Commit Graph

14172 Commits

Author SHA1 Message Date
Leshana
fd265861bc Move preferences copy_to() new player mobs into the preference_setup datums.
* The /datum/category_item/player_setup_item datums did a good job of organizing the code for loading/saving/editing preferences data, but all of the code that applies preferences to newly created player mobs was still in a single function.
* This change adds a new proc to player_setup_item datums:  copy_to_mob()  which is called from the traditional copy_to() proc, allowing each preferences datum to apply its own character data to the mob.
* This allowes new preferences to easily compartmentalize their new code.
* I also moved all the code for existing preferences from copy_to()  into the copy_to_mob() on their respective preferences datums.
2016-06-11 23:33:48 -04:00
Yoshax
398709309d Merge pull request #1916 from Anewbe/vest_freedom
Allows anyone who can loadout a large webbing select any large webbing
2016-06-11 13:46:33 +01:00
Yoshax
20f93d7a1b Merge pull request #1917 from Anewbe/loadout_smokes
Adds fine smokables to the loadout
2016-06-11 13:46:09 +01:00
Datraen
299059a5be Merge pull request #1883 from Yoshax/drinks
Ports GinjaNinja32's drinks rewrite from Bay
2016-06-10 23:08:41 -04:00
Anewbe
c182da0fe1 Adds fine smokables to the loadout 2016-06-10 22:04:07 -05:00
Anewbe
01224f0e89 Allows anyone who can loadout a large webbing select any large webbing 2016-06-10 21:09:21 -05:00
Datraen
78e63a00a4 Xenobio2 Update #7 (#1910)
* Ensures cores, slimes cannot be used twice in their machines.

* Fixes xenos appearing friendly, simple_mob death problems.

Simple mobs that were dead and not of the hostile subtype wouldn't call walk(src,0), which prevents corpses from following their target.

* Cleans up trait data when a xeno or xeno product is removed.

* Slimes more likely to have amutationtoxin, consumes virusfood.

* Fixes some issues.

