DJSnapshot
bbf7b31ccd
Fixes to carbon copy paper. Basically merging it with regular paper bins.
2014-04-25 12:59:50 -07:00
Ccomp5950
2b9833ce0b
Monkies / Dionaea nymphs should be able to emote again as well as not talk while dead.
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Removed debug msg from broadcaster.dm (oops)
2014-04-25 03:15:14 -05:00
Ccomp5950
8ce78cd616
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into more-say-code-fixes
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Conflicts:
code/modules/mob/hear_say.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2014-04-25 03:04:59 -05:00
Ccomp5950
6a325036b0
Derpfix on Telecoms broadcast message, should fix any problem with arrivals computer having many names.
2014-04-25 03:00:54 -05:00
Brian Cook
97c2735820
Fixed pAI Digital Messenger and layout tweaks
2014-04-25 00:12:26 -07:00
Ccomp5950
93b398b4e6
Some more fixes.
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Derp fix on objects, we check mob contents instead of src.contents for any objects that can hear and pass hear_talk on to it.
Tape recorder will record the verb sent instead of doing it's own thing with verbs.
2014-04-25 02:02:45 -05:00
Ccomp5950
500fbdf99f
Saycode fixes 2: Electric Boogaloo
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Binary channel now doesn't crop out the entire message when used.
Simple Animals won't talk while dead.
Poly/Parrots can use the radio and learn new phrases.
2014-04-25 01:08:11 -05:00
Mike
e84747510c
Cleaned up reference to outdated proc
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Removed references to outdated get_equipped_items(). Still one left.
Removed unnecessary override for belts.
2014-04-24 21:01:01 -07:00
Brian Cook
6d67400f74
Refined GUI more
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pAI background updated and no longer externally referenced. Corrected
stray typos. Added more power on/off lights for certain downloaded
modules.
2014-04-24 18:17:41 -07:00
Brian Cook
b8afd2fc5f
pAI GUI changes
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The pAI GUI background image still need to be properly linked.
2014-04-24 14:04:32 -07:00
Chinsky
30823ef28f
Merge pull request #4818 from mwerezak/beret-Von2531
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Custom item for Von2531/Jack Washington
2014-04-24 21:27:11 +04:00
mwerezak
8109c33749
Removed hold.loc = usr hack from webbings code.
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Got rid of the stupid hold.loc = usr hack. Now not necessary, as storage is refactored so that there is now an explicit proc for when a mob opens up a storage to view the contents. Removed the inaccessible if statement in /obj/item/weapon/storage/MouseDrop() (bad automerge?)
2014-04-24 12:24:00 -04:00
Mike
d76fb3b5c2
Custom item for Von2531: Jack Washington
2014-04-24 00:56:44 -07:00
Ccomp5950
79e9958c53
Merge pull request #4801 from thelegendofbrian/bucket
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Added bucket lid sprite and functionality
2014-04-23 17:48:48 -05:00
Ccomp5950
f431f625a0
Merge pull request #4799 from Ravensdale/tratior
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Spelling correction: tratior and Tratior to traitor and Traitor
2014-04-23 17:47:01 -05:00
Ccomp5950
12e32c8159
Oops, compile fix on hear_say.dm
2014-04-23 17:40:42 -05:00
Ccomp5950
9f3e58cfe9
Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into say_code_fix
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Conflicts:
code/modules/mob/hear_say.dm
2014-04-22 18:25:03 -05:00
Ccomp5950
166da096c3
Merge pull request #4794 from faerindel/changecard
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Adding change cards and a couple little changes.
2014-04-22 17:39:04 -05:00
Ccomp5950
09ed42f793
Merge pull request #4795 from Jarcolr/customitems
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Adds 2 approved custom items and sprites to code
2014-04-22 17:06:32 -05:00
Ccomp5950
f56ddba067
Merge pull request #4791 from thelegendofbrian/manuals
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Update and clean up of all manuals
2014-04-22 17:03:10 -05:00
Ccomp5950
dada7f1d96
Merge pull request #4767 from comma/master
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has_reagents baguette
2014-04-22 17:02:03 -05:00
Brian Cook
182be1a8d3
Added bucket lid sprite and functionality
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Buckets can be lidded, however there is no change in the sprite when
this happens. This adds a lid and it's functional in game.
2014-04-22 01:57:01 -07:00
Ravensdale
a72f8d3ded
Spelling correction: tratior and Tratior to traitor and Traitor
2014-04-22 01:12:17 -07:00
Ccomp5950
4e1db5ea47
Merge pull request #4763 from mwerezak/actuator
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Fixes #4758
2014-04-21 21:56:33 -05:00
Jarcolr
51f8c4a530
Removes rogue , \ 's
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Why are you still here?
2014-04-21 20:09:51 +03:00
Jarcolr
7734e69dda
Quick fix
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Whoops.
