Commit Graph

29700 Commits

Author SHA1 Message Date
Unknown
fbbf91b799 Updates travis, replaces lentext 2019-12-12 13:29:43 -05:00
Unknown
a74b061802 513 Compatability 2019-12-12 10:43:26 -05:00
listerla
f0af6fb3c1 Ports a ton of hair (#6549) 2019-12-08 14:40:28 -08:00
listerla
f88becca4e Adds Teshari Underfluff (#6541) 2019-12-08 14:35:44 -08:00
Heroman3003
0159551776 Stops bots from opening elevator doors (#6557) 2019-12-05 15:30:01 -08:00
listerla
ce910f0fa0 Adds Irrlicht's 'soft' shroud (#6545)
* Adds Irrlicht's soft Shroud

* fixes
2019-12-05 15:28:06 -08:00
lolman360
31d5dc9e39 Fixy-wixies the fucky-wucky I madey-wadey with toy swords. (#6526)
* one

* rtwo

* image

* Update material_weapons.dm

* Update toys.dm

* Revert "Update material_weapons.dm"

This reverts commit 1a37bb015a.

* Revert "image"

This reverts commit 6496dd404d.

* Revert "rtwo"

This reverts commit 3b7aacd6c8.

* Revert "one"

This reverts commit 324d188058.

* Update toys.dm
2019-12-05 15:27:33 -08:00
TheFurryFeline
777a158b00 Fix Strange Rock Size (#6535)
* Fix Strange Rock Size

Title

* Create TheFurryFeline - Strange Rock Fixy.yml.txt

* Proper Changelog Filetype
2019-11-29 19:49:56 -05:00
Anewbe
e83aea3f7d Merge pull request #6537 from Mechoid/PlanetsideAccuracy
Inaccuracy Rebalance (NPC)
2019-11-29 19:49:38 -05:00
Anewbe
a8a265382f Merge pull request #6539 from Mechoid/FixBioprinter
Fix the bioprinter
2019-11-29 19:49:23 -05:00
Anewbe
f224d01661 Merge pull request #6547 from TheFurryFeline/TFF-Lamps_Lights_Lackluster
Lamps, Lights, Lackluster!
2019-11-29 19:49:01 -05:00
Anewbe
628b1d6321 Merge pull request #6548 from Meghan-Rossi/paifix
Fix pAI preferences not loading
2019-11-29 19:48:45 -05:00
Anewbe
450132b3ed Merge pull request #6550 from listerla/grammar-time
Fixes two typos (rengeration and Extranneous)
2019-11-29 19:48:30 -05:00
Anewbe
d3b9006a67 Merge pull request #6551 from Heroman3003/dropfix
Fixes elevator doors opening in passing
2019-11-29 19:48:17 -05:00
Anewbe
e71e37dd88 Merge pull request #6553 from Nalarac/ED209
Fixes Naming ED-209 and ED-CLN
2019-11-29 19:48:01 -05:00
Anewbe
53a2066f5f Merge pull request #6554 from Nalarac/Cellicon
Protolathe Power Cells Tweak
2019-11-29 19:47:31 -05:00
Anewbe
ff94299211 Merge pull request #6555 from Woodratt/11272019_Maptweaksagain
November Map Tweaks
2019-11-29 19:47:02 -05:00
Woodratt
d64fcdfdaf November Map Tweaks
- Fix missing scrubber in engineering.
- Shutter added to Kitchen door.
- Pressure Regulators at atmospheric cutoffs start unregulated at roundstart.
- Set Modular Computers layer to 2.9 to bring them inline with regular computer layering.
- Pump to distro set to 301 kpa to help offset issues with cutoff valves.
- One phase pistol to each explorer locker.
- One holster to each explorer locker.
2019-11-28 14:15:39 -08:00
Nalarac
33c07f0ee6 Protolathe Power Cells Tweak
Fixes power cells and device cells not having the empty-charge icon when made.

Tweaks the protolathe so all items that come with power cells start empty (such as energy weapons)
2019-11-28 15:46:52 -06:00
Nalarac
d814936b7e Fixes Naming ED-209 and ED-CLN
Naming the ED-209 and ED-CLN will now result in the bot keeping its assigned name.

Also removes maintenance access from ED-CLN (like the cleanbot previously) so it doesn't get stuck in maintenance.
2019-11-28 13:43:05 -06:00
Anewbe
86168e8640 Merge pull request #6536 from Nalarac/Capset
Captain and HoP Headsets Fully Enabled by Default
2019-11-28 14:14:05 -05:00
Heroman3003
04a8caca41 Fixes elevator doors opening in passing 2019-11-28 11:39:25 +10:00
lacune
701509605b Fixes two typoes (rengeration and Extranneous) 2019-11-27 18:03:02 -05:00
Meghan-Rossi
adfc4dbf70 Fix pAI preferences not loading 2019-11-27 15:33:51 +00:00
TheFurryFeline
aac50da208 Lamps, Lights, Lackluster!
Since the refactor https://github.com/PolarisSS13/Polaris/pull/6196 seems to have changed how desk lamps can light a room up, time to fix what happened for said desk lamps.

