Commit Graph

7378 Commits

Author SHA1 Message Date
Mechoid
e2e870f2b4 Medical Expansion (#6465)
* Starts work on the Medical Expansion.

* Further Work

* Save Everything!

* Large volume of things.

* Log of Change

* I'm an idiot.

* Kidney assisted sprites. They didn't exist, for some reason.

* Fixfix

* Fixfix

* Update encased.dm

* Update glass.dm

* Update Chemistry-Reagents.dm

I am once more an idiot.

* Split augs.

* Fixfix
2019-10-19 19:27:39 -08:00
Unknown
7f4b35580d Blind port of Bay Radiation Subsystem
Figured I would do my part to move everything over to subsystems. Not tested yet.
2019-09-30 23:59:31 -04:00
Heroman3003
86274e0bc6 Makes every single shot not create ~40 timers but one 2019-09-26 09:04:22 +10:00
Atermonera
7940fef4ba Merge pull request #6447 from TheFurryFeline/TFF-Orange_Is_The_New_Orange_Part_2
Orange Is The New Orange Part 2
2019-09-25 13:07:51 -08:00
Atermonera
8375a88575 Merge pull request #6404 from Heroman3003/flappening
Makes airtight plastic flaps unmakeable
2019-09-22 15:51:55 -08:00
Heroman
7fbd023440 Applies requested changes 2019-09-19 12:38:33 +10:00
Atermonera
6f30724c32 Properly fixes library computer runtime (#6455)
* Fixes runtime in machinery/CanUseTopic() not providing correct number of arguments to ..()

* Fixes ghost interaction bug
2019-09-15 14:09:48 -07:00
Atermonera
02c0e634bb Merge pull request #6436 from Cameron653/Boot_Fix
Fixed an issue with multiple boot/shoe overlays.
2019-09-07 19:10:20 -08:00
TheFurryFeline
96e9358564 Orange Is The New Orange Part 2
Refactors prison jumpsuit slightly to not be a child of the orange jumpsuit, which in turn gets its own sprite. Left/right hand uniforms don't seem to be applying in-game when carrying the suits but that's not too bad of an issue. Uniform on the mob shows properly and works with sleeves rolled and uniform rolled down.
2019-09-07 12:30:41 -04:00
Atermonera
0da61521e1 Merge pull request #6435 from Novacat/nova-alerts
Fixes oversight with instruments
2019-09-02 22:54:06 -08:00
Cameron Lennox
960afd4121 Fixes the washing bug with boots. 2019-09-03 01:34:43 -04:00
Atermonera
8388b6b56e Merge pull request #6434 from Heroman3003/hardening
Adds hardhats to engineering lockers
2019-08-31 14:12:24 -08:00
Novacat
7f49c680e5 Ports MREs from Baystation (#6424)
* Ports MREs from Baystation

- Ports MREs from Baystation
- Adds an 'Emergency ration' that contains liquidfood rations
- Two new ration packs that have the new rations.

* Placates travis

* Lynxlog

* Adds liquidprotein rations

* Sacrifice for travis

* Changes desc

* Fixing missing filling in crayon paste

* Fixes missing side for random rations

* Renames Paste Supplypack

* aaaaa minor error

* Slight organization

* Fixes some errors

* Why am I like this
2019-08-31 14:00:14 -08:00
Cameron Lennox
aae2e66755 Fixed an issue where boot/shoe overlays would magically be cleaned by putting in a knife and stepping on blood. 2019-08-31 14:30:58 -04:00
Unknown
0312d93662 Fixes oversight with instruments 2019-08-31 14:29:55 -04:00
Heroman
0f2cfe7d0b Adds hardhats to engineering lockers 2019-08-31 07:01:53 +10:00
Anewbe
9b5573eee6 Merge pull request #6429 from Heroman3003/idfix
Fixes editing colony director IDs editing global 'station access' list
2019-08-29 17:26:45 -05:00
Heroman
c1ec00ef62 Undoes unnecesary Copy() 2019-08-28 19:03:01 +10:00
Heroman
daadfd6a72 Fixes editing colony director IDs editing global 'station access' list 2019-08-28 19:02:35 +10:00
Atermonera
8f85cb4387 Merge pull request #6418 from MisterLayne/glass_shard_self_harm
Shards Do Damage to Holder
2019-08-27 21:23:52 -08:00
MisterLayne
13a221cf5b Adds changelog. 2019-08-26 10:02:50 -04:00
MisterLayne
e892f25e3d F i n a l l y. 2019-08-26 09:55:59 -04:00
MisterLayne
5a21f6dc57 Still complete garbage. 2019-08-23 14:35:20 -04:00
MisterLayne
382f04898a A mangled and unfinished shitstorm of code. 2019-08-23 14:26:44 -04:00
MisterLayne
7d4c49f45e Praise limb-stump jesus! 2019-08-22 10:37:23 -04:00
Heroman
c01ba2b973 Adjusts some bell mechanics 2019-08-22 15:38:52 +10:00
Atermonera
0069b9d980 Merge pull request #6396 from Mechoid/ChemistryAdvancement
Chemistry Expansion
2019-08-21 13:42:08 -08:00
Mechoid
f294be6c56 Exploration Expansion 1: Or, How I Learned To Love The Tree (#6358)
* Mechoid code everything!

