Belsima
f72493c304
Fixes referencing things that don't exist.
2017-09-17 16:32:20 -04:00
Belsima
a696ba8126
Adds sounds to opening/closing firelocks.
2017-09-17 16:26:03 -04:00
Anewbe
dcf31a959c
Merge pull request #3848 from Belsima/scietist
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Mild changes to alcohol strength + a spellcheck.
2017-09-17 10:39:09 -05:00
Anewbe
c9f83a9d68
Merge pull request #3769 from PrismaticGynoid/forgottenlanguages
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Brain transplants, synthetics, and languages
2017-09-16 15:35:29 -05:00
Neerti
8d5759d03a
Merge pull request #3844 from Anewbe/slime_petting
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Lets you pet slimes.
2017-09-16 16:32:06 -04:00
Neerti
ef2d1b3fbd
Merge pull request #3842 from Anewbe/beard
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Fixes Dwarf Beard
2017-09-16 16:31:56 -04:00
Anewbe
bd95ce48a1
Merge pull request #3843 from Neerti/9/15/2017_borg_lighting_correction
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Corrects Borg Light Intensity
2017-09-16 14:50:52 -05:00
Anewbe
8f49d604c0
Merge pull request #3831 from Belsima/sqeakyboy
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Returns the old sound for stepping on mice.
2017-09-16 14:38:02 -05:00
Belsima
a3bd21c387
Mild changes to alcohol strength + spellcheck.
2017-09-16 12:45:46 -04:00
Anewbe
e917fd2cf5
Lets you pet slimes.
2017-09-16 00:46:15 -05:00
Neerti
20831936ba
Corrects Borg Light Intensity
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Apparently default intensity before the handle_light() change is 1 and not the range repeated, so now it's 1 again.
2017-09-15 23:51:44 -04:00
Anewbe
c0aff71c72
Fixes Dwarf Beard
2017-09-15 22:14:03 -05:00
Anewbe
aa6866bf44
Merge pull request #3684 from Cyantime/detables
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Reduces effectiveness of tabling as opening combat move.
2017-09-15 21:55:50 -05:00
Neerti
55162bb099
Fixes Borg Lighting Conflicts
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Borg lights should be functional again.
Being on fire now makes you glow orange instead of white. Intensity scales based on fire stacks.
2017-09-15 21:21:27 -04:00
Anewbe
377e8f15c3
Merge pull request #3838 from Cameron653/master
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Removes a comment
2017-09-15 17:52:11 -05:00
Cameron653
2207d55e84
owo whats this
2017-09-15 18:43:43 -04:00
Belsima
fb0e4d3cf9
General uniform updates. ( #3814 )
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* General uniform update.
* Maps in bathrobe.
* Revert "Maps in bathrobe."
This reverts commit 9cbe47671d .
* Fixes cheongsams and maps in the bath robe.
* Removes unintentionally added sprite.
* Assorted bugfixes.
2017-09-15 17:14:20 -05:00
Belsima
8b130ce221
Replaces the sound mice make when you step on them.
2017-09-15 18:13:19 -04:00
Mechoid
9373917b5c
Makes Prometheans process various Toxins differently. Step One. ( #3815 )
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* Makes Prometheans process various and base toxins differently.
* Tweak Slime jelly again
2017-09-15 17:00:48 -05:00
Belsima
c5651146fe
Adds an icon state for SWAT gloves. ( #3832 )
2017-09-15 16:58:47 -05:00
Belsima
3f853ef1cf
Lowers the volume for stepping on mice.
2017-09-14 18:19:09 -04:00
Anewbe
0af010fd4b
Merge pull request #3820 from Cameron653/MEDICAL_TAPE
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Adds medical tape
2017-09-14 13:16:42 -05:00
Neerti
194188fe8d
Fixes Radiator Pipes
2017-09-13 16:08:13 -04:00
Anewbe
bf11fd569f
Fixes the beanbag clip sprites
2017-09-12 22:02:03 -05:00
Anewbe
331c688b71
Merge pull request #3816 from Neerti/9/11/2017_instability_tweaks
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Tweaks instability
2017-09-12 18:19:52 -04:00
Cameron653
79c5018dfa
Adds medical tape to paramedic and CMO locker
2017-09-12 14:54:06 -04:00
Cameron653
d27e0092da
Adds the medical tape item
2017-09-12 14:52:38 -04:00
Mechoid
cd1c8f00ef
Fixes Prometheans being unable to select secondary languages.
2017-09-11 20:09:40 -07:00
Neerti
e7d89af8dd
Removes Anti-Bird mechanisms from Defibs
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For some reason, small mobs, which include Teshari and Prometheans (and monkeys) cannot use the defib unit. They can wear the unit but can't actually 'hold' the paddles in both hands, which seems a bit inconsistent and I'd rather just remove the 'no birds allowed' code.
