Commit Graph

151 Commits

Author SHA1 Message Date
Zuhayr 3c477dfa5e Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
Conflicts:
	code/game/jobs/access.dm
	code/modules/mob/living/carbon/brain/brain_item.dm
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 03:11:53 +09:30
Zuhayr bb82f80885 Added get_bodytype() species proc as groundwork for subspecies.
Conflicts:
	code/modules/mob/living/carbon/human/update_icons.dm
	code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
PsiOmega f25e8a7a67 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/stacks/tiles/plasteel.dm
	code/game/objects/items/stacks/tiles/tile_types.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/silicon/pai/pai.dm
	code/modules/surgery/implant.dm
	code/setup.dm
2015-06-26 20:28:47 +02:00
Chinsky 78784a3d9a Fixes #9933
Also potential same issue with other scalpel subtypes.
2015-06-25 23:59:12 +03:00
Chinsky 265b1d5b51 Fixes #9913
Also axes hidden var in lieu of using implants like other foreign objects. Now instead of one object, amount of stuff you can put in someone's organ is restricted by stuff's combined w_class.
2015-06-25 23:51:58 +03:00
Zuhayr c2c8911aed Additional IPC tweaks. 2015-05-31 02:30:57 +09:30
Zuhayr ff5c815d01 Fixes #9487 2015-05-31 01:38:04 +09:30
Zuhayr 7dd86c9147 Readded preview icon for IPC, added language and blurb.
Added welder/fuel checks to relevant surgery.
2015-05-25 14:50:00 +09:30
Zuhayr f0006ec6bf Removes redundant surgery for brain and eye repair, now covered by organ repair in general.
Attempted to limit regular surgery to non-robotic limbs and added surgical steps for robotic limbs.
Readded checks for smoking reagent transfer.
Fixes, oversights, tweaks with IPC.
Added some reagent bypassing for NO_BLOOD and some checks to various affect_touch() calls for NO_SCAN/IPC.
Added prosthetic-scanning functionality to cyborg analyzer.
Added prosthetic analysis to the robot analyzer.
Allowed people with internal cells to charge in robot chargers (IPCs).
2015-05-25 14:49:57 +09:30
Zuhayr 958494ae75 Removed IS_SYNTHETIC and REGENERATES_LIMBS flags.
Moved some organ code around, added icons and limbs for IPC, added IPC limb manufacturer.
Reimplementing checks in place of IS_SYNTHETIC.
Rebalancing EMP a bit for IPC.
2015-05-25 14:49:07 +09:30
Zuhayr 3cae318716 Merge pull request #9370 from comma/frankenstein
Frankenstein
2015-05-25 13:56:40 +09:30
Chinsky de1de98f7a Fixed changelog
Added some info about not quite attached limbs to examination/scanner.
Added rejection info to advanced scanner
Span classes (gotta start somewhere I guess)
Also zombie goast file pls go
2015-05-20 09:37:54 +03:00
Zuhayr 93b014c699 Merge with dev. 2015-05-20 13:39:31 +09:30
Chinsky 77519d160f Generalized head reattachment to work with all limbs.
Now you can attach your useless chunks of meat back!
Needs second step to make meat limb usable, use hemostat/cable/mousetrap.

