Commit Graph

4131 Commits

Author SHA1 Message Date
Ren Erthilo
bccd60b344 TG: Medical records searching now works with DNA and not just name/id.
Revision: r3323
Author: 	 quartz235
2012-04-29 20:19:30 +01:00
Ren Erthilo
8bc5dbbf47 TG: AIs can now edit NTSL code.
Revision: r3320
Author: 	 vageyenaman
2012-04-29 20:09:36 +01:00
Ren Erthilo
9e8e5b242a TG: Examine bug-fixes because I shouldn't code in the early hours.
Revision: r3317
Author: 	 elly1...@rocketmail.com
2012-04-29 20:05:56 +01:00
Ren Erthilo
c2e3d87276 TG: Adds a message to corpses that have had their ghosts leave the server/become
something else
Readds the ablative vest's reflect chance at a considerably lower percentage
Fixes a bug where ghosts couldn't examine human bodies.
Fixes a bug where tensioner-spawned deathsquads would be braindead.
Revision: r3314
Author: 	 VivianFoxfoot
2012-04-29 19:01:43 +01:00
Ren Erthilo
7b468a96e2 TG: Sanity check for jobban_isbanned() to prevent any antag jobban resulting in a
ban from any antag jobs that may be added or renamed or whatever.
Tidied human/examine.dm a bit more.
Can no longer examine mobs while unconscious/blind/whatever. A more extensive
fix is in the works.
Revision: r3313
Author: 	 elly1...@rocketmail.com
2012-04-29 18:50:40 +01:00
Ren Erthilo
926ec66dfd Adds an admin verb that fully sets up the singlo (for testing/debugging msotly)
Fixes the tensioner occasionally attempting to turn cyborgs into malf AIs.
Adds checks to space ninja during its objective creation.
Fixes that fucking message when you're carrying the disk in outer space
Nuke disk now respawns in all rounds.
Adds the abiity to turn off the tensioner for the entire round.
Pinpointers now show the remaining time until a nuke goes off if it's been armed
when examined
Nuclear bombs now have a minimum detonation time of one minute.
- Instead of z-level transition happening when you reach the edge of the map, it
will now happen 7 tiles away from the edge. This means that you will no longer
see the black edge, transition will likely happen without you even noticing.
- The distance from the edge that defines this is in setup.dm, the variable is
called TRANSITIONEDGE and is currently set to 7 (the view range).
Revision: r3312 & r3464
Author: VivianFoxfoot & baloh.matevz
2012-04-29 18:45:11 +01:00
Ren Erthilo
94d5cc5575 TG: Janitor borgs have been massively upgraded.
They now clean as they roll, and have a trashbag.
Revision: r3310
Author: 	 petethegoat
2012-04-29 17:59:54 +01:00
cib
bab3936e6c Added an additional warning for the epidemic cruiser. 2012-04-29 09:48:20 -07:00
Ren Erthilo
0439af24d5 Fixes grammar problems in examine. 2012-04-29 17:38:39 +01:00
Ren Erthilo
ea6ad8f3bd Description and mapfix. 2012-04-29 17:37:48 +01:00
Ren Erthilo
c20bc213c5 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-29 17:31:59 +01:00
Mloc
e8deceaed5 Merge pull request #946 from CIB/master
Updates to epidemic, and small fixes to rev
2012-04-29 09:18:30 -07:00
cib
f69e380066 Merge branch 'master' of github.com:CIB/Baystation12 2012-04-29 08:31:49 -07:00
cib
f2167f60bb Updates to Epidemic and virology:
- Vira now take a few minutes before they cause any symptoms at all to the infectee. This also increases the life time of vira a bit.
- In Epidemic, the heads now get a Command Report explaining the situation. However, the crew itself must not be notified of the events.
- Epidemic now has a time limit(currently 90 minutes). If the crew is not cured by that time, the station will be destroyed by an inbound cruiser.
2012-04-29 08:30:15 -07:00
CIB
84289cf110 Merge pull request #945 from CompactNinja/master
Bottles are now have 50 unit hold
2012-04-29 06:52:17 -07:00
CompactNinja
63b1a1bd4b I am make bottle have bigger thigns.
Signed-off-by: CompactNinja <kulzernite@hotmail.com>
2012-04-29 20:14:00 +09:30
Ren Erthilo
67d1f32883 Adds silent AI transform to player panel/view variables. 2012-04-29 04:21:07 +01:00
Ren Erthilo
105160fb72 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-29 04:11:57 +01:00
Ren Erthilo
15b1e94351 Adds watering can, fixes point blank stunning, adds new gaming kit sprite. 2012-04-29 03:37:14 +01:00
Ren Erthilo
998faaab6e Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-04-29 02:27:18 +01:00
Ren Erthilo
4e07fa527c Adds and reorganises a bunch of custom items. 2012-04-29 02:27:02 +01:00
Hawk-v3
bb2478bc3c Merge pull request #940 from Erthilo/master
Adds logging for griefy tactics
2012-04-28 17:58:53 -07:00
Ren Erthilo
3a5370d2b9 Adds logging for that bad thing with plasma. 2012-04-29 01:56:03 +01:00
Hawk-v3
604260754a Map pathfixing for Antiquia, mapstuff for Mini and new Atmos in TG station.
Tyop fix in code.
2012-04-28 23:02:11 +01:00
Miniature
ea8dae0f74 Merge pull request #938 from Miniature/master
Fixed a bug with mirrored tvalves and pipecaps, made it possible to make pipecaps from pipe dispensor and removed insulated pipes from it because they dont do anything sepcial
2012-04-28 12:30:58 -07:00
Miniature
b45f4cbfd8 Fixed a bug with mirrored tvalves and pipecaps, made it possible to make pipecaps from pipe dispensor and removed insulated pipes from it because they dont do anything sepcial 2012-04-29 04:58:57 +09:30
Miniature
17ba04c485 Merge pull request #937 from Miniature/master
made passive gates toggleable
2012-04-28 12:04:46 -07:00
Miniature
6287aecbeb Made passive gates toggleable 2012-04-29 04:33:55 +09:30
Ren Erthilo
4df9897ce0 TG: Adds modular changeling. Modular changeling means changelings now purchase the
powers they want.  Adds a few new powers as well as a framework for easily
adding new ones.
Revision: r3308
Author: 	 VivianFoxfoot

