Commit Graph

14028 Commits

Author SHA1 Message Date
Whitellama
eb64769734 Cleaned up mistake implementing dynamic flavour text 2014-07-26 17:41:03 -07:00
Whitellama
8f1417f14c Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into flavourtext 2014-07-26 17:09:12 -07:00
Whitellama
0528675846 Added dynamic flavour text, where covered bodyparts' flavour isn't displayed 2014-07-26 17:08:55 -07:00
Whitellama
425dfd2a6e Fixed issue with recognizing covered jumpsuit and gloves 2014-07-26 17:07:34 -07:00
Whitellama
bbc9150793 Updated body_parts_covered 2014-07-26 17:06:08 -07:00
Mloc-Hibernia
a2dc7b827b Merge remote-tracking branch 'upstream/pr/5689' into dev
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>

Conflicts:
	code/game/machinery/computer/crew.dm
2014-07-26 14:25:24 +00:00
Chinsky
11a1370b10 Merge pull request #5781 from PsiOmegaDelta/Tweaking
Engine room and Atmospherics  changeup.
2014-07-26 17:56:00 +04:00
PsiOmega
1bee077475 Engine room and Atmospherics changeup.
The supply pipe in Atmospherics no longer cross the middle of the room, after having seen many a complaint about this. Now passes through the aft windows instead.

Atmosphere technicians can now assist in handling the engine waste without entering the engine room itself.

Engine waste canisters are now pre-labeled according to future contents. Can be re-labeled should someone desire to try the oxygen setup instead.

The engine core now uses a similar setup as the atmospheric tanks, allowing control of the injection/extraction of gases from the monitor room.

Pipes  in the engine room overlapp less, making them easier to follow.

