/obj/item/clothing/head/rabbitears name = "rabbit ears" desc = "Wearing these makes you looks useless, and only good for your sex appeal." icon_state = "bunny" flags = FPRINT | TABLEPASS /obj/item/clothing/head/kitty name = "kitty ears" desc = "A pair of kitty ears. Meow!" icon_state = "kitty" flags = FPRINT | TABLEPASS var/icon/mob var/icon/mob2 update_icon(var/mob/living/carbon/human/user) if(!istype(user)) return mob = new/icon("icon" = 'head.dmi', "icon_state" = "kitty") mob2 = new/icon("icon" = 'head.dmi', "icon_state" = "kitty2") mob.Blend(rgb(user.r_hair, user.g_hair, user.b_hair), ICON_ADD) mob2.Blend(rgb(user.r_hair, user.g_hair, user.b_hair), ICON_ADD) var/icon/earbit = new/icon("icon" = 'head.dmi', "icon_state" = "kittyinner") var/icon/earbit2 = new/icon("icon" = 'head.dmi', "icon_state" = "kittyinner2") mob.Blend(earbit, ICON_OVERLAY) mob2.Blend(earbit2, ICON_OVERLAY) /obj/item/clothing/under/owl name = "owl uniform" desc = "A jumpsuit with owl wings. Photorealistic owl feathers! Twooooo!" icon_state = "owl" color = "owl" /obj/item/clothing/gloves/cyborg desc = "beep boop borp" name = "cyborg gloves" icon_state = "black" item_state = "r_hands" siemens_coefficient = 1 /obj/item/clothing/mask/gas/cyborg name = "cyborg visor" desc = "Beep boop" icon_state = "death" /obj/item/clothing/shoes/cyborg name = "cyborg boots" desc = "Shoes for a cyborg costume" icon_state = "boots" /obj/item/clothing/suit/cyborg_suit name = "cyborg suit" desc = "Suit for a cyborg costume." icon_state = "death" item_state = "death" flags = FPRINT | TABLEPASS | CONDUCT fire_resist = T0C+5200 flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT /obj/item/clothing/suit/greatcoat name = "great coat" desc = "A Nazi great coat" icon_state = "nazi" item_state = "nazi" flags = FPRINT | TABLEPASS /obj/item/clothing/under/johnny name = "johnny~~ jumpsuit" desc = "Johnny~~" icon_state = "johnny" color = "johnny" /obj/item/clothing/suit/johnny_coat name = "johnny~~ coat" desc = "Johnny~~" icon_state = "johnny" item_state = "johnny" flags = FPRINT | TABLEPASS /obj/item/clothing/suit/ianshirt name = "worn shirt" desc = "A worn out, curiously comfortable t-shirt with a picture of Ian. You wouldn't go so far as to say it feels like being hugged when you wear it but it's pretty close. Good for sleeping in." icon_state = "ianshirt" item_state = "ianshirt" /obj/item/clothing/under/rainbow name = "rainbow" desc = "rainbow" icon_state = "rainbow" item_state = "rainbow" color = "rainbow" /obj/item/clothing/under/cloud name = "cloud" desc = "cloud" icon_state = "cloud" color = "cloud" // STEAMPUNK STATION /obj/item/clothing/glasses/monocle name = "monocle" desc = "Such a dapper eyepiece!" icon_state = "monocle" item_state = "headset" // lol /obj/item/clothing/under/gimmick/rank/captain/suit name = "captain's suit" desc = "A green suit and yellow necktie. Exemplifies authority." icon_state = "green_suit" item_state = "dg_suit" color = "green_suit" /obj/item/clothing/under/gimmick/rank/head_of_personnel/suit name = "head of personnel's suit" desc = "A teal suit and yellow necktie. An authoritative yet tacky ensemble." icon_state = "teal_suit" item_state = "g_suit" color = "teal_suit" /obj/item/clothing/under/suit_jacket name = "black suit" desc = "A black suit and red tie. Very formal." icon_state = "black_suit" item_state = "bl_suit" color = "black_suit" /obj/item/clothing/under/suit_jacket/really_black name = "executive suit" desc = "A formal black suit and red tie, intended for the station's finest." icon_state = "really_black_suit" item_state = "bl_suit" color = "black_suit" /obj/item/clothing/under/suit_jacket/female name = "executive suit" desc = "A formal trouser suit for women, intended for the station's finest." icon_state = "black_suit_fem" item_state = "black_suit_fem" color = "black_suit_fem" /obj/item/clothing/under/suit_jacket/red name = "red suit" desc = "A red suit and blue tie. Somewhat formal." icon_state = "red_suit" item_state = "r_suit" color = "red_suit" /obj/item/clothing/under/blackskirt name = "black skirt" desc = "A black skirt, very fancy!" icon_state = "blackskirt" color = "blackskirt" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/under/schoolgirl name = "schoolgirl uniform" desc = "It's just like one of my Japanese animes!" icon_state = "schoolgirl" item_state = "schoolgirl" color = "schoolgirl" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/head/flatcap name = "flat cap" desc = "A working man's cap." icon_state = "flat_cap" item_state = "detective" /obj/item/clothing/under/overalls name = "laborer's overalls" desc = "A set of durable overalls for getting the job done." icon_state = "overalls" item_state = "lb_suit" color = "overalls" /obj/item/weapon/melee/classic_baton name = "police baton" desc = "A wooden truncheon for beating criminal scum." icon = 'weapons.dmi' icon_state = "baton" item_state = "classic_baton" flags = FPRINT | TABLEPASS slot_flags = SLOT_BELT force = 10 /obj/item/clothing/under/pirate name = "pirate outfit" desc = "Yarr." icon_state = "pirate" item_state = "pirate" color = "pirate" /obj/item/clothing/head/pirate name = "pirate hat" desc = "Yarr." icon_state = "pirate" item_state = "pirate" /obj/item/clothing/head/hgpiratecap name = "pirate hat" desc = "Yarr." icon_state = "hgpiratecap" item_state = "hgpiratecap" /obj/item/clothing/suit/pirate name = "pirate coat" desc = "Yarr." icon_state = "pirate" item_state = "pirate" flags = FPRINT | TABLEPASS /obj/item/clothing/suit/hgpirate name = "pirate captain coat" desc = "Yarr." icon_state = "hgpirate" item_state = "hgpirate" flags = FPRINT | TABLEPASS flags_inv = HIDEJUMPSUIT /obj/item/clothing/glasses/eyepatch name = "eyepatch" desc = "Yarr." icon_state = "eyepatch" item_state = "eyepatch" /obj/item/clothing/head/bandana name = "pirate bandana" desc = "Yarr." icon_state = "bandana" item_state = "bandana" /obj/item/clothing/under/soviet name = "soviet uniform" desc = "For the Motherland!" icon_state = "soviet" item_state = "soviet" color = "soviet" /obj/item/clothing/under/redcoat name = "redcoat uniform" desc = "Looks old." icon_state = "redcoat" item_state = "redcoat" color = "redcoat" /obj/item/clothing/head/ushanka name = "ushanka" desc = "Perfect for winter in Siberia, da?" icon_state = "ushankadown" item_state = "ushankadown" flags_inv = HIDEEARS /obj/item/clothing/head/collectable //Hat Station 13 name = "collectable hat" desc = "A rare collectable hat." /obj/item/clothing/head/collectable/petehat name = "ultra rare Pete's hat!" desc = "It smells faintly of plasma" icon_state = "petehat" /obj/item/clothing/head/collectable/metroid name = "collectable metroid cap!" desc = "It just latches right in place!" icon_state = "metroid" /obj/item/clothing/head/collectable/xenom name = "collectable xenomorph helmet!" desc = "Hiss hiss hiss!" icon_state = "xenom" /obj/item/clothing/head/collectable/chef name = "collectable chef's hat" desc = "A rare Chef's Hat meant for hat collectors!" icon_state = "chef" item_state = "chef" /obj/item/clothing/head/collectable/paper name = "collectable paper hat" desc = "What looks like an ordinary paper hat, is actually a rare and valuable collector's edition paper hat. Keep away from water, fire and Librarians." icon_state = "paper" /obj/item/clothing/head/collectable/tophat name = "collectable top hat" desc = "A top hat worn by only the most prestigious hat collectors." icon_state = "tophat" item_state = "that" /obj/item/clothing/head/collectable/captain name = "collectable captain's hat" desc = "A Collectable Hat that'll make you look just like a real comdom!" icon_state = "captain" item_state = "caphat" /obj/item/clothing/head/collectable/police name = "collectable police officer's hat" desc = "A Collectable Police Officer's Hat. This hat emphasizes that you are THE LAW." icon_state = "policehelm" /obj/item/clothing/head/collectable/beret name = "collectable beret" desc = "A Collectable red Beret. It