/* USAGE NOTE For decals, the var Persistent = 'has already been saved', and is primarily used to prevent duplicate savings of generic filth (filth.dm). This also means 'TRUE' can be used to define a decal as "Do not save at all, even as a generic replacement." if a dirt decal is considered 'too common' to save. generic_filth = TRUE means when the decal is saved, it will be switched out for a generic green 'filth' decal. */ /obj/effect/decal/cleanable plane = DIRTY_PLANE var/persistent = FALSE var/generic_filth = FALSE var/age = 0 var/list/random_icon_states = list() /obj/effect/decal/cleanable/Initialize(var/mapload, var/_age) if(!isnull(_age)) age = _age if(random_icon_states && length(src.random_icon_states) > 0) src.icon_state = pick(src.random_icon_states) if(!mapload || !config.persistence_ignore_mapload) SSpersistence.track_value(src, /datum/persistent/filth) . = ..() /obj/effect/decal/cleanable/Destroy() SSpersistence.forget_value(src, /datum/persistent/filth) . = ..() /obj/effect/decal/cleanable/clean_blood(var/ignore = 0) if(!ignore) qdel(src) return ..() /obj/effect/decal/cleanable/New() if (random_icon_states && length(src.random_icon_states) > 0) src.icon_state = pick(src.random_icon_states) ..()