Loganbacca
e145b61681
Refined earlier fix
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Tried a couple of other solutions, but this ended up being the most reliable.
Now checks all areas associated with the firedoor to see if they should still be down.
Also makes a final check before closing the door in case the fire alarm turns off in the middle of an autoclose cycle.
2014-01-15 18:18:58 +13:00
Loganbacca
4953608bda
Previous fix code cleanup
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Fixes #4295
Todo: investigate sub-areas not inheriting var/fire
2014-01-14 18:47:29 +13:00
Loganbacca
5827e5a022
Fixes #4296
2014-01-14 15:59:58 +13:00
Loganbacca
c55e71c739
Fixes #4295
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Issue: firedoor not correctly entering alarmed state.
Todo: cleanup fix before PR
2014-01-14 15:53:24 +13:00
Ccomp5950
dc7e32a646
Merge pull request #4271 from Loganbacca/master
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Plasma glass stacking fix
2014-01-11 19:39:22 -08:00
Mloc
df970c5d2d
Merge pull request #4274 from SkyMarshal/airfixes
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Patches some logic holes in ZAS, specifically rebuilding and deletion.
2014-01-11 11:56:43 -08:00
SkyMarshal
350c1500cf
Patches some logic holes in ZAS, specifically rebuilding and deletion. Fixes #4273
2014-01-11 11:34:57 -07:00
Zuhayr
2dd2ce8ed1
Merge pull request #4262 from Ccomp5950/mouse_runtime
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Runtime fix for people that jump back in their body before hitting respawn
2014-01-11 07:53:51 -08:00
Loganbacca
909928f3f9
Plasma glass stacking fix
2014-01-11 18:14:51 +13:00
Ccomp5950
3d34567d56
Merge pull request #4269 from LightningIron/master
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Bugfixes
2014-01-10 19:28:23 -08:00
LightningIron
b3bfc9684d
Made APC modules cost 50m/50g from autolathe, on par with other engineering modules.
2014-01-10 20:58:20 -06:00
LightningIron
cbd3f280af
Forgot to include the /spray/ part of the chemsprayer path.
2014-01-10 20:43:27 -06:00
LightningIron
5119882536
Fixes #4286 .
2014-01-10 20:36:20 -06:00
SkyMarshal
890491da61
Fixes ZAS silliness with SoftDelete
2014-01-10 16:38:08 -07:00
Ccomp5950
bc6561b9e4
Runtime fix for people that jump back in their body before hitting respawn or just stay in their body for 30 minutes.
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Who does that? People that cause runtimes, that's who!
(Jerks)
2014-01-10 15:59:40 -06:00
DJSnapshot
e524d2112f
Merge pull request #4244 from LightningIron/master
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Ninja bugfixes/minor code cleaning/energy cost changes
2014-01-10 13:42:42 -08:00
Ccomp5950
2b57605738
Merge pull request #4253 from SkyMarshal/mining
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Fix for mining.
2014-01-09 17:22:12 -08:00
SkyMarshal
8885ad630e
Fix for mining.
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Fixes #4249
2014-01-09 17:26:13 -07:00
DJSnapshot
418a4b3631
Merge pull request #4247 from Zuhayr/master
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Cryostorage fixes.
2014-01-09 14:39:08 -08:00
RKF45
c47be94b42
Removes braindeath as IC term
2014-01-09 21:49:21 +01:00
LightningIron
2c1f721749
Fixes #4221 .
2014-01-09 11:37:48 -06:00
LightningIron
8c26c23157
Merge remote-tracking branch 'upstream/master'
2014-01-09 11:15:26 -06:00
Zuhayr
f311177654
Changed world loop to all_objective loop in cryopod check. Added all_objective add/remove procs to datum/objective.
2014-01-10 01:24:24 +10:30
Zuhayr
a81fd94db1
Objectives will now updated when the target enters cryostorage.
2014-01-09 22:59:16 +10:30
Zuhayr
54015ccdf4
Fixes some items remaining after the pod procs.
