/* * Here is where any supply packs * related to weapons live. */ /datum/supply_pack/munitions group = "Munitions" /datum/supply_pack/randomised/munitions group = "Munitions" /datum/supply_pack/munitions/weapons name = "Weapons - Security basic equipment" contains = list( /obj/item/device/flash = 2, /obj/item/weapon/reagent_containers/spray/pepper = 2, /obj/item/weapon/melee/baton/loaded = 2, /obj/item/weapon/gun/energy/taser = 2, /obj/item/weapon/gun/projectile/colt/detective = 2, /obj/item/weapon/storage/box/flashbangs = 2 ) cost = 40 containertype = /obj/structure/closet/crate/secure/lawson containername = "Security equipment crate" access = access_security /datum/supply_pack/munitions/egunpistol name = "Weapons - Energy sidearms" contains = list(/obj/item/weapon/gun/energy/gun = 2) cost = 40 containertype = /obj/structure/closet/crate/secure/lawson containername = "Energy sidearms crate" access = access_security /datum/supply_pack/munitions/flareguns name = "Weapons - Flare guns" contains = list( /obj/item/weapon/gun/projectile/sec/flash, /obj/item/ammo_magazine/m45/flash, /obj/item/weapon/gun/projectile/shotgun/doublebarrel/flare, /obj/item/weapon/storage/box/flashshells ) cost = 25 containertype = /obj/structure/closet/crate/secure/gear containername = "Flare gun crate" access = access_security /datum/supply_pack/munitions/eweapons name = "Weapons - Experimental weapons crate" contains = list( /obj/item/weapon/gun/energy/xray = 2, /obj/item/weapon/shield/energy = 2) cost = 100 containertype = /obj/structure/closet/crate/secure/science containername = "Experimental weapons crate" access = access_armory /datum/supply_pack/munitions/energyweapons name = "Weapons - Laser rifle crate" contains = list(/obj/item/weapon/gun/energy/laser = 3) cost = 50 containertype = /obj/structure/closet/crate/secure/heph containername = "Energy weapons crate" access = access_armory /datum/supply_pack/munitions/shotgun name = "Weapons - Shotgun crate" contains = list( /obj/item/weapon/storage/box/shotgunammo, /obj/item/weapon/storage/box/shotgunshells, /obj/item/weapon/gun/projectile/shotgun/pump/combat = 2 ) cost = 50 containertype = /obj/structure/closet/crate/secure/weapon containername = "Shotgun crate" access = access_armory /datum/supply_pack/munitions/erifle name = "Weapons - Energy marksman" contains = list(/obj/item/weapon/gun/energy/sniperrifle = 2) cost = 100 containertype = /obj/structure/closet/crate/secure/heph containername = "Energy marksman crate" access = access_armory /datum/supply_pack/munitions/burstlaser name = "Weapons - Burst laser" contains = list(/obj/item/weapon/gun/energy/gun/burst = 2) cost = 50 containertype = /obj/structure/closet/crate/secure/lawson containername = "Burst laser crate" access = access_armory /datum/supply_pack/munitions/ionweapons name = "Weapons - Electromagnetic Rifles" contains = list( /obj/item/weapon/gun/energy/ionrifle = 2, /obj/item/weapon/storage/box/empslite ) cost = 50 containertype = /obj/structure/closet/crate/secure/ward containername = "Electromagnetic weapons crate" access = access_armory /datum/supply_pack/munitions/ionpistols name = "Weapons - Electromagnetic pistols" contains = list( /obj/item/weapon/gun/energy/ionrifle/pistol = 2, /obj/item/weapon/storage/box/empslite ) cost = 30 containertype = /obj/structure/closet/crate/secure/ward containername = "Electromagnetic weapons crate" access = access_armory /datum/supply_pack/munitions/bsmg name = "Weapons - Ballistic SMGs" contains = list(/obj/item/weapon/gun/projectile/automatic/wt550 = 2) cost = 50 containertype = /obj/structure/closet/crate/secure/ward containername = "Ballistic weapon crate" access = access_armory /datum/supply_pack/munitions/brifle name = "Weapons - Ballistic