bf6d
Merge pull request #9153 from Techhead0/rlimb_data-fix
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Fixes rlimb assignment for hands/feet in chargen
2015-05-09 10:00:10 +02:00
Techhead0
e368c78b42
Fixes rlimb assignment for hands/feet in chargen
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An easy fix for a small typo that caused rlimbs not to be assigned to
second_limb (hands/feet). I'm surprised the bug went unnoticed this
long.
2015-05-08 21:12:15 -04:00
Chinsky
513579b8ac
Merge pull request #9140 from PsiOmegaDelta/Accounting
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Fixes #9139 .
2015-05-08 19:41:57 +03:00
PsiOmega
b98461c2af
Station alarm monitor changes.
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Replaces a couple of station alarm monitors with variants that display all alerts; fire, atmospherics, power, camera and motion rather than just the first 3.
Adds a basic station alarm monitor on the engineering outpost.
2015-05-08 11:22:29 +02:00
PsiOmega
999b0ca99d
Compilation fixes.
2015-05-08 08:33:41 +02:00
PsiOmega
28d24fc8c6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer/atmos_control.dm
code/game/machinery/telecomms/logbrowser.dm
code/modules/mob/mob_helpers.dm
2015-05-08 08:23:15 +02:00
Ccomp5950
a36acc8eba
Merge pull request #9136 from GinjaNinja32/CyborgIsNotAI
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Fixes cyborgs showing up as AIs in radio output for AIs.
2015-05-07 23:23:54 -04:00
Ccomp5950
c1350e8df8
Merge pull request #9101 from StarSmasher44/patch-3
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Applies Icon Caching to battery racks, Fixed edition
2015-05-07 23:20:30 -04:00
PsiOmega
72dc583ef5
Fixes #9139 .
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Arranges the order at which starting funds is set and account creation is done.
2015-05-07 19:23:56 +02:00
GinjaNinja32
cec16d7559
Fixes cyborgs showing up as AIs in radio output for AIs.
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Also fixes pAIs and non-carbon non-robot non-AI non-pAI mobs doing the same.
2015-05-07 14:48:18 +01:00
PsiOmega
d7e5792f98
Ensures dionaea nymphs respect antagHUD restrictions.
2015-05-07 13:28:35 +02:00
PsiOmega
783e437c5e
Enforces antagHUD restrictions.
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antagHUD checks were missing in a few places.
Can no longer join as drone, ERT member, or pAI if you have enabled antagHUD.
2015-05-07 09:55:26 +02:00
PsiOmega
7cbd72d1be
Cleanup.
2015-05-07 09:09:12 +02:00
PsiOmega
10edb06036
Do not copy-paste code.
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Do not copy-paste code.
2015-05-07 08:43:24 +02:00
PsiOmega
9e4dacc765
Merge remote-tracking branch 'upstream/master' into dev
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Conflicts:
code/game/machinery/machinery.dm
code/game/objects/items/weapons/storage/misc.dm
code/game/response_team.dm
html/changelogs/HarpyEagle-NeckgrabFix.yml
2015-05-07 08:14:57 +02:00
mwerezak
f3dd96bb8c
Adjusts charge costs for gun/energy
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In particular, charge costs were chosen so that mounted energy guns
drain 80% of a default rig's power cell in 40 shots, and mounted laser
cannons drain the same in 20 shots.
2015-05-07 00:13:21 -04:00
mwerezak
3e1e137cec
Adds device powercells
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Adds a type of smaller power cell for powering devices. Not used by much
at the moment, but it's one step closer to a more coherent picture of
power cells.
2015-05-06 23:41:57 -04:00
Ccomp5950
f2b4543ba6
Merge pull request #9113 from PsiOmegaDelta/AntagOOCRights
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Ensures only antags and admins can see AntagOOC.
2015-05-06 17:30:58 -04:00
Chinsky
af7ec5c8ad
Merge pull request #9099 from StarSmasher44/patch-2
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Adds Icon Caching for some Mob HUD Icons
2015-05-06 19:01:20 +03:00
Chinsky
d0c2b883aa
Merge pull request #9069 from RavingManiac/dev
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Muzzle-flash lighting effect for guns
2015-05-06 17:27:21 +03:00
PsiOmega
4602bd033f
Fixes #9106 .
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Now only carbons can be given items, as intended.
2015-05-06 15:41:39 +02:00
PsiOmega
b6501998e3
Ensures only antags and admins can see AntagOOC.
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Adds rights check, not only holder verification.
2015-05-06 11:34:54 +02:00
ccomp5950
7436573177
Fixes the removal of all organs when admins use "Select Equipment"
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fixes #8884
2015-05-05 21:37:28 -04:00
Atlantiscze
024dabef7b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-05 22:13:58 +02:00
StarSmasher
4afe2e46e6
Updates code based off of GinjaNinja's Feedback
2015-05-05 17:16:10 +02:00
StarSmasher
2675bac50e
Applies Icon Caching to battery racks, Fixed edition
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I did a whoops, should be good now, I hope.
2015-05-05 16:50:23 +02:00
StarSmasher
2a96210223
Fixes this one at least.
2015-05-05 16:47:40 +02:00
Mloc
82b810d363
Revert "Applies Icon Caching to battery racks"
2015-05-05 15:36:19 +01:00
StarSmasher
b27dbdaaf5
I'm too broken for this
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Also fixes this one, probably.
2015-05-05 14:21:28 +02:00
StarSmasher
b6b3548760
I'm too broken for this
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Should work now.
2015-05-05 14:20:35 +02:00
StarSmasher
1c9dbfdb2b
Removes unneeded variable
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All good now.
2015-05-05 14:13:26 +02:00
StarSmasher
f69358d4f5
Removes unneeded variable
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Thanks Psi for pointing that out.
2015-05-05 14:12:03 +02:00
StarSmasher
b03d5a7850
Adds Icon Caching for some Mob HUD Icons
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Adds partial caching for some of the smaller HUD additions of the mobs to allow for less processing needed to constantly update the icons when needed.
Code has been tested on a live server for several weeks prior to it's shutdown, so it should work as great as it has worked for us.
2015-05-05 14:04:53 +02:00
StarSmasher
89b65e216f
Applies Icon Caching to battery racks
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In my tests a while ago, I found that the battery racks came quite high in the profiler. So I decided to see if I could alleviate some of that trouble.
Very simple, caches the icons based off of previous work done on the APC, requires less processing for the icon updates.
Function has been tested and has been used on a live server for a few weeks prior to said server's shutdown.
Will make a 2nd PR following another like this except for HUD icons.
2015-05-05 13:12:52 +02:00
Kelenius
80467f8fa6
Removes metorapan reaction
2015-05-05 12:01:02 +03:00