Commit Graph

53 Commits

Author SHA1 Message Date
Aronai Sieyes
dcf88640ee Adds an overmap helper to find what sector you're in 2020-04-27 10:34:28 -04:00
Atermonera
abb66e24ed Merge pull request #7035 from VOREStation/vplk-shuttle-construction
[PORT] Ship/Shuttle Console Construction
2020-04-25 13:22:12 -07:00
Leshana
a279c698e3 Make shuttle control consoles constructable.
- Adds circuit boards for shuttle consoles. (Ferry, Multi, and Overmap).
- Deconstructing a console saves the linked shuttle tag in the board for when it is re-constructed.  New boards start blank but will auto-link if you build the console on a shuttle.
- Boards know what type of shuttle they can control and will only auto-link with a shuttle if it is the appropriate type.

Note: By default the only mapped-in shuttle consoles that are deconstrutable are overmap and multi shuttle consoles.   For any others, consoles built mid-game will be deconstrutable but the mapped-in ones will not.  That way the arrival, escape, supply ferry shuttles etc won't be messed with unless the mapper specifically chooses to override and make them that way.
2020-04-23 19:10:52 -04:00
Leshana
9c872f096f Add feedback to user if successful when reconnecting ship computers to ship. 2020-04-23 19:10:34 -04:00
Leshana
3093b5bbd8 Add circuitboards to make overmap ship computers constructable. 2020-04-23 19:08:20 -04:00
Leshana
66b40b2c71 Call update procs instead of directly setting idle_power_usage or active_power_usage.
- Adds the update_idle_power_usage() and update_active_power_usage() procs for the respective vars.
- Switches all places modifying those vars directly to call the procs instead.
- This will let us react to the change appropriately, paving the way towards static area power.
- Adds update_power_channel proc for the sake of completeness, but no machines actually modify it so far.
2020-04-21 12:53:05 -04:00
Atermonera
e399e21434 Merge pull request #6950 from VOREStation/pol-maphelp
Improves space edge-of-map behavior and add mapping tools
2020-04-08 23:09:56 -07:00
Leshana
d7e4c0d90d Cleanup code and comments.
- Refactor ion_storm to actually operate using start()/end()/announce()
- Remove unused variable and enhance comments.
2020-04-07 01:38:40 -04:00
Aronai Sieyes
12d4530de8 Port: Merge pull request 7018 from VOREStation/aro-overmapwrap
Move overmap wrapping onto edge turfs
2020-04-06 17:54:33 -04:00
Aronai Sieyes
e8bdadd0ab Port: Merge pull request 7007 from VOREStation/aro-teleshuttle
Adds an overmap shuttle to medical
2020-04-06 17:54:33 -04:00
Aronai Sieyes
7ff8e71db5 Port: Merge pull request 6946 from VOREStation/aro-announce
Don't announce overmap events
2020-04-06 17:54:33 -04:00
Aronai Sieyes
b3be065ae4 Port: Merge pull request 6900 from VOREStation/vplk-overmap-events
Overmap Events
2020-04-06 17:54:26 -04:00
Aronai Sieyes
736626c94d Improve space map edges 2020-04-02 10:42:27 -04:00
ShadowLarkens
6b802b61e8 Port VOREStation PR 6914 Speed up map load significantly
- Set initialized = FALSE on unsimulated turfs that need to intialize.
- Most of area/New() to initialize
- Faster lookup of self-init on atoms
- Split air alarm and fire alarm files, move new to initialize
- Tweak decals and opacity

Co-authored-by: Aronai Sieyes <arokha@arokha.com>
Co-authored-by: Leshana <Leshana@users.noreply.github.com>
2020-03-27 20:37:02 -04:00
Leshana
05081341b8 Spelling corrections. 2020-03-27 17:01:12 -04:00
Leshana
bd3212258f Configure skybox with random color for southern cross. 2020-03-23 21:05:06 -04:00
Aronai Sieyes
f57fd435c7 Add tooltips to visitable sectors on the overmap 2020-03-23 20:19:28 -04:00
Leshana
888f25cf8e Add proc set_viewsize() to allow hooking actions when client.view is changed.
- Proc is on mob to simplify the standard use case; maybe someday actually save it there too if desired.
2020-03-23 20:19:28 -04:00
Aronai Sieyes
031c30644c Fix refueling into fuelports
They still work from roundstart cus they have fuel in them. Just can't refuel without asking an admin to move a fuel tank into contents.
2020-03-23 20:19:27 -04:00
Aronai Sieyes
2e7ac6e424 Rebalance gas/ion thrusters 2020-03-23 20:19:27 -04:00
Aronai Sieyes
b995c71a43 Make transit look nicer with transit dust 2020-03-23 20:19:27 -04:00
Leshana
9007a3aad9 Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-23 20:19:27 -04:00
Leshana
85d3cbfa12 Replaced "area" shuttles with "landmark" shuttles.
Largely ported from the work done at Baystation in Baystation12#17460 and later commits.

