Commit Graph

16177 Commits

Author SHA1 Message Date
Spades
b8cb57612c Removes hardsuit letters that name the station.
Do I really need to explain why it's dumb for this to appear on Syndie
suits, or NASA suits, or CentCom suits, or any other suits that don't
explicitly belong to the station?
2017-08-12 02:55:56 -04:00
Cameron653
d040f9e9c0 Removes 1 time selection 2017-08-11 20:04:22 -04:00
Belsima
dcf9628b0d aliens don't get paid as much 2017-08-11 12:19:28 -04:00
Belsima
cb7b9ca64e please don't get mad at me github 2017-08-10 16:12:29 -04:00
Belsima
d4e3b4453d A load of Teshari stuff: For Real This time 2017-08-10 16:12:16 -04:00
Belsima
31f9127cf9 Adds Grayson Manufactories FBPs. 2017-08-10 14:38:33 -04:00
Spades
e7a4fbcba0 Fixes energy sniper back sprites not appearing 2017-08-10 06:45:24 -04:00
Spades
9ca5b07da0 Might as well fix shotgun clip icons too 2017-08-10 06:39:49 -04:00
PrismaticGynoid
b5ccfbd328 Also allows people to take their wheelchairs with them instead of leaving them behind, and fixes a runtime with wheelchair users who are missing hands or arms. 2017-08-09 21:27:28 -07:00
Spades
d2661263e0 Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into gun-stuff 2017-08-09 21:06:40 -04:00
Spades
90c55d64da Description changes
- Fixed descriptions lacking what rounds a gun uses.
- Made some descriptions have better grammar.
- Made some descriptions have more interesting fluff.
- AS-24 auto shotgun no longer has a unique description not copied
almost word for word from the assault rifle.
2017-08-09 21:06:29 -04:00
Spades
6b02206adf Sniper Changes and Fixes
- Fixes the heavy sniper hand sprite so it no longer looks like a
pistol. Not ideal, but better.
- Changes energy sniper to use the Z8's hand sprite, because it's more
distinct than looking the same as the laser carbine.
- Adds the SVD back by request of Woodrat. It's not spawnable yet, since
I don't know where you want to balance it.
2017-08-09 21:04:58 -04:00
PrismaticGynoid
1f1f537e1c Better Wheelchairs
Wheelchairs can now be collapsed by click-dragging them to you, much like rollerbeds. You can then pick them up. They are, however, too large to stuff into a backpack.
These new collapsible wheelchairs are now available in the loadout, under utility, for 4 points. They're also color-customizable now. No more plain white wheelchairs available only by missing feet.
The loadout wheelchairs will spawn with you buckled into them, just like how it works when you spawn without feet, except that the loadout wheelchairs can be more colors than just white.
2017-08-09 00:48:13 -07:00
Cameron653
b824a53541 Update designs.dm 2017-08-08 20:46:53 -04:00
Spades
8498880ee6 Fixed the only few instances this gun appears 2017-08-07 23:53:23 -04:00
Spades
ff3396c4fb Fixes capitalization of goggles and glasses
The improper grammar annoyed me.
2017-08-07 22:17:07 -04:00
Cyantime
5b9cf75355 Tabling nerf reduction(?) 2017-08-07 21:34:34 -04:00
Spades
b3f6f6b392 Assault rifle tweaks and fixes
- STS-35 no longer has "This one is unmarked" because it literally means
nothing useful.
- Assault Carbine name has been changed to Bullpup Rifle.
- Bullpup Rifle starts with only 10 rounds as opposed to 20, making it
slightly less useful than the Z8 marksman rifle.
- Fixed the Bullpup Rifle not using the correct sprites, hopefully.
- Bullpup Rifle's 3 round burst is nerfed to 2 rounds.
2017-08-07 21:04:25 -04:00
Andrew
50de47d5c0 Fixes Oversight with Scrambled Equipment Module
I had assumed the prosthetics fabricator took the name of the items for
its lists, but that wasn't the case.
2017-08-07 14:33:40 -05:00
Mechoid
0366320ae7 Gripper Fixes and Updates 2017-08-07 12:10:23 -07:00
Cyantime
b9e3e0e57e Nerfs tabling 2017-08-06 02:36:23 -04:00
Neerti
9d98406833 Makes Arrivals Shuttle Great
Arrivals shuttle now moves automatically to and from the station.  People still spawn onboard if they join the round with arrivals selected in preferences.
The shuttle is completely automated and will go to the station if someone boards it, and leave if nobody is onboard.
Changes some tape code so it can be mapped in.
Sadly the mapmerger is broken so the map file diff is massive.
