/obj/item/clothing/head/helmet/hardhat name = "hard hat" desc = "A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight." icon_state = "hardhat0_yellow" flags = FPRINT | TABLEPASS | SUITSPACE item_state = "hardhat0_yellow" var/brightness_on = 4 //luminosity when on var/on = 0 color = "yellow" //Determines used sprites: hardhat[on]_[color] and hardhat[on]_[color]2 (lying down sprite) armor = list(melee = 30, bullet = 5, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20) /obj/item/clothing/head/helmet/hardhat/orange icon_state = "hardhat0_orange" item_state = "hardhat0_orange" color = "orange" /obj/item/clothing/head/helmet/hardhat/red icon_state = "hardhat0_red" item_state = "hardhat0_red" color = "red" /obj/item/clothing/head/helmet/hardhat/white icon_state = "hardhat0_white" item_state = "hardhat0_white" color = "white" /obj/item/clothing/head/helmet/hardhat/dblue icon_state = "hardhat0_dblue" item_state = "hardhat0_dblue" color = "dblue"