Commit Graph
1290 Commits
Author SHA1 Message Date
AtermoneraandGitHub 9f33b8f597 Merge pull request #6992 from Novacat/nova-alerts
Dual-wield Penalties and Urist Onmob Sprites
2020-04-25 12:25:29 -07:00
Mechoid e83c013948 Roiling Mold blob projectiles fly in shorter arcs. Fix projectile targeting recursion. 2020-04-20 22:38:55 -07:00
Unknown 7ffb97e2b3 Improves the Laser Sniper Sprite 2020-04-13 10:25:58 -04:00
Unknown 3973fbf0ec I forgot to add this 2020-04-11 23:38:45 -04:00
Unknown e551141313 Dual-wield Penalties and Urist Gun Sprites
- Reenables Dual Wielding penalties on most heavy guns.
- Adds wielded sprites for all weapons with dual-wield penalties.
- Ports a ton of gun sprites from Urist McStation
- Removes mention of requires_two_hands in code since that is not used anymore.
2020-04-11 23:35:24 -04:00
Mechoid 001d5b091f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into ATaleofBlobsandMen
# FixConflicts:
#	polaris.dme
2020-04-09 22:55:42 -07:00
Unknown 665a2f45bf Sniper Rifle QOL
- Adds Action Buttons for Sniper Rifles

I have been thinking of a very mild buff to the LWAP, mainly because the Laser Cannon does far more damage and is more portable, and the Laser Rifle has much more shots and has swappable cells.

But for now just going with this QOL Tweak.
2020-03-29 21:15:15 -04:00
715de43f35 VChat: Redone chat output done in Vue.js (#6761)
* Better notifications

* Add buttons to del/move tabs in edit mode

* Add a <span> to emotes

* Fix duplicate IDs in VChat and add more logging

* VChat: Redone chat output in Vue.js

* Ported tg asset cache

* VChat DME Update

* Replace \image macro with bicon()

* NanoUI Subsystem Fixes

Don't do this, the asset subsystem does this for you

* Allow narrate/globalnarrate shenanigans

Allows HTML if your entire thing is HTML

* Disable bicon() icon object cache, and create text tag cache

* Ore Scanner is written incorrectly

Only revealed by vchat

* Fixes 2 VChat bugs

* Underline links in VChat

* Fix LOOC color

* VChat Improvements

Hopefully, anyway.
- Arbitrary font size setting
- Line height setting
- Multiple crush settings
- Rewrote how tabs work hopefully for performance
- Hidden messages are actually put elsewhere
- Attempts to correct chat backlog restore on rejoin

* Surgery steps to use <span>

* Some VChat Tweaks

- Chat remains between client reconnects if your client didn't close (so things like using the reconnect button, or autoreconnects at round end when that feels like working)
- The client doesn't send pings to the server, the server sends pings to the client. This fixes AFK measurements for AFK kick purposes.
- Turn latency indicator into a green/red indicator to show if you're connected, and when clicked will perform a one-time ping (and block doing it again for 10 seconds). It will display '?ms' if it never got a reply, or '999ms' if it did, but it was over 1s.

* Include date in filename for VChat log save

* Merge pull request #6767 from Cyantime/patch-2

Change chat export naming scheme

* Adds VChat tab saving

Saves every time you enter/exit edit mode. Persists between rounds, VChat reloads via verb, etc.