2014-04-21 19:50:19 +03:00
Jarcolr
80b4e0fa5b
Adds "Harold's Cane" and "Farwa plush doll"
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Adds the defines and custom sprites for 2 approved custom items.
http://baystation12.net/forums/viewtopic.php?f=33&t=9960
http://baystation12.net/forums/viewtopic.php?f=33&t=9780
2014-04-21 19:32:05 +03:00
igalan
7e8ff266a1
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into ewallet
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Conflicts:
icons/obj/items.dmi
2014-04-21 06:07:02 +01:00
DJSnapshot
fcdbda8383
fix for IPCs taking rad damage.
2014-04-20 21:57:12 -07:00
Brian Cook
804e3f1a29
Update and clean up of all manuals
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- Fixed typos
- Fixed grammar/punctuation
- Corrected out-of-date details
- Formatted to match font type and size of rest of the game
2014-04-20 16:09:57 -07:00
Ccomp5950
186e78d2cf
Say code fixes.
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Lobby players won't hear stuffs
Universal hearing with animals won't be a thing.
Players won't hear stuff if they are sleeping, though somethings might slip through...
2014-04-20 04:37:46 -05:00
DJSnapshot
6082340077
super quick fix. Didn't realize my antag option thing would produce a null unclickable state.
2014-04-19 23:38:43 -07:00
Mike
e955753acf
Reverted energy_consumption value
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Reverted energy_consumption value for
/datum/robot_component/binary_communication to 0.
2014-04-19 17:17:22 -04:00
Chinsky
34b0226b9e
Merge pull request #4771 from Ccomp5950/broke_arm_fix
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Fixes the bug where people with broke arms don't drop what they are holding
2014-04-19 21:09:19 +04:00
Chinsky
58430c03a7
Lets everyone delete AdminBot's notes.
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Fuck robot rights.
2014-04-18 23:25:21 +04:00
Ccomp5950
e1a0cac64b
Juggernauts will no longer be weakened and unable to click stuff if zas knocks them over.
2014-04-18 06:40:45 -05:00
Ccomp5950
fbfcb03788
Fixes the bug where people with broke arms don't drop what they are holding.
2014-04-18 04:53:22 -05:00
Mloc-Argent
28a57a1029
human: move organ generation into a species proc
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New proc: /datum/species/create_organs
Called in set_species when no organs exist or it's forced.
Also shuffled set_species around a bit, adding a var to human/new to
specify a species to start as.
Should fix the adminspawn vox organ runtime.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-04-18 10:44:21 +01:00
igalan
fdb3d55483
-Printable transaction logs.
2014-04-18 05:42:25 +01:00
Mike
b00670abc2
Fixed misplace span tags
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Fixed some misplaced span tags in say code that were making
alien-language text look funny.
2014-04-17 23:42:45 -04:00
igalan
44c5fad3a0
-Added Malsquando's icon to items.dmi
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-Changed Reset transaction link to Back and made it to not ask for code if already paid.
2014-04-18 03:00:44 +01:00
Mike
e76f431687
Adjusted fuel spread
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Made fuel stickier, so it spreads less thinly.
2014-04-17 21:19:05 -04:00
Mike
9162ea03bb
Fueltanks leak fuel when wrenched open
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Fueltanks now actually leak fuel when wrenched open. The leaking only occurs at the initial wrenching and when tank is moved.
2014-04-17 20:54:19 -04:00
Chinsky
a2035bb69b
Better check for toxins.
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Didn't realize class tree was so neat nao.
2014-04-18 04:24:06 +04:00
Chinsky
a3e6e416dc
has_reagent crackdown TROIX FUCK
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Got condition backwards, it was internal wounds don't grow bigger UNLESS they have bicard.
2014-04-18 04:05:46 +04:00
Chinsky
35bf44cce5
has_reagent crackdown Deux
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Nothing fancy, I assume that get_amount is as bad as has_reagent, so might as well cut it.
2014-04-18 03:55:32 +04:00
Chinsky
96a40af9d1
has_reagent crackdown Uno
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Moved check for toxins inside the loop checking for booze.
Instead of looping over reagents for EACH type of toxin.
2014-04-18 03:43:23 +04:00
Ravensdale
45d82c2e00
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into phoron
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Conflicts:
code/modules/mob/living/say.dm
maps/tgstation2.dmm
2014-04-16 22:13:48 -07:00
Ravensdale
68eda5201b
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into phoron
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Conflicts:
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/modules/paperwork/paper.dm
html/changelog.html
icons/mob/uniform.dmi
maps/tgstation2.dmm
2014-04-16 21:44:26 -07:00
Ccomp5950
daed8dd7ec
Code for new bots allowing admins to PM Players via IRC and vice versa.
2014-04-16 23:14:17 -05:00