Changelog notes:

- Tweaks desk lamps for more light output.
2019-11-27 09:56:23 -05:00
Mechoid
ab80acad7a Fix the bioprinter 2019-11-25 23:46:38 -08:00
Mechoid
972ebc10e2 Adds inaccuracy to non-turret enemies. Most mobs have a slight attack delay. 2019-11-25 19:21:25 -08:00
Andrew
f247264b6d Captain and HoP Headsets Enabled by Default
Changes the Colony Director's headset so that the Science, Medical, Supply, Service, and Explorer channels are enabled instead of disabled by default.

Changes the Head of Personnel's headset so that the Security and Explorer channels are enabled instead of disabled by default.
2019-11-25 16:29:58 -06:00
Anewbe
4aecbd344d Merge pull request #6481 from Atermonera/maint_drone_spawn
Reduces maintenance drone spawn time to 5 minutes
2019-11-24 17:28:52 -05:00
Mechoid
7ecdcb40d2 Security / PseudoCargo Expansion (#6482)
* Security Expansion work.

* Weaponized Racism, Stowaways, Meteors

* Fix Fix. Prep modular armor for addition.

* Fix the boots.

* More modular armor work. Now in cargo!

* Fixfix

* Fixfix

* Thank you anxiety very cool.

* Make a Stowaway Antag

* FixFix
2019-11-24 17:22:25 -05:00
Heroman3003
2dddf3d594 Fixes runtime with alien weeds (#6530) 2019-11-21 00:10:30 -08:00
Atermonera
c8ec6d4d85 Merge pull request #6528 from Meghan-Rossi/atmosanalyzer
Improve analyzers and gas mixers
2019-11-19 11:29:55 -08:00
Atermonera
57da1db581 Merge pull request #6527 from Rykka-Stormheart/shep-dev-air-pump-tuning
Air pump fixes: Reduce loop time, reduce noise level
2019-11-19 11:27:58 -08:00
Atermonera
b8818427e9 Merge pull request #6525 from TheFurryFeline/TFF-Let_The_Plushies_Live!
Mouse Plushie Sprite Change
2019-11-19 11:27:26 -08:00
Meghan-Rossi
f8da69da6a Fix runtimes from trying to analyze mobs. 2019-11-14 17:14:05 +00:00
Meghan-Rossi
1f17b58975 Improve analyzers and gas mixers
Analyzers can now analyze more things:
-Turfs (also stops runtimes from people trying to analyze turfs)
-Meters (gives results for whatever the meter's attached to)
-All atmos components except valves (gives results for the input, except on mixers.  Gives results for the output on mixers)
Gas mixers now show what direction each input is in the menu where you adjust the concentrations of the input nodes.
2019-11-14 10:28:00 +00:00
Rykka
ea71713f7a Reduce loop time, reduce volume 2019-11-13 05:34:09 -07:00
TheFurryFeline
2f02c43de5 Mouse Plushie Sprite Change
Title, changes old dead lookalike to a cuter one that's a brown mouse on rest. Just a personal prefernce for this, really. Ported from https://github.com/CHOMPstation/CHOMPstation/pull/824
Old icon_state renamed to mouseplushie-old.
2019-11-12 08:53:55 -05:00
Mechoid
b4808f99cf Adds a spawn. That's it. A spawn. I don't know what's going on. 2019-11-11 20:46:50 -08:00
Anewbe
2ff11b2bad Merge pull request #6521 from Meghan-Rossi/foodfix
Stop protein's affect_ingest calling nutriment's affect_ingest twice
2019-11-10 21:49:08 -05:00
Mechoid
37743339fd TouchTouch 2019-11-10 15:03:46 -08:00
Mechoid
bfc8c376b9 Fix grown food objects initializing completely before their seed datum is assigned. 2019-11-07 20:40:02 -08:00
Meghan Rossi
673fdb25aa Stop protein's affect_ingest calling nutriment's affect_ingest twice
Only actually affected Unathi.  They will get slightly less nutrition from protein due to this being fixed.
2019-11-07 13:31:04 +00:00
Atermonera
176444e1a7 Merge pull request #6512 from Verkister/patch-29
Sanity check for orphaned ai_holder runtimes
2019-11-05 13:36:49 -09:00
Atermonera
5719bea4ca Merge pull request #6503 from Rykka-Stormheart/shep-dev-chat-refactor
Update Chat System to use to_chat(src, "") instead of src << ""
2019-11-05 13:31:35 -09:00
lolman360
18c8ed589b Sharpening kits. (#6501)
* one

* rtwo

* image

* Update material_weapons.dm
2019-11-04 17:43:49 -09:00
Mechoid
73795f40cd Xenowork Prep For Future (#6491)
* Xenowork, weeds walls and material blobs.

* More weeds

* XenoUpdoots

* Stop that, me.
2019-11-04 17:37:17 -09:00
Mechoid
41fc81e9f0 Setup for New Library (#6514)
* Setup for New Library

* F U C K

* Multipage Huzzah

* FixFix

* Fixfix2Bookboogaloo
2019-11-04 17:24:08 -09:00
Verkister
f135aa9ddf Fixes knocked out borgs never dying. (#6510)
* Fixes knocked out borgs never dying.

Fixes the borg life code making it so that applying any unconscious stat (1) on borgs would always permanently force their stat into 2(dead), which from that point onward will just skip the death proc when it eventually would become relevant.

* Update life.dm
2019-11-03 17:12:57 -05:00
Schnayy
e98a346701 Adds new FBP brand + sprite. (#6513) 2019-11-03 10:33:45 -08:00