2017-09-11 18:42:18 -04:00
Anewbe
7cc1506901
Merge pull request #3810 from Mechoid/Dart_Gun_2_Dart_Harder
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Fixes the Dartgun, makes a Research-Produceable variant.
2017-09-11 17:38:19 -04:00
Anewbe
d9b8e1dc0d
Merge pull request #3799 from ghost/genderlessblobs
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Adds a non-gendered biological option for prometheans.
2017-09-11 17:26:25 -04:00
Anewbe
605fd11705
Merge pull request #3807 from Cyantime/weldtank
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Fixes lit welders not igniting fuel tanks.
2017-09-11 17:23:44 -04:00
Anewbe
f3b989f33e
Merge pull request #3809 from Cyantime/unwrench
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Fixes pipe caps to always be removable
2017-09-11 17:21:10 -04:00
Anewbe
096159ac37
Merge pull request #3796 from ghost/hephaestus
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Standardizes spellings to wiki and adds more major corps and places to setup.
2017-09-11 17:19:55 -04:00
Anewbe
ffb2279c37
Merge pull request #3783 from ghost/statusdisplay
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Adds three new status displays for the AI.
2017-09-11 17:18:51 -04:00
Anewbe
6ffebcef6e
Merge pull request #3775 from Neerti/9/8/2017_tg_maploader_port
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Port's TG's Maploader
2017-09-11 17:17:23 -04:00
Anewbe
21469325ac
Merge pull request #3784 from ghost/woodcut
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Adds sounds for chopping wood.
2017-09-11 14:11:46 -04:00
Neerti
f338c38b70
Removes negative from minimum instability removal
2017-09-11 12:03:49 -04:00
Neerti
bb7be9b628
Tweaks instability
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Instability should now feel more responsive and less sluggish to go away. Instead of it being removed at a semi-random and slow rate, it now has a semi-defined half life of about 46 seconds (IE 100 instability will be around 50 in 46 seconds). The radiate pulse now occurs every Life() tick as well, and by extension the light radius update, so you should be able to see your purple halo adjust faster.
This unfortunately necessitated tweaking to the strength of instability events. Instability events should happen more often to compensate for it going away faster. It may need to be tweaked further.
Instability Glow (IE radiating) now radiates the instability decayed in the Life() tick instead of a third of the current instability. This means people have more time to get out of the purple light before they start glowing themselves. Two glowing people tend to equalize their instability if adjacent for awhile, while a third person can cause runaway instability, as normal.
Glowing now starts at 10 instability instead of 30.
Technomancer cores show the instability delta in their stat panel.
Message for standing in purple made bigger and purple-er.
Fixes bug with certain spells which waited for the effect to go off before qdeling the hand item.
Fixes leftover Xenobio tests in example map defines.
2017-09-11 11:46:35 -04:00
Anewbe
0f5f9b3bfc
Merge pull request #3778 from ghost/crossaint
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Adds croissants.
2017-09-10 20:54:13 -04:00
Anewbe
9a1d66ede2
Merge pull request #3795 from ghost/puddlefix
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Fixes some descriptions.
2017-09-10 20:41:14 -04:00
Anewbe
8ea5455e3f
Merge pull request #3788 from ghost/cleanmicrowave
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Lets you use soap to clean microwaves.
2017-09-10 20:40:14 -04:00
Neerti
3909524289
Merge pull request #3812 from Cyantime/delay
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Adds a short delay between plushie messages.
2017-09-10 20:13:59 -04:00
Anewbe
42e8bb6284
Merge pull request #3767 from Neerti/8/10/2017_make_xenobio_old_again
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Make Xenobiology Old(ish) Again
2017-09-10 17:12:38 -04:00
Cyantime
61ff20a4da
Adds a short delay between plushie messages.
2017-09-10 14:16:07 -04:00
Mechoid
2a5311e063
Fixes the Dartgun, makes a Research-Produceable variant.
2017-09-09 21:25:30 -07:00
Neerti
90c0193daf
Fixes missing period.
2017-09-10 00:12:54 -04:00
Belsima
7359c6f7a6
Fixes up the PR.
2017-09-09 23:17:41 -04:00
Cyantime
82626c6936
Removes pipe pressure check copypaste. Fixes pipe caps to always be removable.
2017-09-09 21:24:52 -04:00
Anewbe
a40fb8256d
Merge pull request #3771 from Cyantime/passivevents
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Makes passive vents constructable
2017-09-09 17:48:12 -04:00