// Consider these images/atoms as part of the UI/HUD #define APPEARANCE_UI_IGNORE_ALPHA RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR|RESET_ALPHA #define APPEARANCE_UI RESET_COLOR|RESET_TRANSFORM|NO_CLIENT_COLOR /// The atom is not clickable #define XMOUSE_OPACITY_NEVER 0 /// The atom is clickable normally #define XMOUSE_OPACITY_DEFAULT 1 /// The atom steals clicks from other clickables #define XMOUSE_OPACITY_ALWAYS 2