Leshana
fd265861bc
Move preferences copy_to() new player mobs into the preference_setup datums.
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* The /datum/category_item/player_setup_item datums did a good job of organizing the code for loading/saving/editing preferences data, but all of the code that applies preferences to newly created player mobs was still in a single function.
* This change adds a new proc to player_setup_item datums: copy_to_mob() which is called from the traditional copy_to() proc, allowing each preferences datum to apply its own character data to the mob.
* This allowes new preferences to easily compartmentalize their new code.
* I also moved all the code for existing preferences from copy_to() into the copy_to_mob() on their respective preferences datums.
2016-06-11 23:33:48 -04:00
Yoshax
398709309d
Merge pull request #1916 from Anewbe/vest_freedom
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Allows anyone who can loadout a large webbing select any large webbing
2016-06-11 13:46:33 +01:00
Yoshax
20f93d7a1b
Merge pull request #1917 from Anewbe/loadout_smokes
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Adds fine smokables to the loadout
2016-06-11 13:46:09 +01:00
Datraen
299059a5be
Merge pull request #1883 from Yoshax/drinks
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Ports GinjaNinja32's drinks rewrite from Bay
2016-06-10 23:08:41 -04:00
Anewbe
c182da0fe1
Adds fine smokables to the loadout
2016-06-10 22:04:07 -05:00
Anewbe
01224f0e89
Allows anyone who can loadout a large webbing select any large webbing
2016-06-10 21:09:21 -05:00
Datraen
78e63a00a4
Xenobio2 Update #7 ( #1910 )
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* Ensures cores, slimes cannot be used twice in their machines.
* Fixes xenos appearing friendly, simple_mob death problems.
Simple mobs that were dead and not of the hostile subtype wouldn't call walk(src,0), which prevents corpses from following their target.
* Cleans up trait data when a xeno or xeno product is removed.
* Slimes more likely to have amutationtoxin, consumes virusfood.
* Fixes some issues.
* Adds changelog
2016-06-10 19:28:59 +01:00
Yoshax
e6f097cc69
Merge pull request #1908 from VOREStation/shaddup
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"1" Spam
2016-06-10 15:57:54 +01:00
Arokha Sieyes
2000f95886
"1" Spam
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Why would you do this to meeee.
2016-06-10 09:50:54 -04:00
Datraen
f3689d0e05
Merge pull request #1904 from VOREStation/wallets
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IDs and Wallets
2016-06-10 01:52:47 -04:00
Arokha Sieyes
309761f051
Mech tracking beacon
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Was unbuildable for some reason. How'd it lose the ID? And why was it all by itself in some random path and category.
2016-06-10 00:27:49 -04:00
Arokha Sieyes
08972b1dc5
Better, now.
2016-06-09 18:28:16 -04:00
Yoshax
730fceb2d7
Makes Datraen happy
2016-06-09 17:23:43 +01:00
Yoshax
52f8c6a344
Ensures retail scanners work with drinks
2016-06-09 17:08:07 +01:00
Yoshax
b1e78b86e8
Merge pull request #1903 from Datraen/Xenobio2Update6
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Xenobio2 Update #6
2016-06-09 15:46:30 +01:00
Datraen
8e40ad6f49
Fixes #1899 , changes name references to [src].
2016-06-09 09:05:33 -04:00
Datraen
7670ab1ad0
Fixes #1896
2016-06-09 09:03:07 -04:00
Spades
25d61db083
Neither Travis nor Byond noticed this. Whoops!
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No one saw that! :U
2016-06-09 01:37:54 -04:00
Spades
1e831112cf
Fixes #1830
2016-06-09 01:29:16 -04:00
Arokha Sieyes
74a1b59a39
Adds IDs and Wallets
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Adds variants of ID cards for each department and head, and adds several new colors of wallet. The wallets self-color the little ID in the corner based on the ID inserted so they always show the right picture of the ID, without needing to sprite each ID. Some are snowflaked, notably Gold and Centcom, but the rest are generated on the fly based on colors on the ID.