smells faintly of Garlic." icon_state = "beret" /obj/item/clothing/head/collectable/welding name = "collectable welding helmet" desc = "A Collectable Welding Helmet. Now with 80% less lead! Not for actual welding. Any welding done while wearing this Helmet is done so at the owner's own risk!" icon_state = "welding" item_state = "welding" /obj/item/clothing/head/collectable/slime name = "collectable slime hat" desc = "Just like a real Brain Slug!" icon_state = "headslime" item_state = "headslime" /obj/item/clothing/head/collectable/flatcap name = "collectable flat cap" desc = "A Collectible farmer's Flat Cap!" icon_state = "flat_cap" item_state = "detective" /obj/item/clothing/head/collectable/pirate name = "collectable pirate hat" desc = "You'd make a great Dread Syndie Roberts!" icon_state = "pirate" item_state = "pirate" /obj/item/clothing/head/collectable/kitty name = "collectable kitty ears" desc = "The fur feels.....a bit too realistic." icon_state = "kitty" item_state = "kitty" /obj/item/clothing/head/collectable/rabbitears name = "collectable rabbit ears" desc = "Not as lucky as the feet!" icon_state = "bunny" item_state = "bunny" /obj/item/clothing/head/collectable/wizard name = "collectable wizard's hat" desc = "NOTE:Any magical powers gained from wearing this hat are purely coincidental." icon_state = "wizard" /obj/item/clothing/head/collectable/hardhat name = "collectable hard hat" desc = "WARNING! Offers no real protection, or luminosity, but it is damn fancy!" icon_state = "hardhat0_yellow" item_state = "hardhat0_yellow" /obj/item/clothing/head/collectable/HoS name = "collectable HoS hat" desc = "Now you can beat prisoners, set silly sentences and arrest for no reason too!" icon_state = "hoscap" /obj/item/clothing/head/collectable/thunderdome name = "collectable Thunderdome helmet" desc = "Go Red! I mean Green! I mean Red! No Green!" icon_state = "thunderdome" item_state = "thunderdome" /obj/item/clothing/head/collectable/swat name = "collectable SWAT helmet" desc = "Now you can be in the Deathsquad too!" icon_state = "swat" item_state = "swat" /obj/item/clothing/under/kilt name = "kilt" desc = "Includes shoes and plaid" icon_state = "kilt" item_state = "kilt" color = "kilt" body_parts_covered = UPPER_TORSO|LOWER_TORSO|FEET /obj/item/clothing/under/sexymime name = "sexy mime outfit" desc = "The only time when you DON'T enjoy looking at someone's rack." icon_state = "sexymime" item_state = "sexymime" color = "sexymime" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/head/bowler name = "bowler-hat" desc = "Gentleman, elite aboard!" icon_state = "bowler" item_state = "bowler" flags = FPRINT | TABLEPASS /obj/item/clothing/head/justice name = "justice hat" desc = "fight for what's righteous!" icon_state = "justicered" item_state = "justicered" flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR /obj/item/clothing/head/justice/blue icon_state = "justiceblue" item_state = "justiceblue" /obj/item/clothing/head/justice/yellow icon_state = "justiceyellow" item_state = "justiceyellow" /obj/item/clothing/head/justice/green icon_state = "justicegreen" item_state = "justicegreen" /obj/item/clothing/head/justice/pink icon_state = "justicepink" item_state = "justicepink" obj/item/clothing/suit/justice name = "justice suit" desc = "this pretty much looks ridiculous" icon_state = "justice" item_state = "justice" flags = FPRINT | TABLEPASS flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT /obj/item/clothing/under/gladiator name = "gladiator uniform" desc = "Are you not entertained? Is that not why you are here?" icon_state = "gladiator" item_state = "gladiator" color = "gladiator" body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS /obj/item/clothing/head/helmet/gladiator name = "gladiator helmet" desc = "Ave, Imperator, morituri te salutant." icon_state = "gladiator" flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR item_state = "gladiator" flags_inv = HIDEMASK|HIDEEARS|HIDEEYES