2017-08-05 15:18:55 -04:00
Anewbe
1a7d47fc6b Merge pull request #3676 from Neerti/8/3/2017_tool_update
Updates Tools
2017-08-04 14:05:06 -05:00
Neerti
127ff441f1 Merge pull request #3678 from Cameron653/master
Allows admins to write in blood as a ghost
2017-08-04 11:55:13 -04:00
killer653
0454e15726 Makes the check silently fail 2017-08-03 21:03:59 -04:00
Neerti
1008cd7250 Merge pull request #3671 from Anewbe/gloves
Redoes how gloves prevent fingerprints
2017-08-03 20:55:48 -04:00
killer653
f71cce4862 spooky 2017-08-03 20:00:13 -04:00
killer653
df3eebbcae Allows admins to write in blood 2017-08-03 19:58:40 -04:00
Anewbe
4bdc94aa4a Merge pull request #3673 from Neerti/7/27/2017_more_circuit_things
Overhauls Circuit Pins
2017-08-03 15:05:08 -05:00
Neerti
99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Anewbe
53721ea76b Merge pull request #3666 from Anewbe/promethean_tweaks
Tweaks prometheans
2017-08-02 19:29:47 -05:00
Neerti
178dc07dfc Ports Shuttle Sounds + Fixes Southern Cross Shuttles
Southern Cross shuttles one and two can now launch.
Adds missing areas for shuttles 1 and 2.
Shuttles warming up, moving, or stopping now make a nice sound, ported from /tg/.
Rearranges shuttle datum/computer definitions to make it easier to read.
Removes cloaking abilities for most multi-shuttles.
Lowers transit time for multi-shuttles.  Can be raised later if desired.
2017-08-01 21:40:51 -04:00
Neerti
2e52bea400 Adds the printer I forgot 2017-08-01 16:18:58 -04:00
Neerti
b2f5b758f1 Hopefully fixes merge conflicts. 2017-08-01 16:18:43 -04:00
Neerti
36b0f5fa99 Even More Circuit Changes
See PR for changes.
2017-08-01 16:13:27 -04:00
Anewbe
7cb26893e1 Redoes how gloves prevent fingerprints 2017-07-31 19:06:22 -05:00
Neerti
13bd23f352 Merge pull request #3656 from Anewbe/head_fix
Prevents attachment of limbs over limb stumps while still allowing FBP Construction
2017-07-31 17:38:20 -04:00
Neerti
5188afd5fa Merge pull request #3661 from Anewbe/update_sight
Changes how darkvision works
2017-07-31 17:36:38 -04:00
Neerti
597f5f0515 Merge pull request #3664 from Anewbe/blob
Blobs now detonate fuel tanks
2017-07-31 17:36:15 -04:00
Anewbe
1888d10b23 Merge pull request #3663 from Nalarac/Robot
Modifies Illegal Equipment Module
2017-07-31 13:28:36 -05:00
Anewbe
98663713da Allows prometheans to be spawned in 2017-07-30 15:19:48 -05:00
Anewbe
36c8c8d6b9 Merge pull request #3662 from silveryferret/R-UST-tweaks
Adds R-UST supply packs, adjusts R-UST compenent lists, makes R-UST actually buildable in game
2017-07-30 13:41:11 -05:00
Anewbe
075868c920 Mice snuffle less 2017-07-29 20:20:14 -05:00
Anewbe
fdfec79e6c Tweaks prometheans 2017-07-29 20:14:20 -05:00
Anewbe
533110f66b Blobs now detonate fuel tanks 2017-07-29 19:14:15 -05:00
Andrew
36e4adaf8f Modifies Illegal Equipment Module
+Illegal equipment module now scrambled equipment module
+Scrambled equipment module now unlocks emagged borg items without
actually emagging the borg, allowing for AI sync, law updates, and being
emagged.
+Makes the miner borg diamond drill appear in all cases of being
upgraded or emagged instead of only if emagged while the mining module
is equipped.

Changelog includes all my previous PRs as well for ease of access to the
changes by the general public. I can trim it down to just this PR if
requested.
2017-07-29 17:32:33 -05:00
Cameron653
c7deaf1276 Adds New Fallout-ish style "Handy" Cyborg Sprites (#3654)
* Adds three new "Handy" borgs

* Fixes south facing
2017-07-29 12:19:19 -05:00
silveryferret
786c21c66e Fixes build_path variable, tweaks required components for R-UST parts, adds supply packs for R-UST things 2017-07-29 05:26:07 -04:00
Anewbe
968dfe666c Changes how darkvision works 2017-07-28 21:11:05 -05:00
LorenLuke
31e90bfeed Adds Collapsible AM rifle. Createes new uplink entry (#3644)
* Adds Collapsible AM rifle, and adds case with parts and 5 shots to Uplink. Separates it and intended merc version, both costing default telecrystal amount. Does NOT make them antagonist type specific.

* Addresses review.

* Makes rifle case traitor/merc specific. Enables ability to have specific uplink items be available only for specific antags.
2017-07-28 16:06:20 -05:00