/datum/artifact_effect var/name = "unknown" var/effect = EFFECT_TOUCH var/effectrange = 4 var/trigger = TRIGGER_TOUCH var/datum/component/artifact_master/master var/activated = 0 var/chargelevel = 1 var/chargelevelmax = 10 var/artifact_id = "" var/effect_type = 0 var/req_type = /atom/movable var/image/active_effect var/effect_icon = 'icons/effects/effects.dmi' var/effect_state = "sparkles" var/effect_color = "#ffffff" var/last_activation = 0 /datum/artifact_effect/Destroy() if (master) master = null return ..() /datum/artifact_effect/New(datum/component/artifact_master/newmaster) ..() master = newmaster effect = rand(0, MAX_EFFECT) trigger = rand(0, MAX_TRIGGER) if (effect_icon && effect_state) if (effect_state == "sparkles") effect_state = "sparkles_[rand(1,4)]" active_effect = image(effect_icon, effect_state) active_effect.color = effect_color artifact_id = "[pick("kappa","sigma","antaeres","beta","omicron","iota","epsilon","omega","gamma","delta","tau","alpha")]-[rand(100,999)]" switch (pick(100;1, 50;2, 25;3)) if (1) //short range, short charge time chargelevelmax = rand(3, 20) effectrange = rand(1, 3) if (2) //medium range, medium charge time chargelevelmax = rand(15, 40) effectrange = rand(5, 15) if (3) //large range, long charge time chargelevelmax = rand(20, 120) effectrange = rand(20, 200) /datum/artifact_effect/process() if (chargelevel < chargelevelmax) chargelevel++ if (activated) if (effect == EFFECT_AURA) DoEffectAura() else if (effect == EFFECT_PULSE && chargelevel >= chargelevelmax) chargelevel = 0 DoEffectPulse() /// Return the effectmaster's holder, if it is set to an effectmaster. Otherwise, master is the target object. /datum/artifact_effect/proc/get_master_holder() if (istype(master)) return master.holder else return master /datum/artifact_effect/proc/ToggleActivate(reveal_toggle = TRUE) set waitfor = FALSE var/atom/target = get_master_holder() if (world.time - last_activation < 1 SECOND) return FALSE last_activation = world.time if (activated) activated = 0 else activated = 1 if (reveal_toggle && target) if (!isliving(target)) target.update_icon() var/display_msg if (activated) display_msg = pick("momentarily glows brightly!","distorts slightly for a moment!","flickers slightly!","vibrates!","shimmers slightly for a moment!") else display_msg = pick("grows dull!","fades in intensity!","suddenly becomes very still!","suddenly becomes very quiet!") if (active_effect) if (activated) target.underlays.Add(active_effect) else target.underlays.Remove(active_effect) var/atom/toplevelholder = target while (!istype(toplevelholder.loc, /turf)) toplevelholder = toplevelholder.loc toplevelholder.visible_message("[bicon(toplevelholder)] [toplevelholder] [display_msg]") return TRUE /datum/artifact_effect/proc/DoEffectTouch(mob/living/user) return /datum/artifact_effect/proc/DoEffectAura() return /datum/artifact_effect/proc/DoEffectPulse() return /datum/artifact_effect/proc/UpdateMove(var/turf/old_loc) return /datum/artifact_effect/proc/attackby(mob/living/user, obj/item/I) return FALSE /datum/artifact_effect/proc/getDescription() . = "" switch (effect_type) if (EFFECT_ENERGY) . += "Concentrated energy emissions" if (EFFECT_PSIONIC) . += "Intermittent psionic wavefront" if (EFFECT_ELECTRO) . += "Electromagnetic energy" if (EFFECT_PARTICLE) . += "High frequency particles" if (EFFECT_ORGANIC) . += "Organically reactive exotic particles" if (EFFECT_BLUESPACE) . += "Interdimensional/bluespace? phasing" if (EFFECT_SYNTH) . += "Atomic synthesis" else . += "Low level energy emissions" . += " have been detected " switch (effect) if (EFFECT_TOUCH) . += "interspersed throughout substructure and shell." if (EFFECT_AURA) . += "emitting in an ambient energy field." if (EFFECT_PULSE) . += "emitting in periodic bursts." else . += "emitting in an unknown way." . += "" switch (trigger) if (TRIGGER_TOUCH, TRIGGER_WATER, TRIGGER_ACID, TRIGGER_VOLATILE, TRIGGER_TOXIN) . += " Activation index involves physical interaction with artifact surface." if (TRIGGER_FORCE, TRIGGER_ENERGY, TRIGGER_HEAT, TRIGGER_COLD) . += " Activation index involves energetic interaction with artifact surface." if (TRIGGER_PHORON, TRIGGER_OXY, TRIGGER_CO2, TRIGGER_NITRO) . += " Activation index involves precise local atmospheric conditions." else . += " Unable to determine any data about activation trigger." /// returns 0..1, with 1 being no protection and 0 being fully protected /proc/GetAnomalySusceptibility(mob/living/carbon/human/H) if (!istype(H)) return 1 var/susceptibility = 1 if (istype(H.back,/obj/item/rig/hazmat)) var/obj/item/rig/hazmat/rig = H.back if (!rig.offline && rig.suit_is_deployed()) return 0 if (istype(H.wear_suit, /obj/item/clothing/suit/bio_suit/anomaly)) susceptibility -= 0.6 else if (istype(H.wear_suit, /obj/item/clothing/suit/space/anomaly)) susceptibility -= 0.5 if (istype(H.head, /obj/item/clothing/head/bio_hood/anomaly)) susceptibility -= 0.3 else if (istype(H.head, /obj/item/clothing/head/helmet/space/anomaly)) susceptibility -= 0.2 if (istype(H.gloves, /obj/item/clothing/gloves/sterile)) susceptibility -= 0.1 if (istype(H.glasses, /obj/item/clothing/glasses/science)) susceptibility -= 0.1 return clamp(susceptibility, 0, 1)