Commit Graph

29217 Commits

Author SHA1 Message Date
lbnesquik
2608817abd Port some noises from baystation.
- Plays keyboard noises for every computers
- Button noises for the chem master
- Mini framework for easier noises put in. Couldn't put in everything without a lot more work than i felt like doing this Saturday.
2018-10-13 19:35:14 +02:00
lbnesquik
f45fe2e6bd More paths to Quick_Create
Add devices
Add guns
Add mecha_equipement
Add mecha_parts
Add reagent containers
Add specially food

Considering adding one for each clothing types such as under, head, above, gloves, glasses and so on.
2018-10-13 14:33:27 +02:00
lbnesquik
3da4037134 Biogenerator improvements.
- Lower the process noise.
- Add a new Creative Common sound to play once the process is done.
- Add options for **5** slabs of meat or units of milk to be dispensed at once. Because seriously who is going to use this feature as is.
- Add the option to create plant bags. Much more useful than most other stuff.
- Add large plant bags for easier ferrying of goods.
- Add a description to the biogenerator.
- Fix a typo resulting in "]The the biogenerator is already loaded."
- Add cream dispensing.
2018-10-13 12:49:14 +02:00
Arokha Sieyes
5bbec73b66 Fixes maploading
Imagine you're on the last iteration of this loop, you've done the final column of X coordinates and you're going to set maxx.
Would you want to set it to where you are now, the final X column... or would you want to add ONE MORE beyond the template size for some reason then set it to that?

This bug causes all templates that are the size of normal maps to fail to initialize any atoms if your template is the size of your normal maps, because it tries to obtain a square of size minx, miny, minz, maxx, maxy, maxz to initialize, however maxx is nonextant because it exists outside the bounds of the world. It also causes all submaps to initialize an additional column of atoms twice, or not initialize any if they spawn against the right edge of the map.
2018-10-13 01:32:16 -04:00
lbnesquik
368fb9a566 Move surgery caps into their own selection. 2018-10-12 15:17:18 +02:00
lbnesquik
d2faf2b656 Fix plastic ashtrays only holding one butt. Now they hold 4butts.
jeez bill.
2018-10-12 14:46:19 +02:00
lbnesquik
db053ca240 wax staxs 2018-10-12 14:30:22 +02:00
Andrei Jors
6c689fd3b3 Changes << to to_chat at request. 2018-10-11 13:07:35 -04:00
Anewbe
35cbc53030 Merge pull request #5646 from lbnesquik/Kates-Tiny-Tweak
Remove intensity from chemistry machines.
2018-10-10 15:54:03 -05:00
Anewbe
1974594460 Merge pull request #5650 from lbnesquik/Kates-Why-Do-I-Have-To-Fix-This
Fix incorrect HUD/screen/hologram
2018-10-10 15:53:33 -05:00
Cerebulon
cddaa5bd46 Fixes missing sprites when excavating rocks 2018-10-10 10:56:23 +01:00
Anewbe
0a46ed7feb Merge pull request #5641 from avabee/patch-3
Fixes several typos with oxygen_pump.dm.
2018-10-09 15:35:26 -05:00
Anewbe
039d34c946 Merge pull request #5617 from Poojawa/admin_reforms
Admin ticket system (for real this time)
2018-10-09 15:30:29 -05:00
Anewbe
da6909011e Merge pull request #5632 from lbnesquik/Kates-Hammer-Fix
Remplace sprite hammer with pickaxe
2018-10-09 15:27:40 -05:00
Atermonera
a55b48f2ea Merge pull request #5640 from lbnesquik/Kates-Laptop-Fix
Fixes laptop blocking grown adults.
2018-10-09 10:52:23 -07:00
Atermonera
52abb90148 Merge pull request #5635 from lbnesquik/Kates-Emote-Fix
Fix yes emote not working correctly.
2018-10-09 10:47:27 -07:00
Atermonera
39703d9d7c Merge pull request #5634 from lbnesquik/Kates-Kobold-Remov
Remove kobold.dm
2018-10-09 10:43:49 -07:00
lbnesquik
d68d7fb247 reeeeeeeee 2018-10-09 14:37:55 +02:00
lbnesquik
e5eda11fbb ᵗᵉᵉⁿʸ ᶠˡᵃˢʰˡᶦᵍʰᵗ ᵗʷᵉᵃᵏ
A small noise now plays when your flashlight runs out of power. I didn't find any noise online which fitted my desire of a small, hushed electric fizzling so i used spark3 on very low volume.
2018-10-09 13:48:57 +02:00
Andrei Jors
4a42ead034 Lock has a check already, so remove that. 2018-10-09 07:37:59 -04:00
Andrei Jors
8ea25b1811 Prevents people from HREF exploiting around the R&D console. 2018-10-09 07:26:00 -04:00
lbnesquik
8652e48a63 Add a noise for mining scanners.
This should affects all devices using it too.
2018-10-09 08:25:10 +02:00
lbnesquik
8f8d5059b7 Remove intensity from chemistry machines. 2018-10-09 07:17:19 +02:00
lbnesquik
6d6dd3e09a Gas noises 2018-10-08 09:54:38 +02:00
lbnesquik
544e518fa2 Typo. 2018-10-08 09:27:09 +02:00
lbnesquik
fed18eb210 Mech noises update.
This add more noise feedback for mechs:
-Light on and off
-Gygax overload
-Durand defence mode.
2018-10-08 09:23:59 +02:00
Anewbe
0f730974c9 Merge pull request #5638 from lbnesquik/Kates-Chemistry-Fix
Fixes chem master dumping reagents.
2018-10-07 15:43:45 -05:00
avabee
63ec3a6230 Fixes several typos with oxygen_pump.dm. 2018-10-07 11:10:18 -05:00
lbnesquik
236b6bb61f Fixes laptop blocking grown adults. 2018-10-07 07:16:29 +02:00
kevinz000
e216aafe18 process stuff 2018-10-06 13:04:24 -07:00
Anewbe
226ed4eff7 Merge pull request #5639 from Heroman3003/smes-fix
Fixed smes terminal construction requiring more cable than used.
2018-10-06 15:03:31 -05:00
Heroman3003
40a38aeb0e Fixed smes terminal construction requiring more cable than used. 2018-10-06 09:36:24 +10:00
lbnesquik
5ff6ad56bf Fixes chem master dumping reagents.
Previously, if you used a bluespace beaker and transferred all of it's contents, the chem master buffer would silently drop all of those chemicals without warning.
2018-10-06 01:26:43 +02:00
kevinz000
6164cf07d8 Refactors refactors more refactors 2018-10-05 11:13:23 -07:00
kevinz000
35d02d48ea Roped into porting a bunch of MORE stuff 2018-10-05 10:58:07 -07:00
kevinz000
5c6a2ac85f Adds a bunch of math helpers, timer subsystem, qdel/list helpers, mc stuff, comparator for timining subsystem, etc etc... 2018-10-05 10:49:55 -07:00
lbnesquik
26614eaeef Fix yes emote not working correctly.
It's a lazy fix but it works.
2018-10-05 19:44:54 +02:00
lbnesquik
281e0cb48c Remove kobold.dm
This file has no sprites and is used nowhere. It does have some kinda cute emotes but without sprites it's useless and has been since 2017 and maybe much longer. I haven't found any references of it's origin either.
~~maybe virgo will do sprites i dunno~~
2018-10-05 19:41:44 +02:00
lbnesquik
b682a080a9 Remplace sprite hammer with pickaxe
This particular hammer had been sitting 'waiting for sprites' for 4 years at least. Could be a lot more really.

