/datum/technomancer/spell/purify name = "Purify" desc = "Clenses the body of harmful impurities, such as toxins, radiation, viruses, and such." cost = 100 obj_path = /obj/item/weapon/spell/insert/purify ability_icon_state = "tech_purify" /obj/item/weapon/spell/insert/purify name = "purify" desc = "Illness and toxins will be no more." icon_state = "purify" cast_methods = CAST_MELEE aspect = ASPECT_BIOMED light_color = "#03A728" inserting = /obj/item/weapon/inserted_spell/purify /obj/item/weapon/inserted_spell/purify/on_insert() spawn(1) if(ishuman(host)) var/mob/living/carbon/human/H = host H.sdisabilities = 0 H.disabilities = 0 // for(var/datum/disease/D in H.viruses) // D.cure() for(var/i = 0, i<25,i++) if(H) H.adjustToxLoss(-1) H.adjustCloneLoss(-1) H.radiation = max(host.radiation - 2, 0) H.adjust_instability(0.5) origin.adjust_instability(0.5) sleep(10) qdel(src)