 - Shuttles no longer require a separate area for each location they jump to.
   Instead destinations are indicated by landmark objects, which are not necessarily exclusive to that shuttle.
   This means that more than one shuttle could use the same docking port (not at the same time of course).
 - Enhanced shuttle control computers to use nanoui if they didn't.
 - Organizes shuttle datum code a bit better so there is less re-inventing the wheel in subtypes.
 - Allows the possibility of shuttles (or destinations) that start on late-loaded maps.
 - Deprecate the "extra" shuttle areas that are no longer needed and update shuttle areas in unit tests

This all required a bit of infrastructure improvements.

 - ChangeArea proc, for changing the area of a turf.
 - Fixed lighting overlays actually being able to be destroyed.
 - Added a few utility macros and procs.
 - Added "turf translation" procs which are like move_contents_to but more flexible.

(cherry picked from commit c837078105)
2020-03-13 00:26:08 -04:00
kevinz000
46c79c7d3e [READY]Makes a bunch of processes subsystems instead (#5814
* Converts various New() definitions to Initialization()
* Adds absolute pathing
2019-01-15 22:58:06 -08:00
kevinz000
61561ade31 Clamp replace 2019-01-12 05:51:08 -08:00
Neerti
8ec3691911 Merge pull request #5770 from Atermonera/standard_rotation
Standardizes rotation verbs
2018-12-28 04:36:52 -05:00
kevinz000
ab3f30b28f Merge remote-tracking branch 'polaris/master' into PS_PORT_SCHEDULER 2018-12-09 20:34:39 -08:00
atermonera
b8c9bb6c31 Standardizes rotation verbs 2018-12-08 21:27:10 -08:00
kevinz000
c2c688c4c8 caps 2018-12-06 18:34:37 -08:00
kevinz000
2c0898f870 Regex 2018-10-14 20:03:17 -07:00
Atermonera
de65c3c643 NanoUI now processes again 2018-08-25 21:13:16 -07:00
Leshana
5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Belsima
3320690a1e I before E (#4287)
* except after C

* maroonic mistake

* Improved use of sound files.

Also more grammar.

* now with less fuckup
2017-11-19 03:00:14 -06:00
PsiOmegaDelta
1b64487f8d More computer overlay changes.
Fixes #10764 and a couple other computers.
2015-08-20 08:38:43 +02:00
PsiOmegaDelta
0bf3c39095 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
2015-07-28 07:59:49 +02:00
mwerezak
680a052136 Fixes check_eye() for AI, pAI, and helm console
reset_view() is no longer called every time check_eye() is. Instead it
is called only when the mob's eye should change.
2015-07-11 23:26:57 -04:00
PsiOmega
1fea589ad7 Merge remote-tracking branch 'upstream/dev' into TheSummoning
Conflicts:
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Dennok
a65c3a63bc Fix 2015-04-22 09:43:15 +03:00
Dennok
3800db491f get_brake_path() change
Replace "max(abs(speed[1]),abs(speed[2]))" with "get_speed()"
I think this is more logically.
2015-04-22 09:27:24 +03:00
Dennok
44dc5c58ce Relocate rotate()
And add var/rotate for some dont rotated ship.
2015-04-22 09:12:24 +03:00
Dennok
98e6decd23 Remove standatd_icon 2015-04-21 20:22:51 +03:00
Dennok
fdc3dac17e Forbid delit [ 2015-04-21 16:06:38 +03:00
Dennok
bdc9642cfd Rotete replace. 2015-04-21 15:57:55 +03:00
Den
daf6c17c88 Fix speed and add rotate()
If move NORTH and EAST  speed[i] be + and "last_movement[i] + default_delay - speed[i]" decrease but if move SOUTH and WEST  speed[i] be - and "last_movement[i] + default_delay - speed[i]" increase. abs(speed[i]) Fix it. "last_movement[i] + default_delay -abs(speed[i])" always decrease.

rotate() rotate ship icon in move dir.(Don't need a make additional dir sprites)
2015-04-17 23:37:57 +03:00
PsiOmega
0cc60870f5 Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-03-13 09:31:03 +01:00
Chinsky
64a94a5043 Fixes #8438
Removed spawn based on suggestion, doesn't seem to cause that graphical glitch it was against.
2015-03-12 17:00:53 +03:00
PsiOmega
7e498e1cf7 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/hydroponics/seed_datums.dm
	code/modules/hydroponics/trays/tray_apiary.dm
	code/modules/power/apc.dm
	code/setup.dm
2015-02-27 09:06:48 +01:00
mwerezak
6d15809768 Corrects return values for the Topic procs of several computers and some other machines as well. 2015-02-25 21:32:35 -05:00
Chinsky
9e1a2315cd Changes loop for space tiles from world one to for over coordinates. It would raise infinite loop warnings otherwise when used with big zlevels. 2015-02-22 11:13:09 +03:00