/obj/item/clothing/head/helmet/space/deathsquad name = "deathsquad helmet" desc = "That's not red paint. That's real blood." icon_state = "deathsquad" item_state = "deathsquad" armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30) /obj/item/clothing/head/helmet/space/deathsquad/beret name = "officer's beret" desc = "An armored beret commonly used by special operations officers." icon_state = "beret_badge" armor = list(melee = 65, bullet = 55, laser = 35,energy = 20, bomb = 30, bio = 30, rad = 30) /obj/item/clothing/head/helmet/space/santahat name = "Santa's hat" desc = "Ho ho ho. Merrry X-mas!" icon_state = "santahat" /obj/item/clothing/suit/space/santa name = "Santa's suit" desc = "Festive!" icon_state = "santa" item_state = "santa" slowdown = 0 flags = FPRINT | TABLEPASS | ONESIZEFITSALL | SUITSPACE allowed = list(/obj/item) //for stuffing exta special presents /obj/item/clothing/head/helmet/space/pirate name = "pirate hat" desc = "Yarr." icon_state = "pirate" item_state = "pirate" armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) /obj/item/clothing/suit/space/pirate name = "pirate coat" desc = "Yarr." icon_state = "pirate" item_state = "pirate" w_class = 3 allowed = list(/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/tank/emergency_oxygen) slowdown = 0 armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)