Fixeshttps://github.com/VOREStation/VOREStation/issues/4183
2018-10-05 19:31:23 +02:00
kevinz000
158ec02670 Pixel Projectiles 2018-10-05 10:26:48 -07:00
lbnesquik
2cea82cbcc Minor issues fix. 2018-10-05 03:55:56 +02:00
lbnesquik
5641b828c5 Move almost everythign food related into the kitchen module.
Not moving reagents and tools.
2018-10-05 02:56:36 +02:00
Anewbe
b32583c6ae Merge pull request #5620 from lbnesquik/master
Shotgun cycling animation framework
2018-10-03 13:30:36 -05:00
Anewbe
7ee626869e Merge pull request #5619 from SpadesNeil/toy-sounds
Text for handheld plushies when poked
2018-10-02 13:19:47 -05:00
Anewbe
b623d83667 Fixes some bloodloss bugs 2018-10-01 22:33:30 -05:00
Anewbe
5c66a64ae9 Merge pull request #5618 from Verkister/patch-15
Fixes grabs breaking defined mob pixel offsets.
2018-10-01 20:24:54 -05:00
lbnesquik
d14b45ea06 Add an animated rifle.
Nothing is particularly impressive except the animation.
2018-10-01 22:19:32 +02:00
lbnesquik
7b5b214ebb Shotgun cycling animation framework
This adds the possiblity for empty sprites on all shotgun/pump/thing and for cycling animations.
https://cdn.discordapp.com/attachments/407267031562453032/488751327531368481/2018-09-10_18-43-05.gif
This particular weapon was made by a friend so i'll wait for their permission before porting it in.
2018-10-01 15:26:22 +02:00
Spades
fffc2c390c Text for handheld plushies when poked
Plushies now make sounds when poked. Squeak!

Ported from https://github.com/VOREStation/VOREStation/pull/4231
2018-10-01 08:54:34 -04:00
Poojawa
501f3a05ce line ending 2018-09-30 20:27:46 -05:00