2016-06-08 19:29:47 -04:00
HarpyEagle
4cf0d2bad1
Fixes many dense objects from stopping penetrating bullets
2016-06-07 19:30:21 +01:00
GinjaNinja32
72e32eeed9
Fixes, change underlay icons to fit with glass icon style
2016-06-07 17:41:25 +01:00
Yoshax
3211ca961b
Makes coffee cups somewhat work
2016-06-07 16:35:29 +01:00
Datraen
fe7c079747
Merge pull request #1879 from SpadesNeil/revert-ammo-fix-p90
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Reverts ammo change, fixes P90, changes SVD mag name
2016-06-06 22:17:01 -04:00
Spades
e51da6c35b
Renamed SVD mag to be consistent per request.
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It's just a 10 round 762 magazine. It's compatible with the STS.
2016-06-06 22:03:03 -04:00
Anewbe
3fec6418dc
Eyes and cells don't require research
2016-06-06 19:47:54 -05:00
GinjaNinja32
debfd3dabf
Ports GinjaNinja32's drinks rewrite from Bay
2016-06-06 20:33:11 +01:00
Anewbe
a7deb7e6aa
Removes the science requirements from creating prosthetic torsos and heads
2016-06-05 22:16:50 -05:00
Spades
3b44024e88
Reverts ammo change, fixes P90
2016-06-05 17:55:39 -04:00
Datraen
a5c615cbd1
Merge pull request #1872 from Anewbe/energy_burst_change
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Tweaks FM-2t to possibly be usable
2016-06-05 13:58:32 -04:00
Spades
f6497ee60d
Changelog says I changed this but I didn't.
2016-06-05 13:40:37 -04:00
Datraen
fa74226e99
Merge pull request #1844 from SpadesNeil/GunsGunsGuns
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Guns, Guns, Guns (Now in a PR less stupid)
2016-06-05 13:25:26 -04:00
Spades
9da3e9bac7
Comment corrections to clear confusion.
2016-06-05 13:18:07 -04:00
Datraen
45e71a1825
Merge pull request #1871 from SinTwo/power_monitor_fix
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Power monitor fix
2016-06-05 10:53:14 -04:00
Anewbe
ecc902a811
Removes species restrictions on shoes and gloves for Taj and Unathi
2016-06-04 16:05:05 -05:00
Spades
037271504e
No five-round burst! I thought I removed these!
2016-06-04 01:36:56 -04:00
Anewbe
cdb5966576
Tweaks FM-2t to possibly be usable, fixes its single-shot mode, too
2016-06-03 23:58:00 -05:00
SinTwo
dc29227895
Fixes power monitor computer screens
2016-06-03 22:10:52 -04:00
Arokha Sieyes
15fdb5eb1b
Synth gets hit by axe? Internal bleeding.
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That'sa-no-good.
2016-06-03 21:18:24 -04:00
Spades
c173d0dbb7
The last commit.
2016-06-03 21:01:53 -04:00
Spades
23e609ccb3
Fuckit. Silenced sound can go. It's unrealistic anyway.
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I could have fixed it but meh.
Also map cleanup.
2016-06-03 20:37:05 -04:00
Spades
700b8b5934
Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into GunsGunsGuns
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# Conflicts:
# code/modules/projectiles/gun.dm
2016-06-03 20:29:19 -04:00
Spades
a063c8915e
Feedback based on meeting.
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- Removed carbine from the cargo.
- Removed SVD.
- Removed FiveSeven. Added sprite to gun resprites.
2016-06-03 20:21:12 -04:00
Spades
09788190c2
Reverted autolathe changes.
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Need to fix this exploit some other way, some other day.
Also fixed some oversights.
2016-06-03 18:22:19 -04:00
Datraen
245b353375
Merge pull request #1726 from Yoshax/dnalockframework
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Adds a framework to allow guns to be locked to dna
2016-06-03 17:25:17 -04:00
Spades
dd0c3935e7
Gun lore updates.
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Also changed the path of the bullpup rifle.
2016-06-03 10:33:04 -04:00
Spades
e0748c8261
Response to feedback.
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Tried to make descriptions better.
SAW magazine no longer fits in pockets.
2016-06-03 01:57:13 -04:00
Leshana
e3c8dd18e3
Fixes a bad material discovered by the new unit test!
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* "mutagen" is a reagent, not a material; it goes in the chemicals list.
2016-06-02 18:37:37 -04:00
Datraen
05caade93e
Ensures slimes will have identically different trait datums when the cores are created.
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This does not account for VV modifications.
2016-06-02 18:09:27 -04:00
Spades
0d5b943db7
Github client being stupid. Changed these names too.
2016-06-02 17:19:57 -04:00