/obj/item/folder name = "folder" desc = "A folder." icon = 'icons/obj/bureaucracy.dmi' icon_state = "folder" w_class = ITEMSIZE_SMALL pressure_resistance = 2 drop_sound = 'sound/items/drop/paper.ogg' pickup_sound = 'sound/items/pickup/paper.ogg' /// The items that spawn inside this folder, if anything. var/list/obj/item/initial_contents /obj/item/folder/Initialize() . = ..() if (length(initial_contents)) for (var/obj/item/item as anything in initial_contents) new item (src) update_icon() /obj/item/folder/update_icon() cut_overlays() if (length(contents)) add_overlay("folder_paper") /obj/item/folder/attackby(obj/item/item, mob/living/user) . = TRUE if (istype(item, /obj/item/paper) || istype(item, /obj/item/photo) || istype(item, /obj/item/paper_bundle)) if (!user.unEquip(item, target = src)) return user.visible_message( SPAN_ITALIC("\The [user] puts \a [item] into \a [src]."), SPAN_ITALIC("You put \the [item] into \the [src]."), range = 5 ) update_icon() return if (istype(item, /obj/item/pen)) var/response = input(user, "Set new folder label:") as null | text if (isnull(response)) return if (BlockInteraction(user)) return if (!response) name = initial(name) return response = sanitizeSafe(response, MAX_NAME_LEN) if (!response) return name = "folder - `[response]`" return ..() /obj/item/folder/attack_self(mob/living/user) var/dat = "[name]" for(var/obj/item/paper/P in src) dat += "Remove Rename - [P.name]
" for(var/obj/item/photo/Ph in src) dat += "Remove Rename - [Ph.name]
" for(var/obj/item/paper_bundle/Pb in src) dat += "Remove Rename - [Pb.name]
" user << browse(dat, "window=folder") onclose(user, "folder") add_fingerprint(usr) return /obj/item/folder/Topic(href, list/href_list) ..() if((usr.stat || usr.restrained())) return if(src.loc == usr) if(href_list["remove"]) var/obj/item/P = locate(href_list["remove"]) if(P && (P.loc == src) && istype(P)) P.loc = usr.loc usr.put_in_hands(P) else if(href_list["read"]) var/obj/item/paper/P = locate(href_list["read"]) if(P && (P.loc == src) && istype(P)) if(!(istype(usr, /mob/living/carbon/human) || istype(usr, /mob/observer/dead) || istype(usr, /mob/living/silicon))) usr << browse("[P.name][stars(P.info)][P.stamps]", "window=[P.name]") onclose(usr, "[P.name]") else usr << browse("[P.name][P.info][P.stamps]", "window=[P.name]") onclose(usr, "[P.name]") else if(href_list["look"]) var/obj/item/photo/P = locate(href_list["look"]) if(P && (P.loc == src) && istype(P)) P.show(usr) else if(href_list["browse"]) var/obj/item/paper_bundle/P = locate(href_list["browse"]) if(P && (P.loc == src) && istype(P)) P.attack_self(usr) onclose(usr, "[P.name]") else if(href_list["rename"]) var/obj/item/O = locate(href_list["rename"]) if(O && (O.loc == src)) if(istype(O, /obj/item/paper)) var/obj/item/paper/to_rename = O to_rename.rename() else if(istype(O, /obj/item/photo)) var/obj/item/photo/to_rename = O to_rename.rename() else if(istype(O, /obj/item/paper_bundle)) var/obj/item/paper_bundle/to_rename = O to_rename.rename() attack_self(usr) update_icon() /obj/item/folder/blue desc = "A blue folder." icon_state = "folder_blue" /obj/item/folder/red desc = "A red folder." icon_state = "folder_red" /obj/item/folder/yellow desc = "A yellow folder." icon_state = "folder_yellow" /obj/item/folder/white desc = "A white folder." icon_state = "folder_white" /obj/item/folder/blue_captain desc = "A blue folder with Site Manager markings." icon_state = "folder_captain" /obj/item/folder/blue_hop desc = "A blue folder with HoP markings." icon_state = "folder_hop" /obj/item/folder/white_cmo desc = "A white folder with CMO markings." icon_state = "folder_cmo" /obj/item/folder/yellow_ce desc = "A yellow folder with CE markings." icon_state = "folder_ce" /obj/item/folder/red_hos desc = "A red folder with HoS markings." icon_state = "folder_hos" /obj/item/folder/white_rd desc = "A white folder with RD markings." icon_state = "folder_rd" initial_contents = list( /obj/item/paper/white_rd_folder ) /obj/item/paper/white_rd_folder name = "Memo RE: proper analysis procedure" info = {"\

We keep test dummies in pens here for a reason.