Rifles" contains = list(/obj/item/weapon/gun/projectile/automatic/z8 = 2) cost = 80 containertype = /obj/structure/closet/crate/secure/weapon containername = "Ballistic weapon crate" access = access_armory /datum/supply_pack/munitions/bolt_rifles_competitive name = "Weapons - Competitive shooting rifles" contains = list( /obj/item/device/assembly/timer, /obj/item/weapon/gun/projectile/shotgun/pump/rifle/practice = 2, /obj/item/ammo_magazine/clip/c762/practice = 4, /obj/item/target = 2, /obj/item/target/alien = 2, /obj/item/target/syndicate = 2 ) cost = 40 containertype = /obj/structure/closet/crate/secure/weapon containername = "Ballistic weapons crate" access = access_security /datum/supply_pack/munitions/caseless name = "Weapons - Prototype Caseless Rifle" contains = list( /obj/item/weapon/gun/projectile/caseless/prototype, /obj/item/ammo_magazine/m5mmcaseless = 3 ) cost = 60 containertype = /obj/structure/closet/crate/secure/gilthari containername = "Caseless rifle crate" access = access_security /datum/supply_pack/munitions/mrifle name = "Weapons - Magnetic Rifles" contains = list(/obj/item/weapon/gun/magnetic/railgun/heater = 2) cost = 120 containertype = /obj/structure/closet/crate/secure/heph containername = "Magnetic weapon crate" access = access_armory /datum/supply_pack/munitions/mpistol name = "Weapons - Magnetic Pistols" contains = list(/obj/item/weapon/gun/magnetic/railgun/heater/pistol = 2) cost = 200 containertype = /obj/structure/closet/crate/secure/heph containername = "Magnetic weapon crate" access = access_armory /datum/supply_pack/munitions/mcarbine name = "Weapons - Magnetic Carbines" contains = list(/obj/item/weapon/gun/magnetic/railgun/flechette/sif = 2) cost = 130 containertype = /obj/structure/closet/crate/secure/lawson containername = "Magnetic weapon crate" access = access_security /datum/supply_pack/munitions/mshells name = "Weapons - Magnetic Shells" contains = list(/obj/item/weapon/magnetic_ammo = 3) cost = 100 containertype = /obj/structure/closet/crate/secure/weapon containername = "Magnetic ammunition crate" access = access_security /datum/supply_pack/munitions/shotgunammo name = "Ammunition - Shotgun shells" contains = list( /obj/item/weapon/storage/box/shotgunammo = 2, /obj/item/weapon/storage/box/shotgunshells = 2 ) cost = 25 containertype = /obj/structure/closet/crate/secure/weapon containername = "Ballistic ammunition crate" access = access_armory /datum/supply_pack/munitions/beanbagammo name = "Ammunition - Beanbag shells" contains = list(/obj/item/weapon/storage/box/beanbags = 3) cost = 25 containertype = /obj/structure/closet/crate containername = "Ballistic ammunition crate" access = null /datum/supply_pack/munitions/bsmgammo name = "Ammunition - 9mm top mounted lethal" contains = list(/obj/item/ammo_magazine/m9mmt = 6) cost = 25 containertype = /obj/structure/closet/crate/secure/weapon containername = "Ballistic ammunition crate" access = access_armory /datum/supply_pack/munitions/bsmgammorubber name = "Ammunition - 9mm top mounted rubber" contains = list(/obj/item/ammo_magazine/m9mmt/rubber = 6) cost = 25 containertype = /obj/structure/closet/crate/secure/weapon containername = "Ballistic ammunition crate" access = access_security /datum/supply_pack/munitions/brifleammo name = "Ammunition - 7.62mm lethal" contains = list(/obj/item/ammo_magazine/m762 = 6) cost = 25 containertype = /obj/structure/closet/crate/secure/weapon containername = "Ballistic ammunition crate" access = access_armory /datum/supply_pack/munitions/pcellammo name = "Ammunition - Power cell" contains = list(/obj/item/weapon/cell/device/weapon = 3) cost = 50 containertype = /obj/structure/closet/crate/secure/weapon containername = "Energy ammunition crate" access = access_security