//TABLE PRESETS /obj/structure/table/standard icon_state = "plain_preview" color = "#EEEEEE" /obj/structure/table/standard/Initialize() material = get_material_by_name(DEFAULT_TABLE_MATERIAL) . = ..() /obj/structure/table/steel icon_state = "plain_preview" color = "#666666" /obj/structure/table/steel/Initialize() material = get_material_by_name(MAT_STEEL) . = ..() /obj/structure/table/marble icon_state = "stone_preview" color = "#CCCCCC" /obj/structure/table/marble/Initialize() material = get_material_by_name("marble") . = ..() /obj/structure/table/reinforced icon_state = "reinf_preview" color = "#EEEEEE" /obj/structure/table/reinforced/Initialize() material = get_material_by_name(DEFAULT_TABLE_MATERIAL) reinforced = get_material_by_name(MAT_STEEL) . = ..() /obj/structure/table/steel_reinforced icon_state = "reinf_preview" color = "#666666" /obj/structure/table/steel_reinforced/Initialize() material = get_material_by_name(MAT_STEEL) reinforced = get_material_by_name(MAT_STEEL) . = ..() /obj/structure/table/wooden_reinforced icon_state = "reinf_preview" color = WOOD_COLOR_FURNITURE /obj/structure/table/wooden_reinforced/Initialize() material = get_material_by_name("wood") reinforced = get_material_by_name(MAT_STEEL) . = ..() /obj/structure/table/woodentable icon_state = "plain_preview" color = WOOD_COLOR_FURNITURE /obj/structure/table/woodentable/Initialize() material = get_material_by_name("wood") . = ..() /obj/structure/table/sifwoodentable //Shouldn't these be blue? icon_state = "plain_preview" color = WOOD_COLOR_FURNITURE /obj/structure/table/sifwoodentable/Initialize() material = get_material_by_name("alien wood") . = ..() /obj/structure/table/sifwooden_reinforced icon_state = "reinf_preview" color = WOOD_COLOR_FURNITURE /obj/structure/table/sifwooden_reinforced/Initialize() material = get_material_by_name("alien wood") reinforced = get_material_by_name(MAT_STEEL) . = ..() /obj/structure/table/gamblingtable icon_state = "gamble_preview" /obj/structure/table/gamblingtable/Initialize() material = get_material_by_name("wood") carpeted = 1 . = ..() /obj/structure/table/glass icon_state = "plain_preview" color = "#00E1FF" alpha = 77 // 0.3 * 255 /obj/structure/table/glass/Initialize() material = get_material_by_name("glass") . = ..() /obj/structure/table/holotable icon_state = "holo_preview" color = "#EEEEEE" /obj/structure/table/holotable/Initialize() material = get_material_by_name("holo" + DEFAULT_TABLE_MATERIAL) . = ..() /obj/structure/table/woodentable/holotable icon_state = "holo_preview" /obj/structure/table/woodentable/holotable/Initialize() material = get_material_by_name("holo" + MAT_WOOD) . = ..() /obj/structure/table/alien name = "alien table" desc = "Advanced flat surface technology at work!" icon_state = "alien_preview" can_reinforce = FALSE can_plate = FALSE /obj/structure/table/alien/Initialize() material = get_material_by_name("alium") verbs -= /obj/structure/table/verb/do_flip verbs -= /obj/structure/table/proc/do_put . = ..() /obj/structure/table/alien/dismantle(obj/item/tool/wrench/W, mob/user) to_chat(user, "You cannot dismantle \the [src].") return //BENCH PRESETS /obj/structure/table/bench/standard icon_state = "plain_preview" color = "#EEEEEE" /obj/structure/table/bench/standard/Initialize() material = get_material_by_name(DEFAULT_TABLE_MATERIAL) . = ..() /obj/structure/table/bench/steel icon_state = "plain_preview" color = "#666666" /obj/structure/table/bench/steel/Initialize() material = get_material_by_name(MAT_STEEL) . = ..() /obj/structure/table/bench/marble icon_state = "stone_preview" color = "#CCCCCC" /obj/structure/table/bench/marble/Initialize() material = get_material_by_name("marble") . = ..() /* /obj/structure/table/bench/reinforced icon_state = "reinf_preview" color = "#EEEEEE" /obj/structure/table/bench/reinforced/Initialize() material = get_material_by_name(DEFAULT_TABLE_MATERIAL) reinforced = get_material_by_name(MAT_STEEL) . = ..() /obj/structure/table/bench/steel_reinforced icon_state = "reinf_preview" color = "#666666" /obj/structure/table/bench/steel_reinforced/Initialize() material = get_material_by_name(MAT_STEEL) reinforced = get_material_by_name(MAT_STEEL) . = ..() /obj/structure/table/bench/wooden_reinforced icon_state = "reinf_preview" color = "#824B28" /obj/structure/table/bench/wooden_reinforced/Initialize() material = get_material_by_name("wood") reinforced = get_material_by_name(MAT_STEEL) . = ..() */ /obj/structure/table/bench/wooden icon_state = "plain_preview" color = WOOD_COLOR_FURNITURE /obj/structure/table/bench/wooden/Initialize() material = get_material_by_name("wood") . = ..() /obj/structure/table/bench/sifwooden icon_state = "plain_preview" color = WOOD_COLOR_FURNITURE /obj/structure/table/bench/sifwooden/Initialize() material = get_material_by_name("alien wood") . = ..() /obj/structure/table/bench/sifwooden/padded icon_state = "padded_preview" carpeted = 1 /obj/structure/table/bench/padded icon_state = "padded_preview" /obj/structure/table/bench/padded/Initialize() material = get_material_by_name(MAT_STEEL) carpeted = 1 . = ..() /obj/structure/table/bench/glass icon_state = "plain_preview" color = "#00E1FF" alpha = 77 // 0.3 * 255 /obj/structure/table/bench/glass/Initialize() material = get_material_by_name("glass") . = ..() /* /obj/structure/table/bench/holotable icon_state = "holo_preview" color = "#EEEEEE" /obj/structure/table/bench/holotable/Initialize() material = get_material_by_name("holo[DEFAULT_TABLE_MATERIAL]") . = ..() /obj/structure/table/bench/wooden/holotable icon_state = "holo_preview" /obj/structure/table/bench/wooden/holotable/Initialize() material = get_material_by_name("holowood") . = ..() */