Zuhayr
e9e5dd4ebe
Map merge resolution.
2013-12-28 23:05:23 +10:30
Chinsky
3f3ae1fad6
Rocket launchers shouldn't probably fit on belt
2013-12-28 16:25:49 +04:00
DJSnapshot
eeeae3d285
fixes because Sue is silly.
2013-12-27 20:23:44 -08:00
DJSnapshot
1f5e278aa6
Added Sue's new weapon code and sprites.
2013-12-27 16:44:44 -08:00
Chinsky
5068a54568
Adds update_icon to drips
2013-12-26 18:39:29 +04:00
Chinsky
d920a4651f
Fixed rainblowd
2013-12-26 18:16:29 +04:00
Chinsky
a097c235ed
Made tracks use colors instead of icon procs too.
2013-12-26 18:12:01 +04:00
Chinsky
25bb796b7f
Added some sanity to brightness proc
2013-12-26 17:18:17 +04:00
Chinsky
38a8b58ec8
Replaced weird ass space indenetation with tabs in tracks.dm
2013-12-26 16:27:09 +04:00
Chinsky
ff89532402
Sets right color for shoes overlay when stepping in blood.
2013-12-26 16:21:17 +04:00
Chinsky
57178dd251
Derp, forgot to change back from debug icon file
2013-12-26 15:36:25 +04:00
Chinsky
3ee2430425
Made blood overlays respect blood color
2013-12-26 15:28:03 +04:00
Chinsky
e5699fde0b
Readded dirtying floors.
2013-12-26 15:23:21 +04:00
Chinsky
5191cb4c6c
Made drips use species blood too.
2013-12-26 14:12:28 +04:00
Chinsky
a4e2756134
Made blood coloring use color var instead of icon operations.
...
Updated icons to match (they need to be white instead of black to work)
Updated some colors to look fine on them.
2013-12-26 14:07:18 +04:00
Chinsky
9d9d6de78d
Stopped robot chunks from drying up like meat ones. It's weird, and makes them pitch black.
2013-12-26 13:27:36 +04:00
Chinsky
1c4c2d32a5
Added helper proc that adjusts brightness of given html color
2013-12-26 12:59:09 +04:00
Chinsky
e15d77eba7
Merge branch 'dev' of https://github.com/Zuhayr/Baystation12 into rainbowlood
2013-12-26 11:11:06 +04:00
Chinsky
82700e9eda
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
2013-12-26 11:10:36 +04:00
Zuhayr
e89fe94af8
Merged binary files, adapted chinsky's blood painting procs to function with arbitrary colours.
2013-12-26 14:48:05 +10:30
Zuhayr
d97180239b
Using chinsky's blood file.
2013-12-26 13:46:12 +10:30
Zuhayr
1311cf0300
Merge pull request #4117 from comma/bloodydoodle
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Adds ability to write on floors and walls with blood.
2013-12-25 19:13:30 -08:00
Zuhayr
1888a4d956
Merge pull request #4116 from comma/showoff
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Adds Show item verb
2013-12-25 19:13:21 -08:00
Zuhayr
d9a0f496c0
Removed debug strings/values.
2013-12-26 10:35:45 +10:30
Zuhayr
5b6ec6cd12
Added arbitrarily coloured blood decals.
2013-12-26 10:29:42 +10:30
Zuhayr
6b2bfbc38d
Species-based blood colour support code.
2013-12-26 03:21:46 +10:30
Zuhayr
00a1462ad5
Updated turf procs for new blood system.
2013-12-26 01:56:55 +10:30
Zuhayr
3a0448c2e4
Added num2dir() proc required by /vg/ blood setup.
2013-12-26 01:56:30 +10:30
Zuhayr
8b0f778a83
Mass updates to paths for blood decals.
2013-12-26 01:56:06 +10:30
Zuhayr
80dc4f352f
Added blood colour var for /vg/ blood system.
2013-12-26 01:47:07 +10:30
Zuhayr
2e0ff4cd87
Converting existing objects over to /vg/station blood setup.
2013-12-26 01:46:39 +10:30
Chinsky
d166d3c992
Merge pull request #4100 from Zuhayr/dev
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DNA2 EPISODE 2: Revenge of the Bugs
2013-12-25 03:49:58 -08:00
Zuhayr
7dfbcdae68
Switched some if(mutation) to if(sdisability)
2013-12-25 22:14:31 +10:30
Zuhayr
61e2a1c9b8
Merge pull request #4097 from Ccomp5950/nanoUI_pda
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NANOUI PDA
2013-12-25 03:40:24 -08:00
Zuhayr
2777761cef
Merge pull request #4093 from comma/guestpass
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Guestpass
2013-12-25 03:39:50 -08:00
Chinsky
9202fda78a
Fixes #4028
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Makes invisimin make mob transparent instead of icon changes.
2013-12-25 12:54:15 +04:00
Chinsky
ab727aef11
Added link to examine shown item.
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Removed grab handler because it's an abstract item.
2013-12-25 02:44:42 +04:00
Chinsky
7d95a385f2
No messages from beyond the grave pls.
2013-12-25 01:59:35 +04:00
Chinsky
ac1c24f35c
Adds ability to write on floors and walls with blood.
...
Codersprites for now.
2013-12-25 00:11:50 +04:00
Chinsky
ddcc5386eb
Adds verb similar to ID showing capability for quick showing item in active hand.
2013-12-24 09:49:23 +04:00
Mloc
0ff0004250
Merge pull request #4112 from fauxki/dev
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Sprite Bug Fixes
2013-12-23 15:36:02 -08:00
DJSnapshot
782acc97cf
Merge pull request #4103 from LightningIron/dev
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Removed R&D lockboxes.
2013-12-23 15:25:17 -08:00
fauxki
28340d01ab
#4108 - mispelling was preventing it from showing up.
2013-12-23 14:53:46 -08:00
Chinsky
bca1aa5bd4
Merge pull request #4096 from fauxki/dev
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RD Closet Changes
2013-12-23 04:39:46 -08:00
Zuhayr
72727e58d5
Forgot a tilde.
2013-12-23 11:18:00 +10:30
Zuhayr
28df8b73b2
Added deactivate() for midget power.
2013-12-23 11:15:29 +10:30
Zuhayr
cc1c1e2973
Changed disability removal to bitmask operators rather than -= as per Chinsky's posts in the diff.
2013-12-23 10:36:36 +10:30
Ccomp5950
8e518cb4a9
Vending Machine PIN fix.
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Removed requirement for PIN on vending machines with an easy way of adding it back in the future
or setting machines to not use it or use it depending on what we decide later on.
Someone attempted to make it where it would accept any PIN and this is just as annoying as typing in a PIN.
So...space communism, swipe your card and it spits out an item. No PIN prompt at all.
2013-12-22 16:40:11 -06:00
LightningIron
cb3e39c476
Removed R&D lockboxes.
2013-12-22 13:29:28 -06:00
Chinsky
4c4ee3eae5
Counting on machine controller to set uid was foolish of me.
2013-12-22 23:14:23 +04:00