* Fix chat exporting when someone has used unicode

Only affects clients still using 512

* Use CLIENT_FROM_VAR for ease of code reading

* Update code/modules/client/asset_cache.dm

Co-Authored-By: Novacat <35587478+Novacat@users.noreply.github.com>

* Fix runtime when client disconnects before vchat loads

* Fix polaris version of command reports

* Fix LOOC color in oldchat

* Put some styles in various adminpm messages

* Round info and advanced who spans

* Fix missing tag-end

* Maybe fix images for linux and statpanel but also doom everyone

Co-authored-by: ShadowLarkens <ShadowLarkens@users.noreply.github.com>
Co-authored-by: Novacat <35587478+Novacat@users.noreply.github.com>
2020-03-27 14:07:28 -07:00
Mechoid 48c54fc43b More blob work. Blob core chunk added. 2020-03-24 14:26:27 -07:00
Mechoid cf5d750519 Blobwork, Human mobs with AIs can attack, AI mobs consider blobs to be enemies unless they're Blob faction. 2020-03-20 12:29:40 -07:00
Mechoid 0433ee38f6 Water now properly extinguishes again (especially regarding fire modifiers), and won't duplicate itself. Flamethrowers tweaked again to be properly sane. 2020-03-17 02:35:19 -07:00
AtermoneraandGitHub 88bd01c271 Merge pull request #6834 from Mechoid/RIGFixes
Fix various RIG issues
2020-03-16 22:06:01 -07:00
AtermoneraandGitHub e6917046c5 Merge pull request #6829 from Neerti/projectile_hit_sounds
QoL: Projectiles
2020-03-16 21:55:24 -07:00
MechoidandGitHub c7ba2a8e4b Antag Uplink Expansion (#6788)
* Adds Energy Daggerpens, Thieves gloves and Buzzer Ring.

* Updoot

* fixfix weakfire

* Extra Touches

* chlgongog

* Fix antag injector cases.
2020-03-16 21:21:41 -07:00
NeertiandGitHub 7bf00d0c5d Merge branch 'master' into projectile_hit_sounds 2020-03-16 08:28:18 -04:00
AtermoneraandGitHub 22e28f29fe Merge pull request #6804 from Cerebulon/bigsounds
Big Bastard Incidental Sound Port
2020-03-15 11:38:44 -07:00
Mechoid 08310b2fec Fix various RIG issues 2020-03-13 14:54:34 -07:00
AtermoneraandGitHub de3b1d6dbc Merge pull request #6781 from Mechoid/RailgunTweakening
Tweak Station-Railguns
2020-03-13 14:15:32 -07:00
Neerti f92324e4ad Adds a bunch of QoL things for projectiles. 2020-03-13 07:48:17 -04:00
AtermoneraandGitHub 4d4a4262c2 Merge pull request #6775 from Mechoid/Robotics_Expansion_RIG-ged_and_Ready
Robotics Expansion: RIG-ged and Ready
2020-03-11 12:55:36 -07:00
Aronai SieyesandGitHub d391d9ab12 Mobs can be incorporeal (#6791)
* Mobs can be incorporeal

Prevents step noises, getting shot, etc. Basically living ghosts. Feel free to add more places this should check, but I think this is a majority.

* Fix missing incorporeal floatyness
2020-03-10 22:33:38 -07:00
MechoidandGitHub fe3125b56d Update magnetic_railgun.dm 2020-03-08 22:23:57 -07:00
Cerebulon 52e6669bf9 Big Bastard Incidental Sound Port 2020-03-08 23:25:45 +00:00
MechoidandGitHub 51fd39f84a Exosuit Expansion: Return of the Ripley (#6767)
* Expands further upon Exosuits.

* FixFix Inflatable Deployer

* Changelog, fix oversights.

* Burst.

* Default 0
2020-03-07 21:51:50 -08:00
Mechoid c3c3f14a8d Tweak Station-Railguns 2020-03-01 15:30:10 -08:00
Mechoid 69752c1c48 Move Rig modules to more granular files. Add RIG components to robotics mechfab, plus incredibly basic belt-voidsuit RIG. Add Graphite, made by compressing coal, used heavily in RIG components. 2020-03-01 02:41:40 -08:00
Mechoid af98219a50 Fix and tweak railguns. 2020-02-22 21:43:23 -08:00
Cerebulon f801cc95be Allows precision placement of most items 2020-02-19 21:16:26 +00:00
Arokha SieyesandLeshana 5b15917d32 to_chat replacing stream operator 2020-02-17 13:14:08 -05:00
Shadow b5b41f47c3 Fixes ion proj not EMPing when hitting walls 2020-01-10 17:38:12 -06:00
MechoidandAtermonera daab287c51 GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
2020-01-04 22:38:01 -08:00
Mechoid 58e2ce2fb4 Change various global species lists to GLOB versions. 2019-12-05 23:55:22 -08:00
MechoidandAnewbe 7ecdcb40d2 Security / PseudoCargo Expansion (#6482)
* Security Expansion work.