Also fixes for potatoes and boxes in bags.
2012-04-28 18:44:08 +01:00
Albert Iordache
08d73da9bc Merge pull request #928 from Erthilo/TGUpdates
TG Updates up to r3300
2012-04-28 10:12:05 -07:00
Miniature
04d562a7d6 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-04-29 02:17:35 +09:30
Miniature
57bf7d93d4 Mirrored tvalves 2012-04-29 02:16:17 +09:30
Ren Erthilo
c2a1c149df TG: Fixed and further improved package wrapping. Added a sprite for wrapped closets.
Revision: r3302
Author: 	 petethegoat
2012-04-28 17:42:36 +01:00
Ren Erthilo
b72e529a36 Changes SYND_FREQ to NUKE_FREQ for syndicate strike team. 2012-04-28 17:26:24 +01:00
Ren Erthilo
e9dd09f298 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-28 17:24:38 +01:00
Miniature
4d9b33e3d2 AIs now are forced to use freelook, and can't turn it off 2012-04-28 21:56:55 +09:30
SkyMarshal
c290fbdd5a Merge pull request #934 from comma/master
Some things from Small Things thread
2012-04-28 02:09:48 -07:00
unknown
cf65337150 Added welder backpacks to the welder closets 2012-04-28 04:35:09 +03:00
unknown
3dfcb96c98 Made belts go under coats.
They still go over other suits.
2012-04-28 03:37:17 +03:00
Miniature
eabf714ee0 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-04-28 07:36:13 +09:30
Miniature
a447d994b0 ATM with a really shitty sprite, not mapped
You can take money out with a html interface, and put money in by bashing the thing with the money
2012-04-28 07:34:44 +09:30
Ren Erthilo
0d984fc1b6 Fixes GetSkillClass not defined for the entire range 2012-04-27 20:05:02 +01:00
Ren Erthilo
92ad8634ac Fix for SUPER/MRSPACMAN not accepting sheets. Credit: refrigeron 2012-04-27 20:03:08 +01:00
Ren Erthilo
0f4b179ea5 Adds pink power cable by joeyjo0. 2012-04-27 20:02:34 +01:00
Ren Erthilo
f194067b20 TG: Fixed the runtime involving the scanners, uncommented his tools.
Revision: r3300
Author: 	 joe.heinemeyer
2012-04-27 00:45:25 +01:00
Ren Erthilo
7b119b422a TG: Added Cheridan's hatchets!
Buffed stamped packing slips to be worth 2 supply points.
Revision: r3298
Author: 	 petethegoat
2012-04-27 00:36:33 +01:00
Ren Erthilo
2b9324f1ef TG: Fix for ghosts being able to stuff things in to crematoriums
Revision: r3297
Author: 	 quartz235
2012-04-27 00:31:06 +01:00
Ren Erthilo
76e4314354 TG: Work on detective scanners. Should hopefully fix some runtimes.
Revision: r3296
Author: 	 vageyenaman
2012-04-27 00:30:34 +01:00
Ren Erthilo
2a25ae1ad5 TG: Changed blood application to make the weapon bloody, rather than the hands of
the attacked mob. Improved the item blood sprite.
Fixed a spelling error causing shoe blood to not be applied onmob.

Improved a few random sprites.
Revision: r3291
Author: 	 petethegoat
2012-04-27 00:27:50 +01:00
Ren Erthilo
99e385aa83 TG: Blood_DNA fixes.
Bloodied icons rewritten to be overlays, not replacing the icons. Hopefully this
should fix \icon[src] breaking everything.
Bloodied hands/gloves don't transfer blood to infinite amounts of touched items.

Please report any bugs!
Revision: r3290
Author: 	 elly1...@rocketmail.com
2012-04-27 00:25:22 +01:00