2014-01-09 22:06:26 +10:30
Zuhayr
70fe0e02cd
Merge pull request #4245 from SkyMarshal/airfixes
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Lots of bugfixes.
2014-01-09 02:47:20 -08:00
SkyMarshal
37ec915386
Reverts some geometry code to a functional state.
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Fixes #4045
2014-01-08 23:00:11 -07:00
SkyMarshal
f79ffa598e
Tradeband and Gutterspeak now have a different font than Tradeband.
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Fixes #4143
2014-01-08 22:15:47 -07:00
SkyMarshal
8ecfd56540
Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
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Fixes #2485
2014-01-08 21:36:03 -07:00
SkyMarshal
2308e71157
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
2014-01-08 21:33:17 -07:00
LightningIron
756214fbc7
Reverted lockbox removal which was on my master branch. Should be merged with next dev.
2014-01-08 21:13:55 -06:00
LightningIron
24be1d4a23
Fixed accidental change of ninja cell to super capacity.
2014-01-08 21:10:17 -06:00
LightningIron
7a37eac624
Miscellaneous ninja fixes and ability cost changes (because nearly all were inconsistent with listed/actual cost), e-net fix
2014-01-08 20:52:51 -06:00
LightningIron
8ae2266526
Added captured variable to mobs, non-chair equivalent to being buckled into a chair
2014-01-08 20:49:45 -06:00
Zuhayr
b2da52098a
Removing my debug changes.
2014-01-09 13:07:02 +10:30
Zuhayr
68499b4ae2
Fixes #4151
2014-01-09 12:57:27 +10:30
Zuhayr
f54d75cd35
Fixes #4240
2014-01-09 12:44:17 +10:30
SkyMarshal
d43b2fa492
RCDs no longer create plating with air on it.
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Fixes #3545
2014-01-08 17:50:59 -07:00
SkyMarshal
81d9483e72
Tweaks the zone rebuilding logic to prevent doors being ignored.
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Fixes #4046
2014-01-08 17:47:41 -07:00
SkyMarshal
7531bf6c64
Patched holes in SoftDelete that were causing null reference errors.
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Fixes #3892
2014-01-08 17:45:09 -07:00
Mloc-Argent
c337e5e5f3
More elegant solution to dirt getting in the way.
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Who needs to click dirt anyway?
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-01-08 21:34:15 +00:00
Ccomp5950
b5d025aec2
Cleanbot/dirt fix.
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Now if a cleanbot cleans a tile, it will also set it's dirt value to 0
so a person walking back over the tile won't instantly create more dirt.
2014-01-07 21:35:53 -06:00
Zuhayr
a039f05372
Merge pull request #4224 from Ccomp5950/bug_fixes
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Bug fixes
2014-01-07 02:36:51 -08:00
Ccomp5950
1575db6320
Fixed placing ID's into PDA's that are on the ground.
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Removed useless can_use check, no reason that is needed there.
2014-01-06 23:33:48 -06:00
Ccomp5950
0798c7f4c3
Cleanbots are now created unlocked.
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Allows roboticist to set up cleanbots and if they patrol or not. Requires janitor access to lock them (Captain, HoP, Janitor)
Should probably have a proc that checks you have either of the access listed but for now this fixes this minor problem.
2014-01-06 23:11:09 -06:00
Ccomp5950
cd4ef7a1b7
Ghost chat unicode support...removed unneeded sanitize()
2014-01-05 19:30:52 -06:00
Ccomp5950
c8beb39944
Dirt Fixes. Pass ALL the attack_by's to the floor.
2014-01-05 19:17:26 -06:00
Fira
354b1978ea
Partial fix for pAI emotes (they still can't hear beyond one container
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level, will require a say/emote code hack)
2014-01-04 15:22:17 +01:00
Ccomp5950
5a356fabca
Recursive Derp. This should fix that.
2014-01-03 17:05:58 -06:00
Ccomp5950
b654cfccda
This doesn't look right either.
2014-01-03 13:42:42 -06:00