* Weaponized Racism, Stowaways, Meteors

* Fix Fix. Prep modular armor for addition.

* Fix the boots.

* More modular armor work. Now in cargo!

* Fixfix

* Fixfix

* Thank you anxiety very cool.

* Make a Stowaway Antag

* FixFix
2019-11-24 17:22:25 -05:00
Rykka 493b83d5a0 Update Chat System to use to_chat(src, "") instead of src << "" 2019-10-28 15:22:32 -06:00
MechoidandAtermonera e2e870f2b4 Medical Expansion (#6465)
* Starts work on the Medical Expansion.

* Further Work

* Save Everything!

* Large volume of things.

* Log of Change

* I'm an idiot.

* Kidney assisted sprites. They didn't exist, for some reason.

* Fixfix

* Fixfix

* Update encased.dm

* Update glass.dm

* Update Chemistry-Reagents.dm

I am once more an idiot.

* Split augs.

* Fixfix
2019-10-19 19:27:39 -08:00
AtermoneraandGitHub 5c849287c5 Merge pull request #6475 from R1f72r/Phoronboreupgrade
Allows you to upgrade Phoron Bore with manipulators
2019-10-08 00:21:35 -08:00
Cameron Kulper 5a6614815d Should already work, was reviewed by Mechoid over at Virgo's github 2019-10-05 21:54:55 -04:00
Unknown 7f4b35580d Blind port of Bay Radiation Subsystem
Figured I would do my part to move everything over to subsystems. Not tested yet.
2019-09-30 23:59:31 -04:00
AtermoneraandGitHub 8351948658 Merge pull request #6462 from FelixRuin/ганс-неши-guns
fix gun handle_suicide
2019-09-27 23:37:25 -08:00
Heroman3003 86274e0bc6 Makes every single shot not create ~40 timers but one 2019-09-26 09:04:22 +10:00
FelixRuin d91f7ad5eb Update gun.dm 2019-09-21 15:42:17 +03:00
AndrewandAtermonera 1496ce2e65 Adds Laser Tag Turrets Plus Changes (#6324)
* Adds Laser Tag Turrets

* Adds changelog

* Reverts Lethal Turrets Shooting to Kill

* Small No Longer Means Misc Life

* Revert "Merge branch 'master' into Turret"

This reverts commit 0300e6723b, reversing
changes made to 219348783d.

* Revert "Revert "Merge branch 'master' into Turret""

This reverts commit ca3d13b337.

* Github why

* Change laser.dm to master?

* Revert "Change laser.dm to master?"

This reverts commit da562f6bc1.
2019-07-27 11:45:17 -08:00
AtermoneraandGitHub 512c429102 Merge pull request #6290 from Mechoid/SubMunitions
Adds Submunition projectiles, and a laser gun showcasing them.
2019-07-23 19:34:09 -08:00
AtermoneraandGitHub 00bce77d9c Merge pull request #6285 from Mechoid/SLED
Adds the SLED.
2019-07-23 12:20:51 -08:00
Mechoid 3fa77e7848 Adds Submunition projectiles, and a laser gun showcasing them. 2019-07-10 17:13:42 -07:00
Mechoid ca14b499c9 Adds the SLED. 2019-07-08 22:24:54 -07:00
Mechoid 4d4b14a2a1 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into Mining_Expansion_The_Diggening 2019-07-06 21:19:03 -07:00
Mechoid 90f8ca9f0d Mining Expansion, the Diggening. 2019-07-06 21:18:31 -07:00
Heroman 947f89299e Fixes targeting z-shadows breaking targeting 2019-07-04 05:37:53 +10:00
AtermoneraandGitHub c8b2c08aa3 Merge pull request #6120 from Mechoid/MultiTile
Multi-Tile Objects, Multi-Tile Hovershuttle
2019-07-01 16:43:09 -08:00