/obj/item/weapon/towel name = "towel" icon = 'icons/obj/weapons.dmi' icon_state = "towel" slot_flags = SLOT_HEAD | SLOT_BELT | SLOT_OCLOTHING force = 3.0 w_class = ITEMSIZE_NORMAL attack_verb = list("whipped") hitsound = 'sound/weapons/towelwhip.ogg' desc = "A soft cotton towel." /obj/item/weapon/towel/attack_self(mob/living/user as mob) user.visible_message(text("[] uses [] to towel themselves off.", user, src)) playsound(user, 'sound/weapons/towelwipe.ogg', 25, 1) /obj/item/weapon/towel/random/New() ..() color = "#"+get_random_colour()