Commit Graph

1241 Commits

Author SHA1 Message Date
Anewbe
073fd9524c Adjusts outfits again 2017-10-25 02:24:15 -05:00
ForFoxSake
d7c9eef7e1 Makes windows less invulnerable. 2017-10-22 13:26:39 +01:00
mistyLuminescence
e76447a719 Loadout stuff, but done right! (#4094)
* Loadout and accessory path tweaks.

* updated: armbands

* except it's better now

* no ian shirt and psych medHUD, travis fixed?

* OKAY ROUND THREE
2017-10-19 09:36:15 -05:00
Anewbe
ef735ea89b Merge pull request #4098 from Neerti/10/15/2017_surface_stuff
Touches Up the Surface Somewhat
2017-10-19 09:36:03 -05:00
Neerti
95d93dae00 Touches Up the Surface Somewhat
Changes the rock texture to hopefully be a bit better.  It's a recolored version of /tg/'s lavaland rock, and modified slightly to look less repetitive.
Ports the lavaland rock tile sprite entirely for future away missions.
Adds tree chopping down feature.  All trees now have health, and hitting it with things will reduce it.  Generally you need something sharp to have a chance of actually felling the tree.
Adds log material, which is obtained from chopping trees.  Hitting these with a sharp weapon converts them into two planks per log.  Can be used to build log walls but otherwise can't be used to craft, at the moment.
Ports /tg/ tree sprites.  Might have a use for them in away missions, who knows.
Makes crystals start anchored and glow.
Shoveling snow checks toolspeed now.
2017-10-18 12:04:39 -04:00
Spades
edfa947278 These are not Vorestation edits. (#4088)
Y'all are confusing the shit out of us.
2017-10-16 23:01:30 -05:00
Neerti
7b5f8bddd1 Merge pull request #4081 from Cameron653/512_FILTER_FIX
BYOND 512 Compiling Errors Fix
2017-10-16 18:47:47 -04:00
mistyLuminescence
f87a6d7d8c Adds a white robe. (#4074)
* - Adds a hooded robe themed after the Rishizirr, the mythological Tajaran angels of death said to shepherd the souls of those who die while snowed in to their designated afterlife. Perfect for Hallowe'en!

* Adds a hooded white robe.

* Fixes the white robe.

* Fixes the robe, again
2017-10-16 04:27:03 -05:00
killer653
0080539924 More fixes 2017-10-15 19:54:50 -04:00
Ansari
768dc2d7c0 Port over Chemistry bag from Paradise (#4067)
* Add in chemistry bag from Paradise, based on /tg/ bag. Add it to biogenerator. Add it to wardrobe.

* Make itemsize large so it cannot be put in backpack. Slowdown = 1.
2017-10-15 15:04:56 -05:00
MisterLayne
392aa1d8bc Makes the new T-Ray Scanners available 2017-10-11 17:11:49 -04:00
Anewbe
ccd90031fa Merge pull request #4018 from MisterLayne/10/4/2017_DufflebagsSci
Science Dufflebag
2017-10-06 10:51:05 -05:00
MisterLayne
8aed98be14 Adds science dufflebag 2017-10-05 16:26:56 -04:00
Neerti
cf263e348e Merge pull request #3981 from Anewbe/gravetender
Adds the gravekeeper lost borg module
2017-10-03 23:01:15 -04:00
Anewbe
4dd9a4dbf2 Corrects the autospawn pod timer 2017-09-30 21:38:23 -05:00
Anewbe
d067f70403 Adds the thing that spawns the gravekeeper drone 2017-09-30 02:00:10 -05:00
Mechoid
77f0e7514c Combat exosuits can now actually punch through walls and girders again, based on their 'force'. Fixes some to_chat's. 2017-09-29 22:10:48 -07:00
Anewbe
7a13c8136f Finishing touches on gravemarkers 2017-09-27 18:59:26 -05:00
Anewbe
eed312a8fb Merge branch 'master' of https://github.com/PolarisSS13/Polaris into gravestone
# Conflicts:
#	icons/obj/structures.dmi
2017-09-27 13:49:56 -05:00
Anewbe
280f3010f8 Adds grave markers 2017-09-26 21:03:34 -05:00
Anewbe
670ae66772 Merge pull request #3956 from Neerti/9/26/2017_old_farmer_harrison
Adds Farm PoI
2017-09-26 19:12:35 -05:00
Neerti
aa454c0e1d Adds Farm PoI
Also fixes various bugs with surface tiles, hopefully.
Adds some documentation to the map file system.
Adds a new 'plane' map, ideal for testing PoIs by loading them manually.
Makes space heaters glow orange.
Adds a new grille type for fancy surface windows.
Adds self planting hydro trays/dirts if a seed is on top of them when the map is loaded.
2017-09-26 01:44:06 -04:00
Neerti
13685ec747 Merge pull request #3926 from Anewbe/to_chat_watercloset
Adds a few instances of to_chat()
2017-09-25 21:32:13 -04:00
Anewbe
a2bc262b05 Adds a few instances of to_chat() 2017-09-24 01:32:52 -05:00
Anewbe
4b2e4eeca7 Improves catwalks and railings 2017-09-23 20:43:51 -05:00
Anewbe
c80b535a29 Merge pull request #3902 from Neerti/9/19/2017_lost_drone
Adds the Lost Drone
2017-09-22 15:24:05 -05:00
Neerti
afd7b15442 Adds the Lost Drone 2017-09-22 01:17:53 -04:00
Anewbe
79581c5341 Merge pull request #3877 from Neerti/9/17/2017_trash_pile_port
Ports Trashpiles
2017-09-19 01:26:20 -05:00
Neerti
1c264176d9 Ports Trashpiles
Mostly ports Vore's Trashpile code, and made more generic, as I plan to use these for surface loot later.
Adds mold reagent to give a consequence to eating food you found in the garbage.
These aren't mapped in but I or someone else can do that later.
2017-09-18 06:34:10 -04:00
Woodratt
3e90725a45 Catwalks and Railings
Added catwalks and railings. Ported from Vorestation who ported them from Eris.

Note, catwalks can be placed on plating (as is seen on the vorestation map Tether) and is done so here as well. However it doesn't seem like it is possible to build said catwalks on plating. Did not bother to adjust this at this time. Something to sort in the future.

Adjusted SC station dmm to use both the railing and catwalks as well as a couple fixes for the floor tile adjustment in a earlier commit.
2017-09-16 00:54:33 -07:00
Belsima
fb0e4d3cf9 General uniform updates. (#3814)
* General uniform update.

* Maps in bathrobe.

* Revert "Maps in bathrobe."

This reverts commit 9cbe47671d.

* Fixes cheongsams and maps in the bath robe.

* Removes unintentionally added sprite.

* Assorted bugfixes.
2017-09-15 17:14:20 -05:00
Cameron653
79c5018dfa Adds medical tape to paramedic and CMO locker 2017-09-12 14:54:06 -04:00
Anewbe
9a1d66ede2 Merge pull request #3795 from ghost/puddlefix
Fixes some descriptions.
2017-09-10 20:41:14 -04:00
Belsima
960e535081 Fixes some descriptions. 2017-09-08 23:09:05 -04:00
Neerti
8f00965cc2 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 8/10/2017_make_xenobio_old_again
# Conflicts fixed:
#	code/modules/admin/topic.dm
#	code/modules/admin/verbs/debug.dm
#	code/modules/admin/view_variables/helpers.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/transform_procs.dm
#	maps/northern_star/polaris-1.dmm
#	polaris.dme
2017-09-05 00:58:27 -04:00
Neerti
4bfcec55f2 work 2017-09-04 21:52:47 -04:00
Anewbe
9ce3c85127 Merge pull request #3762 from Mechoid/Xeno_Tyranny_Electric_Boogaloo
Brings back the aliens (With hitches).
2017-09-04 18:32:25 -04:00
MagmaRam
f2de8d5261 ha ha, disabilities are a hilarious joke am i right 2017-09-04 11:33:53 -05:00
Mechoid
5d390ca67b Brings back the aliens as they were when removed, minus huggers (until we can get a suitable replacement), for admins to use. 2017-09-03 01:46:08 -07:00
MagmaRam
e370d56656 Merge pull request #3710 from SpadesNeil/window-change
Weak attacks no longer can damage windows
2017-08-26 13:55:36 -06:00
Belsima
5268f21321 Adds more click sounds to the game. 2017-08-23 03:16:21 -04:00
Spades
8bbd131899 Better spot to do this in 2017-08-14 23:25:53 -04:00
Spades
eaf2ec867d Actually let's make it 5. 2017-08-14 17:46:11 -04:00
Spades
2206b23305 If force is less than 10, an item can't damage windows. 2017-08-14 17:42:43 -04:00
PrismaticGynoid
1f1f537e1c Better Wheelchairs
Wheelchairs can now be collapsed by click-dragging them to you, much like rollerbeds. You can then pick them up. They are, however, too large to stuff into a backpack.
These new collapsible wheelchairs are now available in the loadout, under utility, for 4 points. They're also color-customizable now. No more plain white wheelchairs available only by missing feet.
The loadout wheelchairs will spawn with you buckled into them, just like how it works when you spawn without feet, except that the loadout wheelchairs can be more colors than just white.
2017-08-09 00:48:13 -07:00
Neerti
4256ec902a Changes path of alien tools, adds hacking sounds, and makes the fireaxe cabinet use toolspeed. 2017-08-04 08:35:16 -04:00
Neerti
99eb6f9404 Updates Tools
Adds toolspeed var, which is a multiplier on how 'fast' the tool works.  0.5 means it goes twice as fast.
Adds usesound var, which determines what sound is used when a tool is being used.
Changes a lot of code to use those two vars instead.
Adds 'ayyy' tools, which are ported from /tg/'s abductor gamemode.  They're currently admin only but I might make them obtainable by xenoarch later.
Adds powertools, also from /tg/.  CE starts with them in a new toolbelt that spawns in their locker, ported from (you guessed it) /tg/.
Changes welder sprites to look nicer, ported yet again from /tg/.  Modified the blue welder slightly so it can be the electric welder sprite.
Adds various sounds from /tg/, for tools and welders.
2017-08-03 04:49:23 -04:00
Anewbe
b22a9fa575 Merge pull request #3589 from Belsima/gloves
Adds fingerless gloves.
2017-07-17 15:42:28 -05:00
Belsima
e51de25dea Adds fingerless gloves. 2017-07-11 00:49:02 -04:00
Neerti
a47584fdb0 Merge pull request #3576 from Anewbe/medical_gowns
Adds medical gowns
2017-07-10 17:48:31 -04:00