/obj/item/clothing/head/helmet/space/rig name = "engineer RIG helmet" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding." icon_state = "rig-engineering" item_state = "rig_helm" armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 20) allowed = list(/obj/item/device/flashlight) /obj/item/clothing/head/helmet/space/rig/mining name = "mining RIG helmet" icon_state = "rig-mining" /obj/item/clothing/head/helmet/space/rig/elite name = "advanced RIG helmet" icon_state = "rig-white" /obj/item/clothing/head/helmet/space/rig/engspace_helmet name = "engineering space helmet" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off." icon_state = "engspace_helmet" item_state = "engspace_helmet" see_face = 0.0 var/up = 0 /obj/item/clothing/head/helmet/space/rig/cespace_helmet name = "chief engineer's space helmet" desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off." icon_state = "cespace_helmet" item_state = "cespace_helmet" see_face = 0.0 var/up = 0 /obj/item/clothing/head/helmet/space/rig/security name = "security RIG helmet" icon_state = "rig-security" armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) /obj/item/clothing/suit/space/rig name = "engineer RIG suit" desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding." icon_state = "rig-engineering" item_state = "rig_suit" protective_temperature = 5000 //For not dieing near a fire, but still not being great in a full inferno slowdown = 2 armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 60) allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd) /obj/item/clothing/suit/space/rig/mining icon_state = "rig-mining" name = "mining RIG suit" /obj/item/clothing/suit/space/rig/elite icon_state = "rig-white" name = "advanced RIG suit" protective_temperature = 10000 /obj/item/clothing/suit/space/rig/engspace_suit name = "engineering space suit" icon_state = "engspace_suit" item_state = "engspace_suit" /obj/item/clothing/suit/space/rig/cespace_suit name = "chief engineer's space suit" desc = "A special suit that protects against hazardous, low pressure environments. Has radiation and fire shielding, and Chief Engineer colours." icon_state = "cespace_suit" item_state = "cespace_suit" protective_temperature = 10000 /obj/item/clothing/suit/space/rig/security name = "security RIG suit" desc = "A suit specially designed for security to offer minor protection from environmental hazards, and greater protection from human hazards" icon_state = "rig-security" item_state = "rig-security" protective_temperature = 3000 slowdown = 1 armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) allowed = list(/obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, /obj/item/device/flashlight, /obj/item/weapon/tank/emergency_oxygen, /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton)