Kelenius
f2c0cb483d
Fixes skrell and dionaea alcohol resistance/weakness
2015-05-28 08:49:58 +03:00
PsiOmegaDelta
928722c08a
Merge pull request #9526 from Raptor1628/dev-freeze
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Rig Icon Fixes
2015-05-28 07:06:02 +02:00
Raptor1628
62ef32a725
Rig Icon Fixes
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Fixes some incorrect names that were resulting in broken icons.
2015-05-27 23:32:27 -04:00
Yoshax
850301ed0f
Fixes bluespace relay issues (being un deconstructable, and not building properly.
2015-05-28 03:56:53 +01:00
Zuhayr
57807a766b
Merge pull request #9456 from mwerezak/inflatable
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Fixes #9452
2015-05-28 11:09:37 +09:30
Zuhayr
adbacc0cc1
Merge pull request #9494 from mwerezak/rigfix
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Fixes #9493
2015-05-28 11:09:08 +09:30
PsiOmegaDelta
414a4321fd
Merge pull request #9496 from mwerezak/ivstand
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IV stands are no longer bullet shields
2015-05-27 19:57:40 +02:00
PsiOmegaDelta
9ccb2d4f61
Merge pull request #9499 from mwerezak/robolimbs
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Robolimb fixes
2015-05-27 19:57:08 +02:00
Zuhayr
00ede5d475
Merge pull request #9477 from comma/dev-freeze
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Moved Captain's announcment out of equipping to spawning.
2015-05-28 03:09:25 +09:30
GinjaNinja32
b9cd4ba023
Adds logging and admin investigatability (read: checking what the virus does) to virus events
2015-05-27 10:36:45 +01:00
mwerezak
b4adb1a432
Updates species checks
2015-05-27 01:34:50 -04:00
mwerezak
7dcc98e1a4
Fixes robotic organs causing pain messages
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Also fixes pain() not checking if the species has NO_PAIN.
2015-05-27 01:15:55 -04:00
mwerezak
68e205e7b3
Fixes robot limbs spamming sparks and messages endlessly
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Fixes robot limbs spamming malfunctioning messages and spark effects
endlessly if one arm is malfunctioning while holding an item in the
other arm.
2015-05-27 01:15:14 -04:00
mwerezak
7d4c3235dc
Fixes #9460
2015-05-27 01:13:53 -04:00
Zuhayr
c62514887b
Merge pull request #9481 from PsiOmegaDelta/150526-Inactivity
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Inactivity process tweaks.
2015-05-27 13:24:22 +09:30
Chinsky
3d5b7e5744
Merge pull request #9464 from Kelenius/ofChemAndAnalyze
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Medical scanners now scan ingested reagents
2015-05-27 06:32:20 +03:00
mwerezak
31b2ce9cf7
IV stand span classes
2015-05-26 23:07:21 -04:00
mwerezak
e510f6625f
Fixes IV stands blocking bullets
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IV stands now check PASSTABLE, allowing projectiles and small mobs to
pass through them.
Flipped tables now block small mobs.
2015-05-26 23:05:38 -04:00
mwerezak
d65ec62dcb
Fixes #9493
2015-05-26 22:49:16 -04:00
mwerezak
1d5c971a45
Fixes #9452
2015-05-26 22:34:06 -04:00
PsiOmega
d7ae2222c0
Constructs now suck out light from their surroundings.
2015-05-26 13:35:42 +02:00
PsiOmega
228000d9cc
Marks the engine room, AI, and asteroid shuttle APCs as critical.
2015-05-26 13:26:42 +02:00
PsiOmega
bcb1ea5413
Endgame tweaks.
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Now instead calls the proper round-end proc when finishing the round, allowing admins to interrupt restart if desired.
None of the current end game variants currently use over/underlays, they are now content with coloring space.
On endgame start, the entire world is now updated in a spawn() instead, reducing crippling lag.
Adds support to designate APCs are critical, these are not drained during world end events.
Fixes a couple of potential runtime errors if no escape points have bee mapped in.
People in wheelchairs and mechas can now enter the world end rift.
Cult walls no longer cultify over and over, indefinitely.
2015-05-26 12:29:50 +02:00
PsiOmega
98c585615e
Inactivity process tweaks.
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Partially by request:
The inactive check process now respects client holder status and can be configured how long clients may remain inactive before being kicked.
2015-05-26 09:04:26 +02:00
PsiOmega
5a1bf5a6a4
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/toys.dm
2015-05-26 08:26:48 +02:00
Ccomp5950
fff9e5ec92
Merge pull request #9463 from PsiOmegaDelta/SinfulLiving
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Fixes #9461 .
2015-05-26 02:11:31 -04:00
Chinsky
f1c194d5e9
Moved Captain's announcment out of equipping to spawning. Removed redundant satchel spawning things - they are being taken care of in job's equip()
2015-05-26 09:11:04 +03:00
StarSmasher
711ad88903
Fixes #9294
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Adding 6 tomato juice to 50 protein doesn't really work if the maximum is 50.
Also fixed it in the vegetable pizzas.
Figured a quickfix would be better than a very delayed fix.
2015-05-25 22:26:55 +02:00
Kelenius
359e055463
Lets medical scanners scan stomach
2015-05-25 19:11:14 +03:00
PsiOmega
4956af8597
Fixes #9461 .
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Corrects the path of the uplink item.
2015-05-25 17:59:41 +02:00
mwerezak
c08774d96e
Updates bear traps
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Moves to trap.dm.
Cleans up trap attacking code.
Fixes trap remaining anchored once triggered.
Instead of embedding, traps now buckle their victim into place.
Deaf messages, where appropriate.
Gave beartraps a more setting-friendly name.
Conflicts:
baystation12.dme
2015-05-24 16:33:41 -04:00
Atlantis
1da44dc861
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
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- Merge resolution: Updates intellicard NanoUI to correctly show separate hardware integrity/backup capacitor percentages.
2015-05-24 20:23:46 +02:00
Chinsky
b01c3a4ba9
Merge pull request #9451 from PsiOmegaDelta/Tmp
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Fixes #9447 .
2015-05-24 18:16:08 +03:00
Chinsky
7835afc361
Merge pull request #9450 from mwerezak/workboots
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Adds engineering workboots
2015-05-24 18:16:00 +03:00
PsiOmegaDelta
3d9aa48f49
Merge pull request #9442 from GinjaNinja32/shuttle
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Supply shuttle and crate fixes
2015-05-24 14:43:15 +02:00
PsiOmegaDelta
2fc50e7d03
Merge pull request #9449 from mwerezak/airlock-sound
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Airlock sounds
2015-05-24 14:43:09 +02:00
PsiOmega
c21a456379
Fixes #9447 .
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The inteliCard now has a NanoUI interface, allowing it to utilize custom CanUseTopic() checks depending on context, in-hand or in-rig.
2015-05-24 11:33:54 +02:00
mwerezak
b4c88c6186
Adds engineering workboots
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Sprites credit ChessPiece.
2015-05-23 23:00:26 -04:00
mwerezak
e6be73ac56
Airlock sounds
2015-05-23 22:59:18 -04:00
Atlantis
c2c3a2c689
Implements remaining suggestions
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- Few more grammar fixes
- Machine overload adjustment finished. SMESs and APCs now receive explosion intensity bonus according to stored charge.
- Gets rid of remains of old "src:" references in AI Life() proc
2015-05-24 03:05:27 +02:00
Atlantis
da22851ff7
Merge branch 'newmalf-merge' of https://github.com/atlantiscze/Baystation12 into newmalf-merge
2015-05-24 01:16:09 +02:00
Atlantis
ef040583c8
Implements github suggestions
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Among others:
- TXT helpfile is now HTML helpfile
- Lots of gremmer changes
- Some adjustments
2015-05-23 22:22:38 +02:00
Atlantiscze
5aa37bd859
Merge branch 'newmalf-merge' of https://github.com/atlantiscze/Baystation12 into newmalf-merge
2015-05-23 21:22:23 +02:00
Atlantiscze
06ec54c7b8
Modified behavior of machine overload to further prevent spam and to make it more useful if targeted on high-power machinery such as SMES.
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- This is a WIP thing. Commiting so i can finish it on my second computer.
2015-05-23 21:19:32 +02:00
PsiOmega
5ee1e3df56
Fixes #9443 .
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Restores an old sunflower sprite for use by toys.
2015-05-23 19:38:31 +02:00
GinjaNinja32
3fb3a18f05
Supply shuttle and crate fixes
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- Supply point generation no longer increases over time, leading to a total of around 45000 points generating after 150 minutes
- Supply packs can have access set as either a number or a list; either is transferred to crates' req_access var correctly
- Non-secure reagent cartridge crates no longer use secure crates
- Closet/crate examine now calls ..() in all circumstances, not just when the user is more than one tile away
- Possibly more I can't remember
2015-05-23 16:15:04 +01:00
Zuhayr
50dd6aa0bb
Merge with master.
2015-05-23 21:29:40 +09:30
Zuhayr
a2571b95c3
Merge pull request #9418 from mwerezak/port-gen
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Fixes portable generators going above their temperature limit
2015-05-23 20:40:07 +09:30
Atlantis
97f0470504
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into newmalf-merge
2015-05-22 21:01:26 +02:00
PsiOmega
77099631d1
Updates del usages.
2015-05-22 08:27:12 +02:00