* Telecube

* Adds 2 PoIs

* H u g e commit.
2019-08-21 13:21:33 -08:00
Heroman
5ac0a74b5a Makes airtight plastic flaps unconstructable 2019-08-13 21:58:43 +10:00
Atermonera
8b11946e67 Merge pull request #6386 from TheFurryFeline/TFF-Orange_Is_The_New_Orange
Freebie Orange Jumpsuit
2019-08-12 10:39:30 -08:00
Atermonera
8316113fa0 Merge pull request #6393 from Nalarac/Conductivity
Adds NOCONDUCT to Some Items
2019-08-08 12:07:10 -08:00
Mechoid
c462448da8 Introduce the Distillery, a few recipes, and new chemicals. Introduce chemical patches, which apply on-touch chemicals, and can be dissolved a la pills. 2019-08-07 20:49:24 -07:00
Nalarac
88e79b30c5 Adds NOCONDUCT to Some Items 2019-08-07 09:46:39 -05:00
TheFurryFeline
bbf0dac15e Freebie Orange Jumpsuit
Splits the orange jumpsuit into two objs. One for loadout and one for prison clothes. Closets updated to reflect changes. Follow-up of https://github.com/VOREStation/VOREStation/pull/5561 which has no effect here but will fix a bug that results from it.
2019-08-05 19:33:47 -04:00
Atermonera
f2d72e64f6 Merge pull request #6295 from Mechoid/TTS_And_Sign
Adds an advanced TTS circuit, and sign-camera.
2019-08-05 14:51:00 -08:00
Atermonera
cefac4ca30 Merge pull request #6357 from Michiyamenotehifunana/HanalSprites
Resprites Health Analyzers and Adds Scanning Animations
2019-08-04 13:20:02 -08:00
Anewbe
bb4988e3e6 Merge pull request #6359 from Nalarac/patch-5
Updates Supermatter Guide Book
2019-08-02 13:05:36 -05:00
Atermonera
280747c2d6 Merge pull request #6354 from MagmaRam/eyestabs
Adds proper miss chance for stabbing people in the eyes.
2019-07-30 16:18:51 -08:00
Atermonera
da7ced30b9 Merge pull request #6328 from Nalarac/recharger
Makes Heavy-Duty Cell Chargers Constructable
2019-07-30 16:18:09 -08:00
Atermonera
5e38b8e401 Adds shutoff valve monitor (#6353)
* Adds shutoff valve monitor

* uses the other half of the mapmerger, hopefully appeases travis (it probably won't)
2019-07-30 17:03:28 -07:00
Andrew
2a2dc777fb Updates Supermatter Guide Book
Gives a more detailed outline on starting the engine and corrects outdated content.
Gives step in ejection procedure to check engine room power.
Suggests adding more gas in  emergency cooling procedure.
Maintains that nitrogen is standard, but removes suggestions that phoron is harmful in the reactor loop.
Replaces "Air" with "Gas" as air suggests standard atmosphere.
2019-07-30 15:06:42 -05:00
Michiyamenotehifunana
b29d8dfdf9 Resprites Health Analyzers and Adds Scanning Animations 2019-07-30 13:10:35 +08:00
MagmaRam
3f06a377fe Adds proper miss chance for stabbing people in the eyes. 2019-07-28 10:08:50 -05:00
Nalarac
5cda8072b7 Fixes Robots putting things in rechargers 2019-07-27 14:53:08 -05:00
Andrew
d65913df29 Cyborgs Can See and Repair Holes in Ceiling (#6347)
* Cyborgs Can See and Repair Holes in Ceiling

* Adds changelog because I keep forgetting
2019-07-27 12:05:23 -05:00
Andrew
504c28bc84 Combat Mechs Can Punch More Things (#6303)
* Combat Mechs Can Punch More Things

Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).

Gives punching objects a check so you don't accidently smash something without meaning to.

Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.

* Take_Damage Boogaloo

* More take_damage Stuff

Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.

More stuff can be broken by mech punch and simple mobs.

* Adds changelong

* usr to user
2019-07-24 12:58:39 -08:00
Mechoid
40277238a4 Pipe Clamps, Shutoff Valves, and Leaking Tubes, oh my. (#6279)
* Pipe Clamps, Shutoff Valves, and Leaking Tubes, oh my.

* Fix processing fuckery.

* Deal with Forever-Seals, and Infini-clamps.

* Update clamp.dm
2019-07-24 00:44:59 -08:00
Nalarac
4490e5b42a Makes Heavy-Duty Cell Chargers Constructable
Fixes robots being unable to upgrade regular (and wall) rechargers.

The heavy-duty cell recharger is constructed the same way as the regular recharger (with a unique frame).

The heavy-duty recharger can now be upgraded like the standard rechargers.
2019-07-23 12:11:08 -05:00
Anewbe
f5693cafe6 Merge pull request #6284 from Atermonera/weather_app_atmos_reading
fixes communicator weather app's air reading
2019-07-19 15:19:07 -05:00
atermonera
4774696de9 Lists supply units directly 2019-07-15 15:29:09 -08:00