Changes how organs 'die'. Instead of damage they now acquire germs, 2-6 points per tick, twice faster after hitting acute infection stage. Once they reach necrosis stage, they die. All in all it takes ~7 minutes for organ to go bad without a freezer.
As a bonus, you can now attach robogroins and roboheads (no brain included)
Fixes stumps being un-cuttable, which prevented all kinds of fun stuff with replacements.
Removed ORGAN_DESTROYED check from processing, take_damage should be taking care of that now.
2015-05-19 07:09:00 +03:00
Chinsky f016d51f38 Fixes cavity surgery using old organ names 2015-05-18 06:15:09 +03:00
Zuhayr a101855343 Converted over hatchets and scythes. 2015-05-17 00:15:46 +09:30
Zuhayr 150b24023e Renamed kitchen utensils. 2015-05-16 21:24:36 +09:30
Zuhayr a32179a062 Renamed knives. 2015-05-16 20:54:34 +09:30
Zuhayr 8aa24b86bb Renamed shards, katanas, claymores. 2015-05-16 20:36:33 +09:30
Kelenius 317abc6b79 Merge branch 'dev' into ofChemistryAndStuff
Conflicts:
	code/datums/recipe.dm
	code/game/machinery/bots/farmbot.dm
	code/game/machinery/bots/medbot.dm
	code/game/mecha/equipment/tools/tools.dm
	code/game/objects/effects/chem/chemsmoke.dm
	code/game/objects/effects/effect_system.dm
	code/game/objects/items/toys.dm
	code/game/objects/items/weapons/extinguisher.dm
	code/game/objects/items/weapons/mop.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/organs/organ_internal.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
	code/modules/reagents/reagent_containers/food/snacks.dm
	code/modules/reagents/reagent_containers/pill.dm
	code/modules/reagents/reagent_containers/spray.dm
	maps/exodus-1.dmm
2015-04-28 10:49:26 +03:00
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Zuhayr fa8ee58183 Fixes a monkey runtime and updates head reattachment surgery. 2015-04-04 20:03:54 -07:00
Zuhayr 2ae7c93582 God dammit copypaste before commit. 2015-04-03 18:47:59 -07:00
Zuhayr 29cd70cbdd Fixes robot limbs not spawning subparts. 2015-04-03 06:44:52 -07:00
Zuhayr eeee0dfb9f Numerous runtime/oversight fixes. 2015-04-03 06:12:36 -07:00
Zuhayr 8def76f849 Removing some debugs. 2015-04-01 18:06:46 -07:00
Zuhayr 84b903cf69 Fixes #8702 properly. 2015-04-01 17:57:28 -07:00
Zuhayr 294a1ff1f1 Should fix #8710 2015-04-01 17:27:06 -07:00
Zuhayr c3eb6102b4 Added a few null checks. 2015-04-01 17:15:59 -07:00
mwerezak 01ce8d4a1f Fixes #8696
Fixes #8696, and updates other usages of drop_item() where appropriate.
2015-03-31 20:30:06 -04:00
Kelenius 41ff9819bd Merge branch 'dev' into ofChemistryAndStuff
Conflicts:
	code/modules/mob/living/carbon/carbon.dm
	code/modules/organs/organ_internal.dm
	code/modules/organs/organ_objects.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/reagent_containers/syringes.dm
2015-03-31 17:44:42 +03:00
= 2e728cfd4b Added macros for droplimb flags. 2015-03-31 11:42:45 +10:30
= 601e6fb7ef Merged with dev. 2015-03-31 11:17:13 +10:30
PsiOmega 464d702d4b Mob refactoring.
Updates Bump() code.
Intents now use constants.
Simple animals can now use languages without overriding say().
There is now a difference between being able to smash normal and reinforced walls.
Reworks simple_animal/attackby so that constructs don't need to override it simply to add damage resistance.
2015-03-29 10:44:31 +02:00
Zuhayr 8f242740a8 Added Techhead's cyberlimbs under datum system. Added limbs to dionaea. Working on robotic limbs. 2015-03-28 11:01:11 +10:30
Kelenius b4b635f32d Chemistry commit
I messed something in the git
2015-03-25 19:09:10 +03:00
Zuhayr 97112c8a4c Replaced display_name with name, worked on severing limbs and damage propagation. 2015-03-25 19:07:22 +10:30
Zuhayr f017764e64 More work on adjusting/tweaking/fixing the limb port to make it functional. 2015-03-25 00:59:17 +10:30
Zuhayr a63b9b4e73 Beginning to port over new icon update from limbs branch. WIP 2015-03-24 23:48:54 +10:30
Zuhayr b9072baa97 Merge with dev. 2015-03-24 14:41:07 +10:30
Zuhayr bf8ad6d585 Rebalanced xenoflora sprites, fixed numerous issues. 2015-03-22 16:13:15 +10:30
Zuhayr e0f23aead5 Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP. 2015-03-11 21:17:51 +10:30
PsiOmega 173f0527eb Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/modules/mob/living/carbon/human/life.dm
	code/modules/nano/nanomanager.dm
	code/modules/surgery/surgery.dm
2015-03-05 08:05:44 +01:00
Chinsky b0be5a90ff Fixed exploit that allowed you to apply surgery step to any zone regardless of where you state it. For example it allows you to cut off heads, groins and even torsos by starting to cut off limb and then switching to other zone. Also now surgery lock is area-based, so more than one surgeon can work on different organs at same time. 2015-03-03 13:37:26 +03:00
Chinsky acfd99e33c Surgery now shows up on mob, in all gory glory. 2015-02-21 16:31:44 +03:00
Chinsky f8b94456ba Merge pull request #7844 from Kelenius/ofDryingAndRacks
Adds drying racks, tobacco, and updates pipes
2015-02-04 18:15:13 +03:00
Zulker Nayeen Nahiyan 0a3f523066 Merge remote-tracking branch 'refs/remotes/origin/dev' into dev
Conflicts:
	code/__HELPERS/maths.dm
	code/__HELPERS/type2type.dm
	code/modules/clothing/head/hardhat.dm
	code/modules/clothing/spacesuits/captain.dm
	code/modules/clothing/spacesuits/miscellaneous.dm
	code/modules/clothing/spacesuits/rig/rig_pieces.dm
	code/modules/clothing/spacesuits/rig/suits/light.dm
	code/modules/clothing/spacesuits/spacesuits.dm
	code/modules/clothing/suits/armor.dm
	code/modules/clothing/suits/utility.dm
	code/modules/events/event_manager.dm
	code/modules/mob/living/living.dm
	code/setup.dm
2015-02-04 04:44:09 +06:00
Kelenius 0e7ed6aef4 Merge branch 'dev' into ofDryingAndRacks 2015-02-03 20:51:27 +03:00
Zuhayr aa5013fa08 Merge pull request #7885 from Baystation12/master
Updating dev-freeze from master.
2015-01-20 18:49:03 +10:30
Zulker Nayeen Nahiyan 490027405a Merge remote-tracking branch 'origin/dev' into dev
Conflicts:
	code/modules/virus2/helpers.dm
2015-01-19 02:15:38 +06:00