* Adds changelog
2016-06-10 19:28:59 +01:00
Yoshax
e6f097cc69 Merge pull request #1908 from VOREStation/shaddup
"1" Spam
2016-06-10 15:57:54 +01:00
Arokha Sieyes
2000f95886 "1" Spam
Why would you do this to meeee.
2016-06-10 09:50:54 -04:00
Datraen
f3689d0e05 Merge pull request #1904 from VOREStation/wallets
IDs and Wallets
2016-06-10 01:52:47 -04:00
Arokha Sieyes
309761f051 Mech tracking beacon
Was unbuildable for some reason. How'd it lose the ID? And why was it all by itself in some random path and category.
2016-06-10 00:27:49 -04:00
Arokha Sieyes
08972b1dc5 Better, now. 2016-06-09 18:28:16 -04:00
Yoshax
730fceb2d7 Makes Datraen happy 2016-06-09 17:23:43 +01:00
Yoshax
52f8c6a344 Ensures retail scanners work with drinks 2016-06-09 17:08:07 +01:00
Yoshax
b1e78b86e8 Merge pull request #1903 from Datraen/Xenobio2Update6
Xenobio2 Update #6
2016-06-09 15:46:30 +01:00
Datraen
8e40ad6f49 Fixes #1899, changes name references to [src]. 2016-06-09 09:05:33 -04:00
Datraen
7670ab1ad0 Fixes #1896 2016-06-09 09:03:07 -04:00
Spades
25d61db083 Neither Travis nor Byond noticed this. Whoops!
No one saw that! :U
2016-06-09 01:37:54 -04:00
Spades
1e831112cf Fixes #1830 2016-06-09 01:29:16 -04:00
Arokha Sieyes
74a1b59a39 Adds IDs and Wallets
Adds variants of ID cards for each department and head, and adds several new colors of wallet. The wallets self-color the little ID in the corner based on the ID inserted so they always show the right picture of the ID, without needing to sprite each ID. Some are snowflaked, notably Gold and Centcom, but the rest are generated on the fly based on colors on the ID.
2016-06-08 19:29:47 -04:00
HarpyEagle
4cf0d2bad1 Fixes many dense objects from stopping penetrating bullets 2016-06-07 19:30:21 +01:00
GinjaNinja32
72e32eeed9 Fixes, change underlay icons to fit with glass icon style 2016-06-07 17:41:25 +01:00
Yoshax
3211ca961b Makes coffee cups somewhat work 2016-06-07 16:35:29 +01:00
Datraen
fe7c079747 Merge pull request #1879 from SpadesNeil/revert-ammo-fix-p90
Reverts ammo change, fixes P90, changes SVD mag name
2016-06-06 22:17:01 -04:00
Spades
e51da6c35b Renamed SVD mag to be consistent per request.
It's just a 10 round 762 magazine. It's compatible with the STS.
2016-06-06 22:03:03 -04:00
Anewbe
3fec6418dc Eyes and cells don't require research 2016-06-06 19:47:54 -05:00
GinjaNinja32
debfd3dabf Ports GinjaNinja32's drinks rewrite from Bay 2016-06-06 20:33:11 +01:00
Anewbe
a7deb7e6aa Removes the science requirements from creating prosthetic torsos and heads 2016-06-05 22:16:50 -05:00
Spades
3b44024e88 Reverts ammo change, fixes P90 2016-06-05 17:55:39 -04:00
Datraen
a5c615cbd1 Merge pull request #1872 from Anewbe/energy_burst_change
Tweaks FM-2t to possibly be usable
2016-06-05 13:58:32 -04:00
Spades
f6497ee60d Changelog says I changed this but I didn't. 2016-06-05 13:40:37 -04:00
Datraen
fa74226e99 Merge pull request #1844 from SpadesNeil/GunsGunsGuns
Guns, Guns, Guns (Now in a PR less stupid)
2016-06-05 13:25:26 -04:00
Spades
9da3e9bac7 Comment corrections to clear confusion. 2016-06-05 13:18:07 -04:00
Datraen
45e71a1825 Merge pull request #1871 from SinTwo/power_monitor_fix
Power monitor fix
2016-06-05 10:53:14 -04:00
Anewbe
ecc902a811 Removes species restrictions on shoes and gloves for Taj and Unathi 2016-06-04 16:05:05 -05:00
Spades
037271504e No five-round burst! I thought I removed these! 2016-06-04 01:36:56 -04:00
Anewbe
cdb5966576 Tweaks FM-2t to possibly be usable, fixes its single-shot mode, too 2016-06-03 23:58:00 -05:00
SinTwo
dc29227895 Fixes power monitor computer screens 2016-06-03 22:10:52 -04:00
Arokha Sieyes
15fdb5eb1b Synth gets hit by axe? Internal bleeding.
That'sa-no-good.
2016-06-03 21:18:24 -04:00
Spades
c173d0dbb7 The last commit. 2016-06-03 21:01:53 -04:00
Spades
23e609ccb3 Fuckit. Silenced sound can go. It's unrealistic anyway.
I could have fixed it but meh.
Also map cleanup.
2016-06-03 20:37:05 -04:00
Spades
700b8b5934 Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into GunsGunsGuns
# Conflicts:
#	code/modules/projectiles/gun.dm
2016-06-03 20:29:19 -04:00
Spades
a063c8915e Feedback based on meeting.
- Removed carbine from the cargo.
- Removed SVD.
- Removed FiveSeven. Added sprite to gun resprites.
2016-06-03 20:21:12 -04:00
Spades
09788190c2 Reverted autolathe changes.
Need to fix this exploit some other way, some other day.

Also fixed some oversights.
2016-06-03 18:22:19 -04:00
Datraen
245b353375 Merge pull request #1726 from Yoshax/dnalockframework
Adds a framework to allow guns to be locked to dna
2016-06-03 17:25:17 -04:00
Spades
dd0c3935e7 Gun lore updates.
Also changed the path of the bullpup rifle.
2016-06-03 10:33:04 -04:00
Spades
e0748c8261 Response to feedback.
Tried to make descriptions better.
SAW magazine no longer fits in pockets.
2016-06-03 01:57:13 -04:00
Leshana
e3c8dd18e3 Fixes a bad material discovered by the new unit test!
* "mutagen" is a reagent, not a material; it goes in the chemicals list.
2016-06-02 18:37:37 -04:00
Datraen
05caade93e Ensures slimes will have identically different trait datums when the cores are created.
This does not account for VV modifications.
2016-06-02 18:09:27 -04:00
Spades
0d5b943db7 Github client being stupid. Changed these names too. 2016-06-02 17:19:57 -04:00