/obj/item/clothing/head/helmet/space/rig name = "engineer RIG helmet" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." icon_state = "rig-engineering" item_state = "rig_helm" armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60) allowed = list(/obj/item/device/flashlight) /obj/item/clothing/head/helmet/space/rig/mining name = "mining RIG helmet" icon_state = "rig-mining" /obj/item/clothing/head/helmet/space/rig/elite name = "advanced RIG helmet" icon_state = "rig-white" /obj/item/clothing/suit/space/rig name = "engineer RIG suit" desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." icon_state = "rig-engineering" item_state = "rig_suit" protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno slowdown = 2 armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) /obj/item/clothing/suit/space/rig/mining icon_state = "rig-mining" name = "mining RIG suit" /obj/item/clothing/suit/space/rig/elite icon_state = "rig-white" name = "advanced RIG suit" protective_temperature = 10000