There is now a basic meteor protection layer around the engine room like solar panels have. Should stop a lone meteor or two, for anything more Renwick shields will still be desirable.
There is also a fairly wide gap by the ejection port, to ensure the supermatter doesn't snag into it, where meteor can sneak through.
2014-07-26 11:44:22 +02:00
Jarcolr
8296f29c76 Fixes #5506 and split of groups
Engineering split into new group "Atmospherics".
Medical / Science nwo "Medical" and "Science".
2014-07-26 12:32:19 +03:00
Zuhayr
5a108b2d05 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into hydroponics 2014-07-26 15:40:28 +09:30
Zuhayr
efe1c2feb2 Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into hydroponics 2014-07-26 15:39:25 +09:30
DJSnapshot
d4ce124fe0 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into hotfix 2014-07-25 19:37:10 -07:00
DJSnapshot
9be6de1e77 fixes admin show-skills verb. 2014-07-25 19:34:13 -07:00
DJSnapshot
de282a4e2a Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/modules/client/preferences.dm
2014-07-25 17:19:59 -07:00
DJSnapshot
a4fc2b04a2 fix to allow non-humans to be stunned like they should be. Gosh. (Also, clumsy check and making harmbaton actually work) 2014-07-25 16:56:56 -07:00
Chinsky
f33e11383b Merge pull request #5751 from DJSnapshot/hotfix
Bug Fixes!
2014-07-26 03:28:54 +04:00
DJSnapshot
ec238be981 Revert and fix for e-nets. 2014-07-25 16:23:26 -07:00
Chinsky
2e043adb48 Merge pull request #5758 from Kelenius/OfVotesAndPlayers
Adds amount of required players to gamemode vote.
2014-07-26 00:23:00 +04:00
Zuhayr
b32bbf8d2c Merge pull request #5741 from mwerezak/wound-infections
Attempts to prevent ninja infections, body temperature fix, icon fix
2014-07-26 01:30:12 +09:30
Zuhayr
6e63659855 Merge pull request #5743 from meyar/dev
CSI BAYSTATION: The detectivining.
2014-07-26 01:29:37 +09:30
Zuhayr
005ac89aad Tweaks to previous commit. 2014-07-25 23:41:41 +09:30
Zuhayr
19cfe8940c Added table layout to vote form. 2014-07-25 23:32:05 +09:30
Zuhayr
5da36d265e Merge resolution with PDA nanoui. 2014-07-25 22:57:53 +09:30
Zuhayr
57b790ad92 Merging. 2014-07-25 22:50:35 +09:30
Zuhayr
99909e3aba Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev 2014-07-25 22:47:57 +09:30
Kelenius
a7748c8542 Adds amount of required players to gamemode vote. 2014-07-25 17:05:15 +04:00
Chinsky
8884310b8c Merge pull request #5753 from Loganbacca/trainmerge
Cargo Trains
2014-07-25 13:05:55 +04:00
DJSnapshot
2c7bb6c48d Remerged Siik'maas and siik'tajr together as per the tajara maintainer's request. 2014-07-24 17:01:52 -07:00
Loganbacca
31fe0d5e34 Cargo train fixes
- Visual tweak for mobs on trolleys
- Fixed a teleportation bug when boarding trains from other trains
- Fixed a runtime involving on_click code
2014-07-24 20:14:58 +12:00
Chinsky
4c4aa7b52b Merge pull request #5749 from Ccomp5950/languages_fix
Added . and # prefix to language keys checks (like radios)
2014-07-24 10:48:40 +04:00
Loganbacca
1b1e4bc118 Cargo train update
- Adds sprites (thanks to Bishop)
- Adds order-able train cargo crates
2014-07-24 18:01:10 +12:00
Zuhayr
f2f9a5afc4 Removes the flying baton of justice. 2014-07-24 15:21:57 +09:30
DJSnapshot
bb336b7691 temporary fix for #4907 2014-07-23 21:48:32 -07:00
DJSnapshot
75c1a4bac3 Disabling E-nets after admin discussion. 2014-07-23 21:26:12 -07:00
DJSnapshot
25bd9c3187 fixes #4961 2014-07-23 21:12:03 -07:00
DJSnapshot
f8d478fcbb Updates to gun targeting UI. Fixes #5710 2014-07-23 20:51:58 -07:00
Ccomp5950
2acf93215b Added . and # prefix to language keys checks (like radios)
Fixes #5748
2014-07-23 21:58:50 -05:00
mwerezak
78e4e259db Fixes icons not being updated for necrosis 2014-07-23 22:41:52 -04:00
mwerezak
d9f70c2fd2 Adjusts the rate that infections deal toxin damage 2014-07-23 22:35:04 -04:00
mwerezak
60c6a2ea92 Fixes fever temperature not being reached 2014-07-23 22:34:04 -04:00
Mark Aherne
d0e01f70cc Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-07-23 21:58:13 +01:00
Meyar
7d07748b78 Added detective jobslot. 2014-07-23 14:33:10 -04:00
Chinsky
5c04ac9891 Merge pull request #5732 from PsiOmegaDelta/VentsScrubbers
Vents, scrubbers, freezers, more - OCD
2014-07-23 21:07:44 +04:00
Chinsky
db95401506 Merge pull request #5735 from Mloc/bs12-power
XGM gas mixtures
2014-07-23 21:05:56 +04:00
Mark Aherne
c3f62d4f52 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-07-23 14:37:10 +01:00
Zuhayr
61d38a3e86 Merge pull request #5740 from Ccomp5950/taser_slow_down
Tasers will now cause movement slow downs on the first hit
2014-07-23 17:46:55 +09:30
Ccomp5950
fe9785d630 Tasers will now cause movement slow downs on the first hit
Before:  Tasers do 40 halloss damage and that drops to 39 on next life() tick so most people won't be slowed down by the first taser hit.

After:  If you have any halloss you will slow down some.  I've set it at 1 delay for every 10 halloss, this might need adjusting (15 instead of 10 possibly)
2014-07-23 02:55:37 -05:00
Ccomp5950
98abc5bfc4 Compromise on speach_sound, will check distance instead of just checking if ghost. 2014-07-23 01:48:48 -05:00
Ccomp5950
569e8361dc Crew Monitor will no longer show "weird characters"
It has been talked to and feels very sorry for it's actions.

Well that and NanoUI doesn't like byond text-macros (/improper) in this case, so we just sanitize it just incase the crew monitor isn't playing nice that day.
2014-07-22 20:21:22 -05:00
Ccomp5950
477d32ff64 Ghosts will no longer hear clientless mobs random talking unless they are in view.
Experiment 97B says, 'EHEHEHEHEHEHEHE!'
2014-07-22 19:33:56 -05:00