\ "} /obj/item/folder/envelope abstract_type = /obj/item/folder/envelope name = "envelope" desc = "A thick envelope for holding documents securely." icon_state = "envelope_envelope_seal" // When falsy, the envelope can be opened. Otherwise, the seal name to show in examine. var/envelope_seal = "original" /obj/item/folder/envelope/update_icon() if (envelope_seal) icon_state = "envelope_sealed" else if (length(contents)) icon_state = "envelope_full" else icon_state = "envelope_empty" /obj/item/folder/envelope/examine(mob/user, distance, infix, suffix) . = ..() if (distance > 3 && !isobserver(user)) return if (envelope_seal) . += "It has an [SPAN_NOTICE("intact [envelope_seal] seal")]." else . += "The seal is [SPAN_DANGER("broken")]." /obj/item/folder/envelope/attack_self(mob/living/user) if (envelope_seal) ConfirmBreakSeal(user) return ..() /obj/item/folder/envelope/attackby(obj/item/item, mob/living/user) . = TRUE if (envelope_seal) if (!is_sharp(item)) return ..() if (user.a_intent == I_HURT) user.visible_message( SPAN_WARNING("\The [user] slashes open \a [src] with \a [item]!"), SPAN_ITALIC("You slash open \the [src] with \the [item]!"), range = 5 ) SetSeal(FALSE) return ConfirmBreakSeal(user) return else if (istype(item, /obj/item/stamp)) ConfirmCreateSeal(item, user) return return ..() /obj/item/folder/envelope/proc/ConfirmCreateSeal(obj/item/stamp/stamp, mob/living/user) PROTECTED_PROC(TRUE) if (!istype(user)) return if (envelope_seal) to_chat(user, SPAN_WARNING("\The [src] already has \a [envelope_seal] seal.")) return if (BlockInteraction(user)) return var/response = alert(user, "Create a new [stamp.name] seal?", "[src]", "Yes", "No") if (response != "Yes") return if (BlockInteraction(user)) return if (envelope_seal) to_chat(user, SPAN_WARNING("\The [src] already has \a [envelope_seal] seal.")) return user.visible_message( SPAN_WARNING("\The [user] uses \a [stamp] to seal \a [src]."), SPAN_ITALIC("You form a new seal on \the [src] with \the [stamp]."), range = 5 ) SetSeal(stamp.authority_name) /obj/item/folder/envelope/proc/ConfirmBreakSeal(mob/living/user) PROTECTED_PROC(TRUE) if (!istype(user)) return if (!envelope_seal) to_chat(user, SPAN_WARNING("\The [src] is already open.")) return if (BlockInteraction(user)) return var/response = alert(user, "Break the seal?", "[src]", "Yes", "No") if (response != "Yes") return if (BlockInteraction(user)) return if (!envelope_seal) to_chat(user, SPAN_WARNING("\The [src] is already open.")) return user.visible_message( SPAN_WARNING("\The [user] breaks the seal on \a [src]."), SPAN_ITALIC("You break the seal on \the [src]."), range = 5 ) SetSeal(FALSE) /// Sets the seal name or breaks it, updating the envelope's icon. /obj/item/folder/envelope/proc/SetSeal(value) PROTECTED_PROC(TRUE) envelope_seal = value update_icon() // Implement at map level. This is only an example. /obj/item/folder/envelope/example name = "exemplary envelope" initial_contents = list( /obj/item/paper/envelope_example ) /obj/item/paper/envelope_example info = {"\

Hello World

\

I am a demonstration paper for an envelope.

\

Am I not cool and neat?

\ "}